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- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
- #define ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
-
- #include <cstdint>
-
- namespace gl {
-
- /// Bits controlling which components are written to the framebuffer.
- enum: std::uint8_t
- {
- /// Indicates that the R value is written to the color attachment for the appropriate sample.
- color_component_r_bit = 0b0001,
-
- /// Indicates that the G value is written to the color attachment for the appropriate sample.
- color_component_g_bit = 0b0010,
-
- /// Indicates that the B value is written to the color attachment for the appropriate sample.
- color_component_b_bit = 0b0100,
-
- /// Indicates that the A value is written to the color attachment for the appropriate sample.
- color_component_a_bit = 0b1000,
- };
-
- } // namespace gl
-
- #endif // ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP
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