427 Commits (127c1aa490c797ebc25678043a917cdec4e94d4b)

Author SHA1 Message Date
  C. J. Howard 127c1aa490 Combine game context and boot state into single game class. Make game class members follow RAII principles. Add state suffix to game states and remove state namespace 1 year ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
  C. J. Howard 9297744a04 Add support for #pragma once directives in shader include files 1 year ago
  C. J. Howard 8165f8da3a Replace CBOR-based model loader with a custom binary format loader 1 year ago
  C. J. Howard 676fbefb75 Fix and improve control profile serialization. Fix gamepad config menu. Add support for loading string maps directly rather than building them at runtme. 1 year ago
  C. J. Howard 60a2ed9428 Rename control and control_map to action and action_map, respectively 1 year ago
  C. J. Howard adc5ceb6e5 Improve keyboard config menu. Add support for modifier keys in key mappings 1 year ago
  C. J. Howard f8d8d1734d Improve menu mouse selection, add scroll mappings to menu controls 1 year ago
  C. J. Howard b7c7284a62 Add cursor hiding functions 1 year ago
  C. J. Howard ebe1722daa Improve UI resizing 1 year ago
  C. J. Howard 2c1f04af83 Add GLSL type aliases to math::glsl namespace 1 year ago
  C. J. Howard b7b012f90a Fix menu controls 1 year ago
  C. J. Howard df0e3e2531 Revise input mapper. Separate input events into separate headers 1 year ago
  C. J. Howard 272378911d Replace performance sampler with moving average 1 year ago
  C. J. Howard f86fc143ff Fix key repeat input bindings. Start to fix menu controls that were broken changes to the input and event systems. Add Windows version resource file. Enable UTF-8 console output on Windows. 1 year ago
  C. J. Howard 7f9eba6cda Rename input events 1 year ago
  C. J. Howard 1f7b88f1cf Make input manager handle quit events. Improve command-line option parsing 1 year ago
  C. J. Howard c9ecc15246 Improve display management 1 year ago
  C. J. Howard ffda59dea6 Split application class into a window manager, a window, and an input manager 1 year ago
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard 5d4748cb91 Add event header namespace header 1 year ago
  C. J. Howard 3b3c5a1a31 Add nodiscard attribute to math functions. Add more math constants. Improve debug log setup. Fix material pass comparator 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 870ccc2030 Add ping method to signal class. Remove some obsolete systems 1 year ago
  C. J. Howard 849043dd5c Add signal and connection-based event handling 1 year ago
  C. J. Howard 0b41ff3def Add render stage base class and culling stage class 1 year ago
  C. J. Howard 4c2993b3fe Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates. 1 year ago
  C. J. Howard f4d46b0ca7 Add support for FXAA 1 year ago
  C. J. Howard 127c48ab06 Remove texel size calculation from bloom pass 1 year ago
  C. J. Howard ee0cef6162 Improve bloom 1 year ago
  C. J. Howard e2b31a9ed2 Improve shadow map quantization 1 year ago
  C. J. Howard 915c5582c5 Improve shadow map pass 1 year ago
  C. J. Howard 407f62a6bc Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights 1 year ago
  C. J. Howard 4b3ebf3e7e Add audio setup and shutdown to boot state 1 year ago
  C. J. Howard a0007b7698 Fix sting morphogenesis 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard f54989f5d7 Rename biome to ecoregion. Add ecoregion loader. 1 year ago
  C. J. Howard b38971c9a8 Split traits into genes and phenes. Add genome and phenome structs. Add cladogenesis function. 1 year ago
  C. J. Howard a7e5aca4a0 Improve ant trait definitions, trait loaders, and morphogenesis. 1 year ago
  C. J. Howard 7b5dbcbdf6 Fix Voronoi tiling again 2 years ago
  C. J. Howard fda82c163d Fix Voronoi tiling 2 years ago
  C. J. Howard 32c53d7106 Add structured binding support to math::matrix. Replace math::vector floating point static asserts with floating point concepts 2 years ago
  C. J. Howard eba7579de6 Fix documentation issues 2 years ago
  C. J. Howard d1ac96e9e7 Add structured binding support to math::vector 2 years ago
  C. J. Howard ce4456f1ba Improve hyperoctree class 2 years ago
  C. J. Howard ff4917825f Make source compatible with latest version of MSVC. Add compile-time math header 2 years ago
  C. J. Howard b6b28dcb0c Minor fixes and improvements to the linear algebra structs 2 years ago
  C. J. Howard c753b8182c Improve and consolidate quaternion struct. Add more quaternion operators 2 years ago
  C. J. Howard c0460b31c6 Move vector and matrix operators into the math::operators namespace for documentation purposes 2 years ago
  C. J. Howard d344db6297 Improve matrix and vector functions. Add more matrix operators. 2 years ago