💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
#define ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
#include <cstdint>
namespace gl {
/// Bits controlling which components are written to the framebuffer.
enum: std::uint8_t
{
/// Indicates that the R value is written to the color attachment for the appropriate sample.
color_component_r_bit = 0b0001,
/// Indicates that the G value is written to the color attachment for the appropriate sample.
color_component_g_bit = 0b0010,
/// Indicates that the B value is written to the color attachment for the appropriate sample.
color_component_b_bit = 0b0100,
/// Indicates that the A value is written to the color attachment for the appropriate sample.
color_component_a_bit = 0b1000,
};
} // namespace gl
#endif // ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP