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502
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18 MiB
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732318ca63
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Commit Graph
15 Commits (732318ca6363ac78a2f5fa6a614b6b72f02c7589)
Author
SHA1
Message
Date
C. J. Howard
732318ca63
Combine forewings model and hindwings model in wings phene
2 years ago
C. J. Howard
7a8d613d10
Make morphogenesis function give ants corect number of ommatidia according to eye phenes
2 years ago
C. J. Howard
ffcc806645
Improve morphogenesis handling of waist, rename tarsus segment bones to tarsomere, add _socket suffix to socket bone names
2 years ago
C. J. Howard
a6ad08abe0
Make some ant bones non-optional
2 years ago
C. J. Howard
f8ae34d37e
Make pose generation part of morphogenesis function
2 years ago
C. J. Howard
0a8bb7c7c6
Make skeletons capable of containing poses
2 years ago
C. J. Howard
14fa3c7a7c
Add bone add and remove functions to skeleton
2 years ago
C. J. Howard
47eb267484
Revise skeleton pose classes. Rename rigged_mesh to skeletal_mesh. Make model vertex bone indices uint16
2 years ago
C. J. Howard
cb9f6838cd
Revise skeleton and skeleton poses. Add rigged mesh scene object
2 years ago
C. J. Howard
3ce188c876
Improve 3D transform struct
2 years ago
C. J. Howard
2afd495633
Improve frustum culling. Remove obsolete geometry primitives
2 years ago
C. J. Howard
b8d5689184
Remove some unused variables
2 years ago
C. J. Howard
a313430cb9
Fix and improve ant morphogenesis
2 years ago
C. J. Howard
a017a8639a
Replace ant gene JSON loaders with binary format loaders. Make string map file format little endian.
2 years ago
C. J. Howard
f1d46e10da
Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
2 years ago
C. J. Howard
a1aea5f075
Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
2 years ago
C. J. Howard
a37f7c0f5f
Revise events, input, and logging
2 years ago
C. J. Howard
a0007b7698
Fix sting morphogenesis
2 years ago
C. J. Howard
93cd6400ea
Update copyright year
2 years ago
C. J. Howard
b38971c9a8
Split traits into genes and phenes. Add genome and phenome structs. Add cladogenesis function.
2 years ago
C. J. Howard
a7e5aca4a0
Improve ant trait definitions, trait loaders, and morphogenesis.
2 years ago
C. J. Howard
c753b8182c
Improve and consolidate quaternion struct. Add more quaternion operators
2 years ago
C. J. Howard
a768d52b3a
Remove dependencies on math.hpp, remove some obsolete systems
2 years ago
C. J. Howard
c222b87f25
Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
2 years ago
C. J. Howard
e1d5b6b3cf
Add ephemeris loader and change orbit system to be ephemeris-based
2 years ago
C. J. Howard
68bfb4258c
Add mesh skinning support to renderer and material pass
3 years ago
C. J. Howard
95f18215e6
Revise skeletal animation-related types
3 years ago
C. J. Howard
6854bea920
Make morphogenesis function support ocelli
3 years ago
C. J. Howard
bd9e335a4f
Add skeleton and bone classes. Add support for procedurally building ant models from individual body parts
3 years ago
C. J. Howard
c9b7a11e04
Add new biome loading function. Add more ant traits. Add ant trait loaders.
3 years ago