158 Commits (master)

Author SHA1 Message Date
  C. J. Howard 127c1aa490 Combine game context and boot state into single game class. Make game class members follow RAII principles. Add state suffix to game states and remove state namespace 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago
  C. J. Howard 3c26a6fe64 Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions 1 year ago
  C. J. Howard 4c564d2ee0 Add pause menu state. Remove loading state 1 year ago
  C. J. Howard 4e53a20169 Add extras menu. Add menu transition animations 1 year ago
  C. J. Howard 446c7e1921 Improve menu text alignment. Merge title state into main menu state 1 year ago
  C. J. Howard 52e54d5274 Add support for saving control profiles 1 year ago
  C. J. Howard 2cfa33d934 Add control configuration support 1 year ago
  C. J. Howard 0e9a3a8845 Delay enabling input in menus to prevent accidental double clicks 1 year ago
  C. J. Howard a3c59ce1d7 Add suport for mouse navigation in menus 1 year ago
  C. J. Howard 6299d2a41a Improve sound and graphics menus 1 year ago
  C. J. Howard cdcba7e9be Add graphics menu 1 year ago
  C. J. Howard 7b7e361e95 Add sound menu 1 year ago
  C. J. Howard 19247d220d Add support for saving game config 1 year ago
  C. J. Howard aef9db4c96 Add credits state and language menu state 1 year ago
  C. J. Howard b5739f14c3 Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 1 year ago
  C. J. Howard 3eddbefccc Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 1 year ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 2 years ago
  C. J. Howard d65a30be75 Add functions for getting both local and world space bounds from scene objects 2 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 2 years ago
  C. J. Howard d09de68cd8 Add FreeType implementation of the typeface class, add FreeType typeface loader. Closes #4. 2 years ago
  C. J. Howard c428d80e48 Add bitmap font class, improve image class, and rect and rect pack classes 2 years ago
  C. J. Howard 0171ed56ef Compartmentalize tool entity generation functions 2 years ago
  C. J. Howard 22ea65727c Add camera tool 2 years ago
  C. J. Howard d436a85745 Fix bug related to invalid pointers to reference entity components in astronomy system 2 years ago
  C. J. Howard 07028a8efd Revise control profile loading 2 years ago
  C. J. Howard 0f96744def Add support for loading and saving gamepad calibration files 2 years ago
  C. J. Howard 7dfe0bbaee Add support for toggling mouse look 2 years ago
  C. J. Howard a03c50598c Pack vmag into star's vertex color alpha 2 years ago
  C. J. Howard 695a14a406 Rename game_controller to gamepad 2 years ago
  C. J. Howard 4ae99d7596 Add advanced deadzone configuration functions to the game controller class 2 years ago
  C. J. Howard 3fbe38973a Add tilt and pan inversion support 2 years ago
  C. J. Howard 3c78e5a99b Add support for loading mouse motion bindings 2 years ago
  C. J. Howard 30d68648be Revise tool component and remove tool system 2 years ago
  C. J. Howard 14ae8bfada Add control config loading to loading state 2 years ago
  C. J. Howard 04c98dac95 Replace config file class and loader with JSON file and loader 2 years ago
  C. J. Howard d2188eb640 Add new camera control scheme to forage state 2 years ago
  C. J. Howard a535639e40 Revise entity naming 2 years ago
  C. J. Howard fc9d4f1b76 Replace hard-coded controls with string-mapped controls 2 years ago
  C. J. Howard 5af597d9bc Remove obsolete pheromone matrix class, nest class, and nest system 2 years ago
  C. J. Howard c2b1058f55 Remove obsolete control system 2 years ago
  C. J. Howard 0944cd50bb Add 3DOF constraint directly to underground camera, reduce input delay 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 2 years ago
  C. J. Howard cd47f3a44c Add name component and name-related entity commands 2 years ago
  C. J. Howard 402a75265e Add brood state, rename play state to forage state, revise and reorganize camera compositors 2 years ago
  C. J. Howard 0ea68f5fe5 Move fixed stars generation from sky pass to loading state, fix bug related to loaded matrial property tweening 2 years ago
  C. J. Howard 62273786e6 Revise game states 2 years ago
  C. J. Howard c3fc332113 Add proteome system, along with genome component and proteome component 2 years ago
  C. J. Howard 5721c05e3c Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces 2 years ago
  C. J. Howard ce645e3108 Generalize octree class into N-dimensional hyperoctree, begin revision of terrain system 2 years ago