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Add functions for getting both local and world space bounds from scene objects

master
C. J. Howard 2 years ago
parent
commit
d65a30be75
13 changed files with 108 additions and 50 deletions
  1. +5
    -7
      src/game/states/loading.cpp
  2. +4
    -4
      src/renderer/renderer.cpp
  3. +6
    -4
      src/scene/billboard.cpp
  4. +11
    -5
      src/scene/billboard.hpp
  5. +9
    -2
      src/scene/camera.hpp
  6. +3
    -2
      src/scene/light.cpp
  7. +14
    -6
      src/scene/light.hpp
  8. +3
    -2
      src/scene/lod-group.cpp
  9. +11
    -4
      src/scene/lod-group.hpp
  10. +13
    -5
      src/scene/model-instance.cpp
  11. +11
    -4
      src/scene/model-instance.hpp
  12. +7
    -2
      src/scene/object.hpp
  13. +11
    -3
      src/scene/text.hpp

+ 5
- 7
src/game/states/loading.cpp View File

@ -318,13 +318,11 @@ void load_fonts(game::context* ctx)
// Add text object to UI scene
ctx->ui_scene->add_object(text_object);
/*
// Output font bitmap
std::string bitmap_path = ctx->config_path + "bitmap-font-serif.png";
stbi_flip_vertically_on_write(0);
stbi_write_png(bitmap_path.c_str(), font_bitmap.get_width(), font_bitmap.get_height(), font_bitmap.get_channel_count(), font_bitmap.get_pixels(), font_bitmap.get_width() * font_bitmap.get_channel_count());
*/
// Center text object
const auto& text_aabb = static_cast<const geom::aabb<float>&>(text_object->get_local_bounds());
float text_w = text_aabb.max_point.x - text_aabb.min_point.x;
float text_h = text_aabb.max_point.y - text_aabb.min_point.y;
text_object->set_translation({std::round(-text_w * 0.5f), std::round(-text_h * 0.5f), 0.0f});
}
}

+ 4
- 4
src/renderer/renderer.cpp View File

@ -103,7 +103,7 @@ void renderer::render(float t, float dt, float alpha, const scene::collection& c
// Get camera culling volume
ctx.camera_culling_volume = camera->get_culling_mask();
if (!ctx.camera_culling_volume)
ctx.camera_culling_volume = &camera->get_bounds();
ctx.camera_culling_volume = &camera->get_world_bounds();
// Queue render operations for each visible scene object
for (const scene::object_base* object: *objects)
@ -149,7 +149,7 @@ void renderer::process_model_instance(const render::context& ctx, render::queue&
// Get object culling volume
const geom::bounding_volume<float>* object_culling_volume = model_instance->get_culling_mask();
if (!object_culling_volume)
object_culling_volume = &model_instance->get_bounds();
object_culling_volume = &model_instance->get_world_bounds();
// Perform view-frustum culling
if (!ctx.camera_culling_volume->intersects(*object_culling_volume))
@ -188,7 +188,7 @@ void renderer::process_billboard(const render::context& ctx, render::queue& queu
// Get object culling volume
const geom::bounding_volume<float>* object_culling_volume = billboard->get_culling_mask();
if (!object_culling_volume)
object_culling_volume = &billboard->get_bounds();
object_culling_volume = &billboard->get_world_bounds();
// Perform view-frustum culling
if (!ctx.camera_culling_volume->intersects(*object_culling_volume))
@ -236,7 +236,7 @@ void renderer::process_text(const render::context& ctx, render::queue& queue, co
// Get object culling volume
const geom::bounding_volume<float>* object_culling_volume = text->get_culling_mask();
if (!object_culling_volume)
object_culling_volume = &text->get_bounds();
object_culling_volume = &text->get_world_bounds();
// Perform view-frustum culling
if (!ctx.camera_culling_volume->intersects(*object_culling_volume))

+ 6
- 4
src/scene/billboard.cpp View File

@ -23,10 +23,10 @@
namespace scene {
const typename billboard::aabb_type billboard::untransformed_bounds = {{-1, -1, -1}, {1, 1, 1}};
const typename billboard::aabb_type billboard::local_bounds = {{-1, -1, -1}, {1, 1, 1}};
billboard::billboard():
bounds(untransformed_bounds),
world_bounds(local_bounds),
material(nullptr),
type(billboard_type::flat),
alignment_axis(global_up)
@ -39,10 +39,12 @@ billboard::billboard(const billboard& other)
billboard& billboard::operator=(const billboard& other)
{
bounds = other.bounds;
material = other.material;
type = other.type;
alignment_axis = other.alignment_axis;
set_transform(other.get_transform());
set_active(other.is_active());
set_culling_mask(other.get_culling_mask());
return *this;
}
@ -63,7 +65,7 @@ void billboard::set_alignment_axis(const float3& axis)
void billboard::transformed()
{
bounds = aabb_type::transform(untransformed_bounds, get_transform());
world_bounds = aabb_type::transform(local_bounds, get_transform());
}
void billboard::update_tweens()

