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- /*
- * An example showing how to play a stream sync'd to video, using ffmpeg.
- *
- * Requires C++14.
- */
-
- #include <condition_variable>
- #include <functional>
- #include <algorithm>
- #include <iostream>
- #include <utility>
- #include <iomanip>
- #include <cstdint>
- #include <cstring>
- #include <cstdlib>
- #include <atomic>
- #include <cerrno>
- #include <chrono>
- #include <cstdio>
- #include <future>
- #include <memory>
- #include <string>
- #include <thread>
- #include <vector>
- #include <array>
- #include <cmath>
- #include <deque>
- #include <mutex>
- #include <ratio>
-
- extern "C" {
- #ifdef __GNUC__
- _Pragma("GCC diagnostic push")
- _Pragma("GCC diagnostic ignored \"-Wconversion\"")
- _Pragma("GCC diagnostic ignored \"-Wold-style-cast\"")
- #endif
- #include "libavcodec/avcodec.h"
- #include "libavformat/avformat.h"
- #include "libavformat/avio.h"
- #include "libavformat/version.h"
- #include "libavutil/avutil.h"
- #include "libavutil/error.h"
- #include "libavutil/frame.h"
- #include "libavutil/mem.h"
- #include "libavutil/pixfmt.h"
- #include "libavutil/rational.h"
- #include "libavutil/samplefmt.h"
- #include "libavutil/time.h"
- #include "libavutil/version.h"
- #include "libavutil/channel_layout.h"
- #include "libswscale/swscale.h"
- #include "libswresample/swresample.h"
-
- constexpr auto AVNoPtsValue = AV_NOPTS_VALUE;
- constexpr auto AVErrorEOF = AVERROR_EOF;
-
- struct SwsContext;
- #ifdef __GNUC__
- _Pragma("GCC diagnostic pop")
- #endif
- }
-
- #include "SDL.h"
-
- #include "AL/alc.h"
- #include "AL/al.h"
- #include "AL/alext.h"
-
- #include "common/alhelpers.h"
-
-
- namespace {
-
- inline constexpr int64_t operator "" _i64(unsigned long long int n) noexcept { return static_cast<int64_t>(n); }
-
- #ifndef M_PI
- #define M_PI (3.14159265358979323846)
- #endif
-
- using fixed32 = std::chrono::duration<int64_t,std::ratio<1,(1_i64<<32)>>;
- using nanoseconds = std::chrono::nanoseconds;
- using microseconds = std::chrono::microseconds;
- using milliseconds = std::chrono::milliseconds;
- using seconds = std::chrono::seconds;
- using seconds_d64 = std::chrono::duration<double>;
- using std::chrono::duration_cast;
-
- const std::string AppName{"alffplay"};
-
- ALenum DirectOutMode{AL_FALSE};
- bool EnableWideStereo{false};
- bool EnableSuperStereo{false};
- bool DisableVideo{false};
- LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT;
- LPALCGETINTEGER64VSOFT alcGetInteger64vSOFT;
- LPALEVENTCONTROLSOFT alEventControlSOFT;
- LPALEVENTCALLBACKSOFT alEventCallbackSOFT;
-
- LPALBUFFERCALLBACKSOFT alBufferCallbackSOFT;
- ALenum FormatStereo8{AL_FORMAT_STEREO8};
- ALenum FormatStereo16{AL_FORMAT_STEREO16};
- ALenum FormatStereo32F{AL_FORMAT_STEREO_FLOAT32};
-
- const seconds AVNoSyncThreshold{10};
-
- #define VIDEO_PICTURE_QUEUE_SIZE 24
-
- const seconds_d64 AudioSyncThreshold{0.03};
- const milliseconds AudioSampleCorrectionMax{50};
- /* Averaging filter coefficient for audio sync. */
- #define AUDIO_DIFF_AVG_NB 20
- const double AudioAvgFilterCoeff{std::pow(0.01, 1.0/AUDIO_DIFF_AVG_NB)};
- /* Per-buffer size, in time */
- constexpr milliseconds AudioBufferTime{20};
