- /*
- * Copyright (C) 2023 Christopher J. Howard
- *
- * This file is part of Antkeeper source code.
- *
- * Antkeeper source code is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Antkeeper source code is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #include <engine/scene/collection.hpp>
-
- namespace scene {
-
- void collection::add_object(object_base& object)
- {
- m_objects.emplace_back(&object);
- m_object_map[object.get_object_type_id()].emplace_back(&object);
- }
-
- void collection::remove_object(const object_base& object)
- {
- std::erase(m_objects, &object);
- std::erase(m_object_map[object.get_object_type_id()], &object);
- }
-
- void collection::remove_objects()
- {
- m_objects.clear();
- m_object_map.clear();
- }
-
- } // namespace scene
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