95 Commits (master)

Author SHA1 Message Date
  C. J. Howard ffda59dea6 Split application class into a window manager, a window, and an input manager 1 year ago
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 870ccc2030 Add ping method to signal class. Remove some obsolete systems 1 year ago
  C. J. Howard 849043dd5c Add signal and connection-based event handling 1 year ago
  C. J. Howard 4b3ebf3e7e Add audio setup and shutdown to boot state 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard a7e5aca4a0 Improve ant trait definitions, trait loaders, and morphogenesis. 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago
  C. J. Howard 3c26a6fe64 Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions 1 year ago
  C. J. Howard a3c59ce1d7 Add suport for mouse navigation in menus 1 year ago
  C. J. Howard aef9db4c96 Add credits state and language menu state 1 year ago
  C. J. Howard 3eddbefccc Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 1 year ago
  C. J. Howard c428d80e48 Add bitmap font class, improve image class, and rect and rect pack classes 2 years ago
  C. J. Howard ddab8b2021 Remove obsolete tracking system and dead code 2 years ago
  C. J. Howard 0f96744def Add support for loading and saving gamepad calibration files 2 years ago
  C. J. Howard 695a14a406 Rename game_controller to gamepad 2 years ago
  C. J. Howard 4ae99d7596 Add advanced deadzone configuration functions to the game controller class 2 years ago
  C. J. Howard f701423ab0 Add error message box when unhandled exceptions are caught 2 years ago
  C. J. Howard de6d21be90 Accumulate SDL mouse motion events to avoid excess function calls and allocations 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 2 years ago
  C. J. Howard 62273786e6 Revise game states 2 years ago
  C. J. Howard 49431013b9 Rename shader class to shader_object, as well as extend its functionality and improve error handling 3 years ago
  C. J. Howard 62fab1a866 Add scalar type to tween template parameters 3 years ago
  C. J. Howard 2db97b5d53 Add files in the input folder to the input namespace 3 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 3 years ago
  C. J. Howard 692d0f71ee Move code in debug folder into new debug namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard bf72a69bd0 Add twig tool 3 years ago
  C. J. Howard 280c3f1c0c Add container tool 3 years ago
  C. J. Howard 6ad5c0764c Make splash screen skipable and add tool equip hotkeys 3 years ago
  C. J. Howard f95819628d Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug 3 years ago
  C. J. Howard db9b09ac98 Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints 3 years ago
  C. J. Howard 1ce252b988 Fix memory leak in application::capture_frame() 3 years ago
  C. J. Howard 61242281f5 Add screenshot hotkey 3 years ago
  C. J. Howard 43b4565946 Enable localized strings 3 years ago
  C. J. Howard 7e8aeac971 Fix fullscreen toggling 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 3 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 3 years ago
  C. J. Howard 03dda20c2b Add command line options parsing 3 years ago
  C. J. Howard 2ac6ba2f3b Generalize model_system to render_system and add support for specifying scene layers for model components 3 years ago
  C. J. Howard 89b42765fa Allow tweens to have no interpolator and set material property default interpolators 3 years ago
  C. J. Howard f44df4b7cc Revise and expand easing functions, and reorganize some source file locations 3 years ago
  C. J. Howard d6022e7d82 Add constraint system 3 years ago
  C. J. Howard 323823a1e2 Integrate PhysicsFS to read data from zipped archives and support mods 3 years ago
  C. J. Howard b8ea878292 Get spiral navigation working and statically link to SDL2 and OpenAL 3 years ago
  C. J. Howard 351d65dcbc Add auto newline feature to logger 3 years ago
  C. J. Howard 1346f0cac2 Add screen transition class 3 years ago
  C. J. Howard 8702bf84da Add channels to animations 3 years ago
  C. J. Howard 6f3b6a674f Add support for pausing, playing, looping, and speeding up animations 3 years ago