5 Commits (master)

Author SHA1 Message Date
  C. J. Howard 628cbca31d Upgrade OpenGL from 3.3 to 4.6. Abstract GL interface, closing #8. 5 months ago
  C. J. Howard 8d0610649d Improve subframe interpolation. Remove tweens from scene objects. Clean up scene object classes 1 year ago
  C. J. Howard b6b77012fe Remove hard-coded language manifest. Update model loader to load bone keys rather than strings 1 year ago
  C. J. Howard f1d46e10da Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
  C. J. Howard 127c1aa490 Combine game context and boot state into single game class. Make game class members follow RAII principles. Add state suffix to game states and remove state namespace 1 year ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
  C. J. Howard 676fbefb75 Fix and improve control profile serialization. Fix gamepad config menu. Add support for loading string maps directly rather than building them at runtme. 1 year ago
  C. J. Howard adc5ceb6e5 Improve keyboard config menu. Add support for modifier keys in key mappings 1 year ago
  C. J. Howard b7b012f90a Fix menu controls 1 year ago
  C. J. Howard ffda59dea6 Split application class into a window manager, a window, and an input manager 1 year ago
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago
  C. J. Howard 3c26a6fe64 Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions 1 year ago
  C. J. Howard 4c564d2ee0 Add pause menu state. Remove loading state 1 year ago
  C. J. Howard 4e53a20169 Add extras menu. Add menu transition animations 1 year ago
  C. J. Howard 0e9a3a8845 Delay enabling input in menus to prevent accidental double clicks 1 year ago
  C. J. Howard a3c59ce1d7 Add suport for mouse navigation in menus 1 year ago
  C. J. Howard cdcba7e9be Add graphics menu 1 year ago
  C. J. Howard 7b7e361e95 Add sound menu 1 year ago
  C. J. Howard 19247d220d Add support for saving game config 1 year ago
  C. J. Howard aef9db4c96 Add credits state and language menu state 1 year ago