+ 11
- 5
src/scene/billboard.hpp View File

@ -61,7 +61,8 @@ public:
/// Sets the axis around which the billboard will be rotated when the alignment is set to billboard_alignment::cylindrical.
void set_alignment_axis(const float3& axis);
virtual const bounding_volume_type& get_bounds() const;
virtual const bounding_volume_type& get_local_bounds() const;
virtual const bounding_volume_type& get_world_bounds() const;
material* get_material() const;
billboard_type get_billboard_type() const;
@ -70,20 +71,25 @@ public:
virtual void update_tweens();
private:
static const aabb_type untransformed_bounds;
static const aabb_type local_bounds;
virtual void transformed();
aabb_type bounds;
aabb_type world_bounds;
material* material;
billboard_type type;
float3 alignment_axis;
};
inline const typename object_base::bounding_volume_type& billboard::get_bounds() const
inline const typename object_base::bounding_volume_type& billboard::get_local_bounds() const
{
return bounds;
return local_bounds;
}
inline const typename object_base::bounding_volume_type& billboard::get_world_bounds() const
{
return world_bounds;
}
inline material* billboard::get_material() const

+ 9
- 2
src/scene/camera.hpp View File

@ -89,7 +89,8 @@ public:
void set_composite_index(int index);
virtual const bounding_volume_type& get_bounds() const;
virtual const bounding_volume_type& get_local_bounds() const;
virtual const bounding_volume_type& get_world_bounds() const;
float is_orthographic() const;
float get_clip_left() const;
@ -157,7 +158,13 @@ private:
view_frustum_type view_frustum;
};
inline const typename object_base::bounding_volume_type& camera::get_bounds() const
inline const typename object_base::bounding_volume_type& camera::get_local_bounds() const
{
/// @TODO: return local bounds, not world bounds
return view_frustum.get_bounds();
}
inline const typename object_base::bounding_volume_type& camera::get_world_bounds() const
{
return view_frustum.get_bounds();
}

+ 3
- 2
src/scene/light.cpp View File

@ -23,7 +23,8 @@
namespace scene {
light::light():
bounds(get_translation(), 0.0f),
local_bounds{{0.0f, 0.0f, 0.0f}, 0.0f},
world_bounds{{0.0f, 0.0f, 0.0f}, 0.0f},
color(float3{1.0f, 1.0f, 1.0f}, math::lerp<float3, float>),
intensity(1.0f, math::lerp<float, float>),
scaled_color(float3{1.0f, 1.0f, 1.0f}, math::lerp<float3, float>)
@ -51,7 +52,7 @@ void light::update_tweens()
void light::transformed()
{
bounds = sphere_type(get_translation(), 0.0f);
world_bounds = {get_translation(), 0.0f};
}
} // namespace scene

+ 14
- 6
src/scene/light.hpp View File

@ -70,8 +70,11 @@ public:
*/
void set_intensity(float intensity);
/// Returns the bounding volume of the light.
virtual const bounding_volume_type& get_bounds() const;
/// Returns the local-space bounding volume of the light.
virtual const bounding_volume_type& get_local_bounds() const;
/// Returns the world-space bounding volume of the light.
virtual const bounding_volume_type& get_world_bounds() const;
/// Returns the light color.
const float3& get_color() const;
@ -95,12 +98,18 @@ private:
tween<float3> color;
tween<float> intensity;
tween<float3> scaled_color;
sphere_type bounds;
sphere_type local_bounds;
sphere_type world_bounds;
};
inline const typename object_base::bounding_volume_type& light::get_bounds() const
inline const typename object_base::bounding_volume_type& light::get_local_bounds() const
{
return bounds;
return local_bounds;
}
inline const typename object_base::bounding_volume_type& light::get_world_bounds() const
{
return world_bounds;
}
inline const float3& light::get_color() const
@ -136,4 +145,3 @@ inline const tween& light::get_scaled_color_tween() const
} // namespace scene
#endif // ANTKEEPER_SCENE_LIGHT_HPP

+ 3
- 2
src/scene/lod-group.cpp View File

@ -23,7 +23,8 @@
namespace scene {
lod_group::lod_group(std::size_t level_count):
bounds(get_translation(), get_translation())
local_bounds{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}},
world_bounds{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}}
{
resize(level_count);
}
@ -68,7 +69,7 @@ void lod_group::remove_objects(std::size_t level)
void lod_group::update_bounds()
{
bounds = {get_translation(), get_translation()};
world_bounds = {get_translation(), get_translation()};
}
void lod_group::transformed()

