254 Commits (9b7fe1b4386d4c2f4d64488772872d678bcace18)

Author SHA1 Message Date
  C. J. Howard 280c3f1c0c Add container tool 4 years ago
  C. J. Howard 2a9fffbdf1 Fix outline pass depth issue 4 years ago
  C. J. Howard 6a5c459db3 Add marker tool and fix x-ray material sorting 4 years ago
  C. J. Howard 165f4fdea1 Move rotation controls to control system and make rotation continuous 4 years ago
  C. J. Howard 32b1bcf667 Add tool ascent and descent animations 4 years ago
  C. J. Howard bca1201e6c Add parent component, spatial system, and make transform components support parent-child relationships 4 years ago
  C. J. Howard 6ad5c0764c Make splash screen skipable and add tool equip hotkeys 4 years ago
  C. J. Howard d6ff0a07fb Add lens and flashlight spotlight 4 years ago
  C. J. Howard eefbc0c301 Align lens according to sun position and mouse position 4 years ago
  C. J. Howard 752991b0f5 Add outline pass 4 years ago
  C. J. Howard 065837bb39 Revise sky pass 4 years ago
  C. J. Howard f95819628d Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug 4 years ago
  C. J. Howard 37f95a087d Improve orbit cam springing 4 years ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 4 years ago
  C. J. Howard 2c951cf418 Export NvOptimusEnablement global variable to signal Nvidia drivers to use high-performance graphics 4 years ago
  C. J. Howard bd8a818d84 Add damped numeric springing function 4 years ago
  C. J. Howard 7c8b2ddfbc Add angle interpolation functions, switch from using slerp to nlerp in scene object transform interpolation, and start rewriting the camera and control systems 4 years ago
  C. J. Howard 693bbceb55 Add image::get_size() 4 years ago
  C. J. Howard 1ce252b988 Fix memory leak in application::capture_frame() 4 years ago
  C. J. Howard 61242281f5 Add screenshot hotkey 4 years ago
  C. J. Howard 43b4565946 Enable localized strings 4 years ago
  C. J. Howard 7e8aeac971 Fix fullscreen toggling 4 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 4 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 4 years ago
  C. J. Howard 03dda20c2b Add command line options parsing 4 years ago
  C. J. Howard 2ac6ba2f3b Generalize model_system to render_system and add support for specifying scene layers for model components 4 years ago
  C. J. Howard 89b42765fa Allow tweens to have no interpolator and set material property default interpolators 4 years ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 4 years ago
  C. J. Howard d6022e7d82 Add constraint system 4 years ago
  C. J. Howard 323823a1e2 Integrate PhysicsFS to read data from zipped archives and support mods 4 years ago
  C. J. Howard b8ea878292 Get spiral navigation working and statically link to SDL2 and OpenAL 4 years ago
  C. J. Howard 351d65dcbc Add auto newline feature to logger 4 years ago
  C. J. Howard 1346f0cac2 Add screen transition class 4 years ago
  C. J. Howard 35ab9c9480 Make animations call frame callback on end 4 years ago
  C. J. Howard 8702bf84da Add channels to animations 4 years ago
  C. J. Howard 6f3b6a674f Add support for pausing, playing, looping, and speeding up animations 4 years ago
  C. J. Howard 1c4759badb Get animation system working 4 years ago
  C. J. Howard 963823e452 Add a CLI to the application class 4 years ago
  C. J. Howard 2e89cfc0aa Simplify logger tasks by using a stack 4 years ago
  C. J. Howard 7195ca0ec6 Add simple_render_pass class and add task support to logger 4 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 4 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 4 years ago
  C. J. Howard 87c0edcbdc
Remove old state machine code from Game class 5 years ago
  C. J. Howard 1caa468dd1
Add a camera and focus entity and fix camera transform in render system 5 years ago
  C. J. Howard 6028963584
Re-add camera component, remove the camera system, and add a constraint system 5 years ago
  C. J. Howard 03e58efbbf
Remove camera component and use the camera system directly 5 years ago
  C. J. Howard 499f5ce211
Disable old sandbox state in preparation to completely switching to the FSM system 5 years ago
  C. J. Howard d2c379feea
Stop using SDL's fullscreen mode and just use a borderless window 5 years ago
  C. J. Howard e3b9d143ce
Move parameter dict to emergent 5 years ago
  C. J. Howard a16b51c90b
Add window movement events 5 years ago