💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_RENDER_PASS_HPP
#define ANTKEEPER_RENDER_PASS_HPP
#include <engine/gl/pipeline.hpp>
#include <engine/gl/framebuffer.hpp>
#include <engine/gl/clear-value.hpp>
#include <engine/render/context.hpp>
namespace render {
/**
* Render pass.
*/
class pass
{
public:
pass(gl::pipeline* pipeline, const gl::framebuffer* framebuffer);
virtual ~pass();
virtual void render(render::context& ctx) = 0;
void set_enabled(bool enabled);
[[nodiscard]] inline constexpr bool is_enabled() const noexcept
{
return m_enabled;
}
void set_framebuffer(const gl::framebuffer* framebuffer);
inline void set_clear_mask(std::uint8_t mask) noexcept
{
m_clear_mask = mask;
}
inline void set_clear_value(const gl::clear_value& value) noexcept
{
m_clear_value = value;
}
void clear();
protected:
gl::pipeline* m_pipeline;
const gl::framebuffer* m_framebuffer;
std::uint8_t m_clear_mask{};
gl::clear_value m_clear_value;
private:
bool m_enabled;
};
} // namespace render
#endif // ANTKEEPER_RENDER_PASS_HPP