/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #include namespace render { pass::pass(gl::pipeline* pipeline, const gl::framebuffer* framebuffer): m_pipeline(pipeline), m_framebuffer(framebuffer), m_enabled(true) {} pass::~pass() {} void pass::set_enabled(bool enabled) { m_enabled = enabled; } void pass::set_framebuffer(const gl::framebuffer* framebuffer) { m_framebuffer = framebuffer; } void pass::clear() { m_pipeline->clear_attachments(m_clear_mask, m_clear_value); } } // namespace render