158 Commits (master)

Author SHA1 Message Date
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago
  C. J. Howard 3c26a6fe64 Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions 1 year ago
  C. J. Howard 4c564d2ee0 Add pause menu state. Remove loading state 1 year ago
  C. J. Howard 4e53a20169 Add extras menu. Add menu transition animations 1 year ago
  C. J. Howard 446c7e1921 Improve menu text alignment. Merge title state into main menu state 1 year ago
  C. J. Howard 52e54d5274 Add support for saving control profiles 1 year ago
  C. J. Howard 2cfa33d934 Add control configuration support 1 year ago
  C. J. Howard 0e9a3a8845 Delay enabling input in menus to prevent accidental double clicks 1 year ago
  C. J. Howard a3c59ce1d7 Add suport for mouse navigation in menus 1 year ago
  C. J. Howard 6299d2a41a Improve sound and graphics menus 1 year ago
  C. J. Howard cdcba7e9be Add graphics menu 1 year ago
  C. J. Howard 7b7e361e95 Add sound menu 1 year ago
  C. J. Howard 19247d220d Add support for saving game config 1 year ago
  C. J. Howard aef9db4c96 Add credits state and language menu state 1 year ago
  C. J. Howard b5739f14c3 Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 1 year ago
  C. J. Howard 3eddbefccc Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 1 year ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 2 years ago
  C. J. Howard d65a30be75 Add functions for getting both local and world space bounds from scene objects 2 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 2 years ago
  C. J. Howard d09de68cd8 Add FreeType implementation of the typeface class, add FreeType typeface loader. Closes #4. 2 years ago
  C. J. Howard c428d80e48 Add bitmap font class, improve image class, and rect and rect pack classes 2 years ago
  C. J. Howard 0171ed56ef Compartmentalize tool entity generation functions 2 years ago
  C. J. Howard 22ea65727c Add camera tool 2 years ago
  C. J. Howard d436a85745 Fix bug related to invalid pointers to reference entity components in astronomy system 2 years ago
  C. J. Howard 07028a8efd Revise control profile loading 2 years ago
  C. J. Howard 0f96744def Add support for loading and saving gamepad calibration files 2 years ago
  C. J. Howard 7dfe0bbaee Add support for toggling mouse look 2 years ago
  C. J. Howard a03c50598c Pack vmag into star's vertex color alpha 2 years ago
  C. J. Howard 695a14a406 Rename game_controller to gamepad 2 years ago
  C. J. Howard 4ae99d7596 Add advanced deadzone configuration functions to the game controller class 2 years ago
  C. J. Howard 3fbe38973a Add tilt and pan inversion support 2 years ago
  C. J. Howard 3c78e5a99b Add support for loading mouse motion bindings 2 years ago
  C. J. Howard 30d68648be Revise tool component and remove tool system 2 years ago
  C. J. Howard 14ae8bfada Add control config loading to loading state 2 years ago
  C. J. Howard 04c98dac95 Replace config file class and loader with JSON file and loader 2 years ago
  C. J. Howard d2188eb640 Add new camera control scheme to forage state 2 years ago
  C. J. Howard a535639e40 Revise entity naming 2 years ago
  C. J. Howard fc9d4f1b76 Replace hard-coded controls with string-mapped controls 2 years ago
  C. J. Howard 5af597d9bc Remove obsolete pheromone matrix class, nest class, and nest system 2 years ago
  C. J. Howard c2b1058f55 Remove obsolete control system 2 years ago
  C. J. Howard 0944cd50bb Add 3DOF constraint directly to underground camera, reduce input delay 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 2 years ago
  C. J. Howard cd47f3a44c Add name component and name-related entity commands 2 years ago
  C. J. Howard 402a75265e Add brood state, rename play state to forage state, revise and reorganize camera compositors 2 years ago
  C. J. Howard 0ea68f5fe5 Move fixed stars generation from sky pass to loading state, fix bug related to loaded matrial property tweening 2 years ago
  C. J. Howard 62273786e6 Revise game states 2 years ago
  C. J. Howard c3fc332113 Add proteome system, along with genome component and proteome component 2 years ago
  C. J. Howard 5721c05e3c Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces 2 years ago
  C. J. Howard ce645e3108 Generalize octree class into N-dimensional hyperoctree, begin revision of terrain system 2 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 2 years ago