51 Commits (a615ef7cf18d718186d0002e76f6dd27d876c0d7)

Author SHA1 Message Date
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 870ccc2030 Add ping method to signal class. Remove some obsolete systems 1 year ago
  C. J. Howard f4d46b0ca7 Add support for FXAA 1 year ago
  C. J. Howard ee0cef6162 Improve bloom 1 year ago
  C. J. Howard 407f62a6bc Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights 1 year ago
  C. J. Howard 4b3ebf3e7e Add audio setup and shutdown to boot state 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard f54989f5d7 Rename biome to ecoregion. Add ecoregion loader. 1 year ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 1 year ago
  C. J. Howard 8bc2811081 Add spring system. Improve orbit cam and first person cam 1 year ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 1 year ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 1 year ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 1 year ago
  C. J. Howard a402e70a90 Improve world creation functions with added exception handling, add colors to logger on Windows 1 year ago
  C. J. Howard 289b579131 Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices 1 year ago
  C. J. Howard 77c418b7a8 Add infinite ground render pass. Move camera exposure normaliztion factor into render context 1 year ago
  C. J. Howard 6c55aceff5 Improve state change transitions 1 year ago
  C. J. Howard 61234452e0 Move some state specific variables out of game context and into their respective states 1 year ago
  C. J. Howard c5c9b80eae Move splash screen-specific variables out of game context and into splash state 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago
  C. J. Howard 3c26a6fe64 Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions 1 year ago
  C. J. Howard 4c564d2ee0 Add pause menu state. Remove loading state 1 year ago
  C. J. Howard 4e53a20169 Add extras menu. Add menu transition animations 1 year ago
  C. J. Howard 2cfa33d934 Add control configuration support 1 year ago
  C. J. Howard a3c59ce1d7 Add suport for mouse navigation in menus 1 year ago
  C. J. Howard 6299d2a41a Improve sound and graphics menus 1 year ago
  C. J. Howard cdcba7e9be Add graphics menu 1 year ago
  C. J. Howard 7b7e361e95 Add sound menu 1 year ago
  C. J. Howard aef9db4c96 Add credits state and language menu state 1 year ago
  C. J. Howard b5739f14c3 Revise debug log format. Fix calculation of font linegap and linespace. Tweak state transitions 1 year ago
  C. J. Howard 3eddbefccc Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 1 year ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 2 years ago
  C. J. Howard 1e7328c1aa Separate render context into a render context and render queue. Change signature of render pass render functions. Pass time variables to render context. Add a visitor pattern render function to scene objects. Add a refresh function for text objects. Remove obsolete time tweens. 2 years ago
  C. J. Howard d09de68cd8 Add FreeType implementation of the typeface class, add FreeType typeface loader. Closes #4. 2 years ago
  C. J. Howard ddab8b2021 Remove obsolete tracking system and dead code 2 years ago
  C. J. Howard 11586ff2bd Remove obsolete biome class and biome loader 2 years ago
  C. J. Howard 22ea65727c Add camera tool 2 years ago
  C. J. Howard 0f96744def Add support for loading and saving gamepad calibration files 2 years ago
  C. J. Howard 7dfe0bbaee Add support for toggling mouse look 2 years ago
  C. J. Howard 3c78e5a99b Add support for loading mouse motion bindings 2 years ago
  C. J. Howard 68ef139df4 Add parallel processes to game context 2 years ago
  C. J. Howard 30d68648be Revise tool component and remove tool system 2 years ago
  C. J. Howard 04c98dac95 Replace config file class and loader with JSON file and loader 2 years ago
  C. J. Howard fc9d4f1b76 Replace hard-coded controls with string-mapped controls 2 years ago
  C. J. Howard 5af597d9bc Remove obsolete pheromone matrix class, nest class, and nest system 2 years ago
  C. J. Howard c2b1058f55 Remove obsolete control system 2 years ago
  C. J. Howard 0944cd50bb Add 3DOF constraint directly to underground camera, reduce input delay 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 2 years ago
  C. J. Howard 402a75265e Add brood state, rename play state to forage state, revise and reorganize camera compositors 2 years ago