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@ -109,6 +109,14 @@ Game::Game(int argc, char* argv[]): |
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toggleFullscreenDisabled = false; |
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sandboxState = new SandboxState(this); |
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float3x3 m1; |
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float3x3 m2; |
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float3x3 m3 = m1 + m2; |
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float3x3 m4 = m2 - m3; |
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float4x4 projection = perspective(radians(45.0f), 3.0f / 4.0f, -1.0f, 1.0f); |
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float4x4 ortho_proj = ortho(-1.0f, 1.0f, -1.0f, 1.0f, -1.0f, 1.0f); |
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} |
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Game::~Game() |
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@ -611,7 +619,7 @@ void Game::setup() |
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#endif
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} |
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changeState(sandboxState); |
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//changeState(sandboxState);
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} |
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void Game::update(float t, float dt) |
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