/* * Copyright (C) 2023 Christopher J. Howard * * This file is part of Antkeeper source code. * * Antkeeper source code is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Antkeeper source code is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Antkeeper source code. If not, see . */ #ifndef ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP #define ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP #include namespace gl { /// Bits controlling which components are written to the framebuffer. enum: std::uint8_t { /// Indicates that the R value is written to the color attachment for the appropriate sample. color_component_r_bit = 0b0001, /// Indicates that the G value is written to the color attachment for the appropriate sample. color_component_g_bit = 0b0010, /// Indicates that the B value is written to the color attachment for the appropriate sample. color_component_b_bit = 0b0100, /// Indicates that the A value is written to the color attachment for the appropriate sample. color_component_a_bit = 0b1000, }; } // namespace gl #endif // ANTKEEPER_GL_COLOR_COMPONENT_BITS_HPP