82 Commits (master)

Author SHA1 Message Date
  C. J. Howard c428d80e48 Add bitmap font class, improve image class, and rect and rect pack classes 2 weeks ago
  C. J. Howard ddab8b2021 Remove obsolete tracking system and dead code 3 weeks ago
  C. J. Howard 0f96744def Add support for loading and saving gamepad calibration files 3 weeks ago
  C. J. Howard 695a14a406 Rename game_controller to gamepad 3 weeks ago
  C. J. Howard 4ae99d7596 Add advanced deadzone configuration functions to the game controller class 3 weeks ago
  C. J. Howard f701423ab0 Add error message box when unhandled exceptions are caught 1 month ago
  C. J. Howard de6d21be90 Accumulate SDL mouse motion events to avoid excess function calls and allocations 1 month ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 1 month ago
  C. J. Howard 62273786e6 Revise game states 4 months ago
  C. J. Howard 49431013b9 Rename shader class to shader_object, as well as extend its functionality and improve error handling 6 months ago
  C. J. Howard 62fab1a866 Add scalar type to tween template parameters 6 months ago
  C. J. Howard 2db97b5d53 Add files in the input folder to the input namespace 9 months ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 9 months ago
  C. J. Howard 692d0f71ee Move code in debug folder into new debug namespace 9 months ago
  C. J. Howard 2c4e237276 Update copyright date 9 months ago
  C. J. Howard bf72a69bd0 Add twig tool 1 year ago
  C. J. Howard 280c3f1c0c Add container tool 1 year ago
  C. J. Howard 6ad5c0764c Make splash screen skipable and add tool equip hotkeys 1 year ago
  C. J. Howard f95819628d Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug 1 year ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 1 year ago
  C. J. Howard 1ce252b988 Fix memory leak in application::capture_frame() 1 year ago
  C. J. Howard 61242281f5 Add screenshot hotkey 1 year ago
  C. J. Howard 43b4565946 Enable localized strings 1 year ago
  C. J. Howard 7e8aeac971 Fix fullscreen toggling 1 year ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 1 year ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 1 year ago
  C. J. Howard 03dda20c2b Add command line options parsing 1 year ago
  C. J. Howard 2ac6ba2f3b Generalize model_system to render_system and add support for specifying scene layers for model components 1 year ago
  C. J. Howard 89b42765fa Allow tweens to have no interpolator and set material property default interpolators 1 year ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 1 year ago
  C. J. Howard d6022e7d82 Add constraint system 1 year ago
  C. J. Howard 323823a1e2 Integrate PhysicsFS to read data from zipped archives and support mods 1 year ago
  C. J. Howard b8ea878292 Get spiral navigation working and statically link to SDL2 and OpenAL 1 year ago
  C. J. Howard 351d65dcbc Add auto newline feature to logger 1 year ago
  C. J. Howard 1346f0cac2 Add screen transition class 1 year ago
  C. J. Howard 8702bf84da Add channels to animations 1 year ago
  C. J. Howard 6f3b6a674f Add support for pausing, playing, looping, and speeding up animations 1 year ago
  C. J. Howard 1c4759badb Get animation system working 1 year ago
  C. J. Howard 963823e452 Add a CLI to the application class 1 year ago
  C. J. Howard 2e89cfc0aa Simplify logger tasks by using a stack 1 year ago
  C. J. Howard 7195ca0ec6 Add simple_render_pass class and add task support to logger 1 year ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 1 year ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 1 year ago