+ 11
- 4
src/scene/lod-group.hpp View File

@ -82,7 +82,8 @@ public:
*/
void remove_objects(std::size_t level);
virtual const bounding_volume_type& get_bounds() const;
virtual const bounding_volume_type& get_local_bounds() const;
virtual const bounding_volume_type& get_world_bounds() const;
/// Returns the number of detail levels in the group.
std::size_t get_level_count() const;
@ -99,13 +100,19 @@ private:
void update_bounds();
virtual void transformed();
aabb_type bounds;
aabb_type local_bounds;
aabb_type world_bounds;
std::vector<std::list<object_base*>> levels;
};
inline const typename object_base::bounding_volume_type& lod_group::get_bounds() const
inline const typename object_base::bounding_volume_type& lod_group::get_local_bounds() const
{
return bounds;
return local_bounds;
}
inline const typename object_base::bounding_volume_type& lod_group::get_world_bounds() const
{
return world_bounds;
}
inline std::size_t lod_group::get_level_count() const

+ 13
- 5
src/scene/model-instance.cpp View File

@ -26,7 +26,8 @@ namespace scene {
model_instance::model_instance(::model* model):
model(nullptr),
pose(nullptr),
bounds(get_translation(), get_translation()),
local_bounds{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}},
world_bounds{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}},
instanced(false),
instance_count(0)
{
@ -45,7 +46,8 @@ model_instance::model_instance(const model_instance& other)
model_instance& model_instance::operator=(const model_instance& other)
{
bounds = other.bounds;
local_bounds = other.local_bounds;
world_bounds = other.world_bounds;
model = other.model;
pose = other.pose;
materials = other.materials;
@ -92,14 +94,20 @@ void model_instance::reset_materials()
void model_instance::update_bounds()
{
if (model)
bounds = aabb_type::transform(model->get_bounds(), get_transform());
{
local_bounds = aabb_type::transform(model->get_bounds(), get_transform());
transformed();
}
else
bounds = {get_translation(), get_translation()};
{
local_bounds = {{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}};
world_bounds = {get_translation(), get_translation()};
}
}
void model_instance::transformed()
{
update_bounds();
world_bounds = aabb_type::transform(local_bounds, get_transform());
}
void model_instance::update_tweens()

+ 11
- 4
src/scene/model-instance.hpp View File

@ -65,7 +65,8 @@ public:
*/
void reset_materials();
virtual const bounding_volume_type& get_bounds() const;
virtual const bounding_volume_type& get_local_bounds() const;
virtual const bounding_volume_type& get_world_bounds() const;
const model* get_model() const;
model* get_model();
@ -88,14 +89,20 @@ private:
model* model;
pose* pose;
std::vector<material*> materials;
aabb_type bounds;
aabb_type local_bounds;
aabb_type world_bounds;
bool instanced;
std::size_t instance_count;
};
inline const typename object_base::bounding_volume_type& model_instance::get_bounds() const
inline const typename object_base::bounding_volume_type& model_instance::get_local_bounds() const
{
return bounds;
return local_bounds;
}
inline const typename object_base::bounding_volume_type& model_instance::get_world_bounds() const
{
return world_bounds;
}
inline const model* model_instance::get_model() const

+ 7
- 2
src/scene/object.hpp View File

@ -137,9 +137,14 @@ public:
tween<transform_type>& get_transform_tween();
/**
* Returns the bounds of the object.
* Returns the local-space (untransformed) bounds of the object.
*/
virtual const bounding_volume_type& get_bounds() const = 0;
virtual const bounding_volume_type& get_local_bounds() const = 0;
/**
* Returns the world-space (transformed) bounds of the object.
*/
virtual const bounding_volume_type& get_world_bounds() const = 0;
/**
* Returns the culling mask of the object.

+ 11
- 3
src/scene/text.hpp View File

@ -105,8 +105,11 @@ public:
/// Returns the text color.
const float4& get_color() const;
/// @copydoc scene::object::get_bounds() const
virtual const bounding_volume_type& get_bounds() const;
/// @copydoc scene::object::get_local_bounds() const
virtual const bounding_volume_type& get_local_bounds() const;
/// @copydoc scene::object::get_world_bounds() const
virtual const bounding_volume_type& get_world_bounds() const;
/// @copydoc scene::object::update_tweens()
virtual void update_tweens();
@ -158,7 +161,12 @@ inline const float4& text::get_color() const
return color;
}
inline const typename object_base::bounding_volume_type& text::get_bounds() const
inline const typename object_base::bounding_volume_type& text::get_local_bounds() const
{
return local_bounds;
}
inline const typename object_base::bounding_volume_type& text::get_world_bounds() const
{
return world_bounds;
}

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