💿🐜 Antkeeper source code https://antkeeper.com
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

45 lines
1.6 KiB

  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
  20. #define ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
  21. #include <cstdint>
  22. namespace gl {
  23. /// Bits controlling which components are written to the framebuffer.
  24. enum: std::uint8_t
  25. {
  26. /// Indicates that the R value is written to the color attachment for the appropriate sample.
  27. color_component_r_bit = 0b0001,
  28. /// Indicates that the G value is written to the color attachment for the appropriate sample.
  29. color_component_g_bit = 0b0010,
  30. /// Indicates that the B value is written to the color attachment for the appropriate sample.
  31. color_component_b_bit = 0b0100,
  32. /// Indicates that the A value is written to the color attachment for the appropriate sample.
  33. color_component_a_bit = 0b1000,
  34. };
  35. } // namespace gl
  36. #endif // ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP