C. J. Howard
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a768d52b3a
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Remove dependencies on math.hpp, remove some obsolete systems
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2 years ago |
C. J. Howard
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1d1795217b
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Improve and consolidate matrix type
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2 years ago |
C. J. Howard
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444c46a226
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Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20
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2 years ago |
C. J. Howard
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9d98906cb6
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Fix simplex noise documentation
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2 years ago |
C. J. Howard
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94d9142ebf
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Simplify noise function signatures and provide default parameter values
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2 years ago |
C. J. Howard
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b5295e01ab
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Tweak documentation for hash functions
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2 years ago |
C. J. Howard
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a211967a45
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Improve hash functions
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2 years ago |
C. J. Howard
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36ff675d4e
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Make Voronoi functions n-dimensional
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2 years ago |
C. J. Howard
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b5839b537b
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Add Voronoi F1, F2, and edge functions
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2 years ago |
C. J. Howard
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c222b87f25
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Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
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2 years ago |
C. J. Howard
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8bc2811081
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Add spring system. Improve orbit cam and first person cam
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2 years ago |
C. J. Howard
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75a983e97d
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Fix nuptial flight camera jumping on state enter
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2 years ago |
C. J. Howard
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9ac47d2fe0
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Add logarithmic zoom to nuptial flight cam
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2 years ago |
C. J. Howard
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6c26a61379
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Add picking support to nuptial flight state. Add more constraint types. Improve nuptial flight camera.
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2 years ago |
C. J. Howard
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ce5c8b6743
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Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3
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2 years ago |
C. J. Howard
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96c678e5fc
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Move game-related components and systems out of entity namespace and into game namespace
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2 years ago |
C. J. Howard
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e8b5693fb1
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Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes.
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2 years ago |
C. J. Howard
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e2ab1a99f2
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Add transmittance LUT generation step to sky pass
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2 years ago |
C. J. Howard
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57b0c9ebe8
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Move atmosphere-related functions out of the astronomy system and into the atmosphere system
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2 years ago |
C. J. Howard
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514137241f
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Add ozone to atmosphere
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2 years ago |
C. J. Howard
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7a8edd9a5a
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Add UTC offset function
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2 years ago |
C. J. Howard
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a402e70a90
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Improve world creation functions with added exception handling, add colors to logger on Windows
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2 years ago |
C. J. Howard
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fc3167e431
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Add 3D wander steering behavior, remove obsolete game state files, restructure behavior tree files
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2 years ago |
C. J. Howard
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289b579131
|
Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices
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2 years ago |
C. J. Howard
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fca16ba46f
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Fix typo
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2 years ago |
C. J. Howard
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c5668714d2
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Add CONTRIBUTING.md
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2 years ago |
C. J. Howard
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3be0096615
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Optimize ephemeris position calculations, calculate starlight illuminance from catalog
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2 years ago |
C. J. Howard
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fa4215bfd5
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Move unicode conversion function to correct namespace
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2 years ago |
C. J. Howard
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e1d5b6b3cf
|
Add ephemeris loader and change orbit system to be ephemeris-based
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2 years ago |
C. J. Howard
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dafcae4fa8
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Add Chebychev polynomial approximation and evaluation functions
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2 years ago |
C. J. Howard
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d4f3ada0d0
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Add Horner's method for polynomial evaluation
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2 years ago |
C. J. Howard
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86308e2b90
|
Improve photometric and astronomic calculations
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2 years ago |
C. J. Howard
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f9579a1588
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Improve calculations of orbits and celestial body orientations.
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2 years ago |
C. J. Howard
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f77cfde13e
|
Add 1D and 3D texture types. Add support for loading 1D textures
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2 years ago |
C. J. Howard
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68bfb4258c
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Add mesh skinning support to renderer and material pass
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2 years ago |
C. J. Howard
|
95f18215e6
|
Revise skeletal animation-related types
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2 years ago |
C. J. Howard
|
6854bea920
|
Make morphogenesis function support ocelli
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2 years ago |
C. J. Howard
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bd9e335a4f
|
Add skeleton and bone classes. Add support for procedurally building ant models from individual body parts
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2 years ago |
C. J. Howard
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c9b7a11e04
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Add new biome loading function. Add more ant traits. Add ant trait loaders.
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2 years ago |
C. J. Howard
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b175a924ef
|
Allow ground pass to write to depth buffer
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2 years ago |
C. J. Howard
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2c3827f403
|
Improve OpenEXR image loading
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2 years ago |
C. J. Howard
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972d75b72c
|
Add function for converting visual magnitude to relative brightness. Pass relative brightness to star geometry
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2 years ago |
C. J. Howard
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66f114dbf7
|
Add support for loading OpenEXR images
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2 years ago |
C. J. Howard
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77c418b7a8
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Add infinite ground render pass. Move camera exposure normaliztion factor into render context
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2 years ago |
C. J. Howard
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595990a6f8
|
Rename configuration.hpp to config.hpp and move more constants into config.hpp
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2 years ago |
C. J. Howard
|
e7bda66406
|
Change data package filename
|
2 years ago |
C. J. Howard
|
d339153bd5
|
Improve camera exposure functions
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2 years ago |
C. J. Howard
|
6c55aceff5
|
Improve state change transitions
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2 years ago |
C. J. Howard
|
61234452e0
|
Move some state specific variables out of game context and into their respective states
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2 years ago |
C. J. Howard
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c5c9b80eae
|
Move splash screen-specific variables out of game context and into splash state
|
2 years ago |