C. J. Howard
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595990a6f8
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Rename configuration.hpp to config.hpp and move more constants into config.hpp
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2 years ago |
C. J. Howard
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3c26a6fe64
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Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions
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2 years ago |
C. J. Howard
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4e53a20169
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Add extras menu. Add menu transition animations
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2 years ago |
C. J. Howard
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446c7e1921
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Improve menu text alignment. Merge title state into main menu state
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2 years ago |
C. J. Howard
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52e54d5274
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Add support for saving control profiles
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2 years ago |
C. J. Howard
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cdcba7e9be
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Add graphics menu
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2 years ago |
C. J. Howard
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7b7e361e95
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Add sound menu
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2 years ago |
C. J. Howard
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aef9db4c96
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Add credits state and language menu state
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2 years ago |
C. J. Howard
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b5739f14c3
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Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions
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2 years ago |
C. J. Howard
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3eddbefccc
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Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database.
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2 years ago |
C. J. Howard
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54d9c199f5
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Put classes related to high-level rendering into render namespace
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3 years ago |
C. J. Howard
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8de74d2e1b
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Revise vertex buffer and vertex attribute classes, add text scene object class
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3 years ago |
C. J. Howard
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d09de68cd8
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Add FreeType implementation of the typeface class, add FreeType typeface loader. Closes #4.
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3 years ago |
C. J. Howard
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c428d80e48
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Add bitmap font class, improve image class, and rect and rect pack classes
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3 years ago |
C. J. Howard
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0f96f130eb
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Rename font namespace to type, add unicode conversion functions
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3 years ago |
C. J. Howard
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ddab8b2021
|
Remove obsolete tracking system and dead code
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3 years ago |
C. J. Howard
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11586ff2bd
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Remove obsolete biome class and biome loader
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3 years ago |
C. J. Howard
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0171ed56ef
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Compartmentalize tool entity generation functions
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3 years ago |
C. J. Howard
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0f96744def
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Add support for loading and saving gamepad calibration files
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3 years ago |
C. J. Howard
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695a14a406
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Rename game_controller to gamepad
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3 years ago |
C. J. Howard
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30d68648be
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Revise tool component and remove tool system
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3 years ago |
C. J. Howard
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5af597d9bc
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Remove obsolete pheromone matrix class, nest class, and nest system
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3 years ago |
C. J. Howard
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402a75265e
|
Add brood state, rename play state to forage state, revise and reorganize camera compositors
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3 years ago |
C. J. Howard
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62273786e6
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Revise game states
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3 years ago |
C. J. Howard
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c3fc332113
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Add proteome system, along with genome component and proteome component
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3 years ago |
C. J. Howard
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6f4d7471f2
|
Separate atmospheric scattering-related functions out of astronomy system and into new atmosphere system
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3 years ago |
C. J. Howard
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bfcd5f14e2
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Re-add celestial body component, separate blackbody functionality out of astronomy system into new blackbody system
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3 years ago |
C. J. Howard
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9b7fe1b438
|
Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2
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3 years ago |
C. J. Howard
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7f93f132cd
|
Revise coordinate transformation functions and move into own namespace hierarchy
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3 years ago |
C. J. Howard
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ee5a9746da
|
Add more color-related functions, deconstruct blackbody function into separate color functions, move B-V color index function to color index namespace
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3 years ago |
C. J. Howard
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b8b1c33d08
|
Add utility function to convert between visual magnitude and lux
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3 years ago |
C. J. Howard
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5547960119
|
Move shader template class into render folder
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3 years ago |
C. J. Howard
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f35a6fa7c7
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Add shader_template class and revise the shader program loader
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3 years ago |
C. J. Howard
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49431013b9
|
Rename shader class to shader_object, as well as extend its functionality and improve error handling
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3 years ago |
C. J. Howard
|
6a09b97e29
|
Rename spotlight class to spot_light
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3 years ago |
C. J. Howard
|
b1b1dbd62f
|
Add loader for JSON texture data
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3 years ago |
C. J. Howard
|
02cdab009e
|
Move cart namespace out of game folder
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3 years ago |
C. J. Howard
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2db97b5d53
|
Add files in the input folder to the input namespace
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3 years ago |
C. J. Howard
|
ccbbd08b32
|
Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace
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3 years ago |
C. J. Howard
|
7add3f54cf
|
Move behavior tree to new ai namespace, move entity behavior tree to ecs namespace
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3 years ago |
C. J. Howard
|
2528a37e36
|
Move console commands from cc namespace to debug::cc namespace
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3 years ago |
C. J. Howard
|
db5fb5ac3b
|
Try to get commit contributions to work on Gitea and try again to close #7
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3 years ago |
C. J. Howard
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b1da7c91d4
|
Re-attempt to close #7
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3 years ago |
C. J. Howard
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d261feab3a
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Revise Morton location code functions to be templated, closes #7
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3 years ago |
C. J. Howard
|
d16167586c
|
Rename geometry folder to geom and move all code in the geom folder into the geom namespace
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3 years ago |
C. J. Howard
|
60238e95be
|
Rename ast namespace to astro, move astro namespace out of game folder, rename files in the astro namespace
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3 years ago |
C. J. Howard
|
9de00878ac
|
Move components and systems to ecs namespace
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3 years ago |
C. J. Howard
|
978ad7add6
|
Rename scene class to collection and move all scene-related classes into the scene namespace
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4 years ago |
C. J. Howard
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461e864c49
|
Move genetics folder out of game folder, document subnamespaces of genetics namespace, move genetics::translation_table to genetics::codon::table
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4 years ago |
C. J. Howard
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e16de75386
|
Add solar system
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4 years ago |