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Antkeeper source code
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source
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systems
History
C. J. Howard
628cbca31d
Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing
#8
.
5 months ago
..
animation-system.cpp
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
8 months ago
animation-system.hpp
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
8 months ago
astronomy-system.cpp
Add traverse_navmesh method
9 months ago
astronomy-system.hpp
Add traverse_navmesh method
9 months ago
atmosphere-system.cpp
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
8 months ago
atmosphere-system.hpp
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
8 months ago
behavior-system.cpp
Fix all W3 warnings
1 year ago
behavior-system.hpp
Fix all W3 warnings
1 year ago
blackbody-system.cpp
Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass.
8 months ago
blackbody-system.hpp
Remove excessive namespaces from color namespace. Add color temperature method to light classes. Clean up cascaded shadow map pass.
8 months ago
camera-system.cpp
Rename gl::color_space to gl::transfer_function. Add infinite perspective projection matrix functions. Improve floating-point accuracy when rendering large coordinates. Improve image class. Replace fullscreen quads with fullscreen triangles. Improve physics tracing to work with transformed meshes. Improve locomotion system to work on transformed meshes.
8 months ago
camera-system.hpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
collision-system.cpp
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
9 months ago
collision-system.hpp
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
9 months ago
constraint-system.cpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
constraint-system.hpp
Fix all W3 warnings
1 year ago
ik-system.cpp
Add IK system. Optimize some quaternion functions. Make active actions publish active events each frame
1 year ago
ik-system.hpp
Add IK system. Optimize some quaternion functions. Make active actions publish active events each frame
1 year ago
locomotion-system.cpp
Rename gl::color_space to gl::transfer_function. Add infinite perspective projection matrix functions. Improve floating-point accuracy when rendering large coordinates. Improve image class. Replace fullscreen quads with fullscreen triangles. Improve physics tracing to work with transformed meshes. Improve locomotion system to work on transformed meshes.
8 months ago
locomotion-system.hpp
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
8 months ago
metabolic-system.cpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
metabolic-system.hpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
metamorphosis-system.cpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
metamorphosis-system.hpp
Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls.
8 months ago
morphogenesis-system.cpp
Fix all W3 warnings
1 year ago
morphogenesis-system.hpp
Fix all W3 warnings
1 year ago
orbit-system.cpp
Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component.
1 year ago
orbit-system.hpp
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
9 months ago
physics-system.cpp
Rename gl::color_space to gl::transfer_function. Add infinite perspective projection matrix functions. Improve floating-point accuracy when rendering large coordinates. Improve image class. Replace fullscreen quads with fullscreen triangles. Improve physics tracing to work with transformed meshes. Improve locomotion system to work on transformed meshes.
8 months ago
physics-system.hpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
render-system.cpp
Improve cascaded shadow maps
8 months ago
render-system.hpp
Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component.
1 year ago
reproductive-system.cpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
reproductive-system.hpp
Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm.
8 months ago
spatial-system.cpp
Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component.
1 year ago
spatial-system.hpp
Fix all W3 warnings
1 year ago
steering-system.cpp
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
9 months ago
steering-system.hpp
Fix all W3 warnings
1 year ago
subterrain-system.cpp
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
9 months ago
subterrain-system.hpp
Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions.
9 months ago
terrain-system.cpp
Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8.
5 months ago
terrain-system.hpp
Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8.
5 months ago
updatable-system.cpp
Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
1 year ago
updatable-system.hpp
Fix all W3 warnings
1 year ago