💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#include <engine/render/pass.hpp>
namespace render {
pass::pass(gl::pipeline* pipeline, const gl::framebuffer* framebuffer):
m_pipeline(pipeline),
m_framebuffer(framebuffer),
m_enabled(true)
{}
pass::~pass()
{}
void pass::set_enabled(bool enabled)
{
m_enabled = enabled;
}
void pass::set_framebuffer(const gl::framebuffer* framebuffer)
{
m_framebuffer = framebuffer;
}
void pass::clear()
{
m_pipeline->clear_attachments(m_clear_mask, m_clear_value);
}
} // namespace render