C. J. Howard
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be531e1833
|
Give version numbering control to superbuild repo
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4 years ago |
C. J. Howard
|
62bf7e4642
|
Update README.md
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4 years ago |
C. J. Howard
|
a833bedf71
|
Update README.md
|
4 years ago |
C. J. Howard
|
5a2d886113
|
Move dependencies to superbuild repo
|
4 years ago |
C. J. Howard
|
c9779bf766
|
Replace old repo contents with new repo contents
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4 years ago |
C. J. Howard
|
87c0edcbdc
|
Remove old state machine code from Game class
|
5 years ago |
C. J. Howard
|
1caa468dd1
|
Add a camera and focus entity and fix camera transform in render system
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5 years ago |
C. J. Howard
|
6028963584
|
Re-add camera component, remove the camera system, and add a constraint system
|
5 years ago |
C. J. Howard
|
03e58efbbf
|
Remove camera component and use the camera system directly
|
5 years ago |
C. J. Howard
|
499f5ce211
|
Disable old sandbox state in preparation to completely switching to the FSM system
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5 years ago |
C. J. Howard
|
d2c379feea
|
Stop using SDL's fullscreen mode and just use a borderless window
|
5 years ago |
C. J. Howard
|
e3b9d143ce
|
Move parameter dict to emergent
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5 years ago |
C. J. Howard
|
a16b51c90b
|
Add window movement events
|
5 years ago |
C. J. Howard
|
a382f68189
|
Make game use parameter dict for settings instead of a string table
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5 years ago |
C. J. Howard
|
d22d2b0cc2
|
Add parameter dict class and support for loading parameter dicts
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5 years ago |
C. J. Howard
|
ef8c21ee2d
|
Add setTransform, translate, rotate, and scale functions for entities
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5 years ago |
C. J. Howard
|
64a917b880
|
Fix fullscreen toggling when initially starting in fullscreen mode.
|
5 years ago |
C. J. Howard
|
d5da920528
|
Add settings saving functionality
|
5 years ago |
C. J. Howard
|
b18e983499
|
Fix DPI scaling on Windows
|
5 years ago |
C. J. Howard
|
b7369ac43e
|
Fix menu selector positioning
|
5 years ago |
C. J. Howard
|
e9f6018038
|
Add a language selection state for first runs
|
5 years ago |
C. J. Howard
|
02494d4691
|
Add prefixes, postfixes, and colors to the logger
|
5 years ago |
C. J. Howard
|
6172c221cd
|
Add logger and support for querying CLI variables
|
5 years ago |
C. J. Howard
|
77b71c0144
|
Make command interpreter detect invalid argument counts and add support for variable substitution
|
5 years ago |
C. J. Howard
|
eff3c19950
|
Add debug console
|
5 years ago |
C. J. Howard
|
396fbd8828
|
Rename CSVTable -> StringTable and make some improvements to the menu system
|
5 years ago |
C. J. Howard
|
ac946660dc
|
Make Windows build copy DLLs to output directory
|
5 years ago |
C. J. Howard
|
336372ede0
|
Remove obsolete game-states.hpp
|
5 years ago |
C. J. Howard
|
4328e12e7c
|
Begin revising state machine architecture and add a menu system with control remapping support
|
5 years ago |
C. J. Howard
|
1c555d2aea
|
Fix Linux build and re-add DEBUG and NDEBUG compile definitions
|
5 years ago |
C. J. Howard
|
bd1f831963
|
Put data into data folder and setup basic logging to file on release builds
|
5 years ago |
C. J. Howard
|
e2ac176fba
|
Fix MSVC build
|
5 years ago |
C. J. Howard
|
55cac0b7af
|
Revise control scheme
|
5 years ago |
C. J. Howard
|
ce4973b9a1
|
Add initial terrain system and terrain patch component
|
5 years ago |
C. J. Howard
|
eb17ea611f
|
Wrap scancode names in quotation marks to support the comma key
|
5 years ago |
C. J. Howard
|
781b4a4971
|
Add support for saving resources and added the CSV table saving function
|
5 years ago |
C. J. Howard
|
79f9a119c9
|
Add input events for when gamepads are connected or disconnected
|
5 years ago |
C. J. Howard
|
824784af2e
|
Merge the Scene and SceneLayer classes
|
5 years ago |
C. J. Howard
|
b6eb293844
|
Revise input -> control mapping
|
5 years ago |
C. J. Howard
|
3b7aadb6de
|
Add basic settings loading from CSV file functionality
|
5 years ago |
C. J. Howard
|
534552077e
|
Fix .gitignore
|
5 years ago |
C. J. Howard
|
80d4e310d9
|
Fix files that were incorrectly merged from another repository
|
5 years ago |
C. J. Howard
|
ed68549170
|
Fix link in README again
|
5 years ago |
C. J. Howard
|
174f6d01a0
|
Fix link in README
|
5 years ago |
C. J. Howard
|
061c01328a
|
Update outdated license notice
|
5 years ago |
C. J. Howard
|
7410a2ea85
|
Make this repository a submodule of a superbuild repository. And countless changes and updates to the game, including converting gameplay code to ECS-based
|
5 years ago |
C. J. Howard
|
df8405f4e8
|
Fix some linux-windows compilation compatibility issues
|
6 years ago |
C. J. Howard
|
cc39de6646
|
Add support for translucency and selective shadow casting via material flags
|
7 years ago |
C. J. Howard
|
014e6070b8
|
Revise shader-material system
|
7 years ago |
C. J. Howard
|
631de3eba8
|
Reconsolidate PSSM code
|
7 years ago |