C. J. Howard
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df0e3e2531
|
Revise input mapper. Separate input events into separate headers
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1 year ago |
C. J. Howard
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272378911d
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Replace performance sampler with moving average
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1 year ago |
C. J. Howard
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f86fc143ff
|
Fix key repeat input bindings. Start to fix menu controls that were broken changes to the input and event systems. Add Windows version resource file. Enable UTF-8 console output on Windows.
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1 year ago |
C. J. Howard
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7f9eba6cda
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Rename input events
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1 year ago |
C. J. Howard
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1f7b88f1cf
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Make input manager handle quit events. Improve command-line option parsing
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1 year ago |
C. J. Howard
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c9ecc15246
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Improve display management
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1 year ago |
C. J. Howard
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ffda59dea6
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Split application class into a window manager, a window, and an input manager
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1 year ago |
C. J. Howard
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a615ef7cf1
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Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes
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1 year ago |
C. J. Howard
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5d4748cb91
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Add event header namespace header
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1 year ago |
C. J. Howard
|
3b3c5a1a31
|
Add nodiscard attribute to math functions. Add more math constants. Improve debug log setup. Fix material pass comparator
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1 year ago |
C. J. Howard
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a37f7c0f5f
|
Revise events, input, and logging
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1 year ago |
C. J. Howard
|
870ccc2030
|
Add ping method to signal class. Remove some obsolete systems
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1 year ago |
C. J. Howard
|
849043dd5c
|
Add signal and connection-based event handling
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1 year ago |
C. J. Howard
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0b41ff3def
|
Add render stage base class and culling stage class
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1 year ago |
C. J. Howard
|
4c2993b3fe
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Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates.
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1 year ago |
C. J. Howard
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f4d46b0ca7
|
Add support for FXAA
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1 year ago |
C. J. Howard
|
127c48ab06
|
Remove texel size calculation from bloom pass
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1 year ago |
C. J. Howard
|
ee0cef6162
|
Improve bloom
|
1 year ago |
C. J. Howard
|
e2b31a9ed2
|
Improve shadow map quantization
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1 year ago |
C. J. Howard
|
915c5582c5
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Improve shadow map pass
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1 year ago |
C. J. Howard
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407f62a6bc
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Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights
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1 year ago |
C. J. Howard
|
4b3ebf3e7e
|
Add audio setup and shutdown to boot state
|
1 year ago |
C. J. Howard
|
1747b85607
|
Fix find_package compatibility with SDL 2.26.2
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1 year ago |
C. J. Howard
|
30dc77ef0a
|
Add code of conduct
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1 year ago |
C. J. Howard
|
a0007b7698
|
Fix sting morphogenesis
|
1 year ago |
C. J. Howard
|
93cd6400ea
|
Update copyright year
|
1 year ago |
C. J. Howard
|
f54989f5d7
|
Rename biome to ecoregion. Add ecoregion loader.
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1 year ago |
C. J. Howard
|
b38971c9a8
|
Split traits into genes and phenes. Add genome and phenome structs. Add cladogenesis function.
|
1 year ago |
C. J. Howard
|
a7e5aca4a0
|
Improve ant trait definitions, trait loaders, and morphogenesis.
|
1 year ago |
C. J. Howard
|
7b5dbcbdf6
|
Fix Voronoi tiling again
|
2 years ago |
C. J. Howard
|
fda82c163d
|
Fix Voronoi tiling
|
2 years ago |
C. J. Howard
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32c53d7106
|
Add structured binding support to math::matrix. Replace math::vector floating point static asserts with floating point concepts
|
2 years ago |
C. J. Howard
|
eba7579de6
|
Fix documentation issues
|
2 years ago |
C. J. Howard
|
d1ac96e9e7
|
Add structured binding support to math::vector
|
2 years ago |
C. J. Howard
|
ce4456f1ba
|
Improve hyperoctree class
|
2 years ago |
C. J. Howard
|
ff4917825f
|
Make source compatible with latest version of MSVC. Add compile-time math header
|
2 years ago |
C. J. Howard
|
b6b28dcb0c
|
Minor fixes and improvements to the linear algebra structs
|
2 years ago |
C. J. Howard
|
c753b8182c
|
Improve and consolidate quaternion struct. Add more quaternion operators
|
2 years ago |
C. J. Howard
|
c0460b31c6
|
Move vector and matrix operators into the math::operators namespace for documentation purposes
|
2 years ago |
C. J. Howard
|
d344db6297
|
Improve matrix and vector functions. Add more matrix operators.
|
2 years ago |
C. J. Howard
|
a768d52b3a
|
Remove dependencies on math.hpp, remove some obsolete systems
|
2 years ago |
C. J. Howard
|
1d1795217b
|
Improve and consolidate matrix type
|
2 years ago |
C. J. Howard
|
444c46a226
|
Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20
|
2 years ago |
C. J. Howard
|
9d98906cb6
|
Fix simplex noise documentation
|
2 years ago |
C. J. Howard
|
94d9142ebf
|
Simplify noise function signatures and provide default parameter values
|
2 years ago |
C. J. Howard
|
b5295e01ab
|
Tweak documentation for hash functions
|
2 years ago |
C. J. Howard
|
a211967a45
|
Improve hash functions
|
2 years ago |
C. J. Howard
|
36ff675d4e
|
Make Voronoi functions n-dimensional
|
2 years ago |
C. J. Howard
|
b5839b537b
|
Add Voronoi F1, F2, and edge functions
|
2 years ago |
C. J. Howard
|
c222b87f25
|
Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
|
2 years ago |