💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #include <engine/scene/collection.hpp>
  20. namespace scene {
  21. void collection::add_object(object_base& object)
  22. {
  23. m_objects.emplace_back(&object);
  24. m_object_map[object.get_object_type_id()].emplace_back(&object);
  25. }
  26. void collection::remove_object(const object_base& object)
  27. {
  28. std::erase(m_objects, &object);
  29. std::erase(m_object_map[object.get_object_type_id()], &object);
  30. }
  31. void collection::remove_objects()
  32. {
  33. m_objects.clear();
  34. m_object_map.clear();
  35. }
  36. } // namespace scene