C. J. Howard
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d339153bd5
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Improve camera exposure functions
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2 years ago |
C. J. Howard
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6c55aceff5
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Improve state change transitions
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2 years ago |
C. J. Howard
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61234452e0
|
Move some state specific variables out of game context and into their respective states
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2 years ago |
C. J. Howard
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c5c9b80eae
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Move splash screen-specific variables out of game context and into splash state
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2 years ago |
C. J. Howard
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a2ee4f2a56
|
Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path
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2 years ago |
C. J. Howard
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3c26a6fe64
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Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions
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2 years ago |
C. J. Howard
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4c564d2ee0
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Add pause menu state. Remove loading state
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2 years ago |
C. J. Howard
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4e53a20169
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Add extras menu. Add menu transition animations
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2 years ago |
C. J. Howard
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446c7e1921
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Improve menu text alignment. Merge title state into main menu state
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2 years ago |
C. J. Howard
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6463993570
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Fix saving of mouse wheel control configs, add support for saving mouse motion control configs
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2 years ago |
C. J. Howard
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52e54d5274
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Add support for saving control profiles
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2 years ago |
C. J. Howard
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2cfa33d934
|
Add control configuration support
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2 years ago |
C. J. Howard
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0e9a3a8845
|
Delay enabling input in menus to prevent accidental double clicks
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2 years ago |
C. J. Howard
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a3c59ce1d7
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Add suport for mouse navigation in menus
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2 years ago |
C. J. Howard
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6299d2a41a
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Improve sound and graphics menus
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2 years ago |
C. J. Howard
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cdcba7e9be
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Add graphics menu
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2 years ago |
C. J. Howard
|
7b7e361e95
|
Add sound menu
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2 years ago |
C. J. Howard
|
19247d220d
|
Add support for saving game config
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2 years ago |
C. J. Howard
|
aef9db4c96
|
Add credits state and language menu state
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2 years ago |
C. J. Howard
|
5d530b0d87
|
Separate animation_channel into separate header from animation
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2 years ago |
C. J. Howard
|
b5739f14c3
|
Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions
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2 years ago |
C. J. Howard
|
3eddbefccc
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Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database.
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2 years ago |
C. J. Howard
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54d9c199f5
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Put classes related to high-level rendering into render namespace
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3 years ago |
C. J. Howard
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d65a30be75
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Add functions for getting both local and world space bounds from scene objects
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3 years ago |
C. J. Howard
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1e7328c1aa
|
Separate render context into a render context and render queue. Change signature of render pass render functions. Pass time variables to render context. Add a visitor pattern render function to scene objects. Add a refresh function for text objects. Remove obsolete time tweens.
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3 years ago |
C. J. Howard
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8de74d2e1b
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Revise vertex buffer and vertex attribute classes, add text scene object class
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3 years ago |
C. J. Howard
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d09de68cd8
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Add FreeType implementation of the typeface class, add FreeType typeface loader. Closes #4.
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3 years ago |
C. J. Howard
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c428d80e48
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Add bitmap font class, improve image class, and rect and rect pack classes
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3 years ago |
C. J. Howard
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984c8d11e9
|
Fix typo in UTF conversion function declaration
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3 years ago |
C. J. Howard
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0f96f130eb
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Rename font namespace to type, add unicode conversion functions
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3 years ago |
C. J. Howard
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00f7ed9176
|
Add unicode blocks
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3 years ago |
C. J. Howard
|
ddab8b2021
|
Remove obsolete tracking system and dead code
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3 years ago |
C. J. Howard
|
11586ff2bd
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Remove obsolete biome class and biome loader
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3 years ago |
C. J. Howard
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0171ed56ef
|
Compartmentalize tool entity generation functions
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3 years ago |
C. J. Howard
|
22ea65727c
|
Add camera tool
|
3 years ago |
C. J. Howard
|
d436a85745
|
Fix bug related to invalid pointers to reference entity components in astronomy system
|
3 years ago |
C. J. Howard
|
07028a8efd
|
Revise control profile loading
|
3 years ago |
C. J. Howard
|
0f96744def
|
Add support for loading and saving gamepad calibration files
|
3 years ago |
C. J. Howard
|
7dfe0bbaee
|
Add support for toggling mouse look
|
3 years ago |
C. J. Howard
|
3a261258de
|
Upgrade entity loader to load from JSON files. Closes #9
|
3 years ago |
C. J. Howard
|
a03c50598c
|
Pack vmag into star's vertex color alpha
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3 years ago |
C. J. Howard
|
695a14a406
|
Rename game_controller to gamepad
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3 years ago |
C. J. Howard
|
4ae99d7596
|
Add advanced deadzone configuration functions to the game controller class
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3 years ago |
C. J. Howard
|
3fbe38973a
|
Add tilt and pan inversion support
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3 years ago |
C. J. Howard
|
3c78e5a99b
|
Add support for loading mouse motion bindings
|
3 years ago |
C. J. Howard
|
68ef139df4
|
Add parallel processes to game context
|
3 years ago |
C. J. Howard
|
30d68648be
|
Revise tool component and remove tool system
|
3 years ago |
C. J. Howard
|
14ae8bfada
|
Add control config loading to loading state
|
3 years ago |
C. J. Howard
|
04c98dac95
|
Replace config file class and loader with JSON file and loader
|
3 years ago |
C. J. Howard
|
d2188eb640
|
Add new camera control scheme to forage state
|
3 years ago |