💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include <engine/render/pass.hpp>
  20. namespace render {
  21. pass::pass(gl::pipeline* pipeline, const gl::framebuffer* framebuffer):
  22. m_pipeline(pipeline),
  23. m_framebuffer(framebuffer),
  24. m_enabled(true)
  25. {}
  26. pass::~pass()
  27. {}
  28. void pass::set_enabled(bool enabled)
  29. {
  30. m_enabled = enabled;
  31. }
  32. void pass::set_framebuffer(const gl::framebuffer* framebuffer)
  33. {
  34. m_framebuffer = framebuffer;
  35. }
  36. void pass::clear()
  37. {
  38. m_pipeline->clear_attachments(m_clear_mask, m_clear_value);
  39. }
  40. } // namespace render