- /* Buffer total size, in time (should be divisible by the buffer time) */
- constexpr milliseconds AudioBufferTotalTime{800};
- constexpr auto AudioBufferCount = AudioBufferTotalTime / AudioBufferTime;
-
- enum {
- FF_MOVIE_DONE_EVENT = SDL_USEREVENT
- };
-
- enum class SyncMaster {
- Audio,
- Video,
- External,
-
- Default = Audio
- };
-
-
- inline microseconds get_avtime()
- { return microseconds{av_gettime()}; }
-
- /* Define unique_ptrs to auto-cleanup associated ffmpeg objects. */
- struct AVIOContextDeleter {
- void operator()(AVIOContext *ptr) { avio_closep(&ptr); }
- };
- using AVIOContextPtr = std::unique_ptr<AVIOContext,AVIOContextDeleter>;
-
- struct AVFormatCtxDeleter {
- void operator()(AVFormatContext *ptr) { avformat_close_input(&ptr); }
- };
- using AVFormatCtxPtr = std::unique_ptr<AVFormatContext,AVFormatCtxDeleter>;
-
- struct AVCodecCtxDeleter {
- void operator()(AVCodecContext *ptr) { avcodec_free_context(&ptr); }
- };
- using AVCodecCtxPtr = std::unique_ptr<AVCodecContext,AVCodecCtxDeleter>;
-
- struct AVPacketDeleter {
- void operator()(AVPacket *pkt) { av_packet_free(&pkt); }
- };
- using AVPacketPtr = std::unique_ptr<AVPacket,AVPacketDeleter>;
-
- struct AVFrameDeleter {
- void operator()(AVFrame *ptr) { av_frame_free(&ptr); }
- };
- using AVFramePtr = std::unique_ptr<AVFrame,AVFrameDeleter>;
-
- struct SwrContextDeleter {
- void operator()(SwrContext *ptr) { swr_free(&ptr); }
- };
- using SwrContextPtr = std::unique_ptr<SwrContext,SwrContextDeleter>;
-
- struct SwsContextDeleter {
- void operator()(SwsContext *ptr) { sws_freeContext(ptr); }
- };
- using SwsContextPtr = std::unique_ptr<SwsContext,SwsContextDeleter>;
-
-
- template<size_t SizeLimit>
- class DataQueue {
- std::mutex mPacketMutex, mFrameMutex;
- std::condition_variable mPacketCond;
- std::condition_variable mInFrameCond, mOutFrameCond;
-
- std::deque<AVPacketPtr> mPackets;
- size_t mTotalSize{0};
- bool mFinished{false};
-
- AVPacketPtr getPacket()
- {
- std::unique_lock<std::mutex> plock{mPacketMutex};
- while(mPackets.empty() && !mFinished)
- mPacketCond.wait(plock);
- if(mPackets.empty())
- return nullptr;
-
- auto ret = std::move(mPackets.front());
- mPackets.pop_front();
- mTotalSize -= static_cast<unsigned int>(ret->size);
- return ret;
- }
-
- public:
- int sendPacket(AVCodecContext *codecctx)
- {
- AVPacketPtr packet{getPacket()};
-
- int ret{};
- {
- std::unique_lock<std::mutex> flock{mFrameMutex};
- while((ret=avcodec_send_packet(codecctx, packet.get())) == AVERROR(EAGAIN))
- mInFrameCond.wait_for(flock, milliseconds{50});
- }
- mOutFrameCond.notify_one();
-
- if(!packet)
- {
- if(!ret) return AVErrorEOF;
- std::cerr<< "Failed to send flush packet: "<<ret <<std::endl;
- return ret;
- }
- if(ret < 0)
- std::cerr<< "Failed to send packet: "<<ret <<std::endl;
- return ret;
- }
-
- int receiveFrame(AVCodecContext *codecctx, AVFrame *frame)
- {
- int ret{};
- {
- std::unique_lock<std::mutex> flock{mFrameMutex};
- while((ret=avcodec_receive_frame(codecctx, frame)) == AVERROR(EAGAIN))
- mOutFrameCond.wait_for(flock, milliseconds{50});
- }
- mInFrameCond.notify_one();
- return ret;
- }
-
- void setFinished()
- {
- {
- std::lock_guard<std::mutex> _{mPacketMutex};
- mFinished = true;
- }
- mPacketCond.notify_one();
- }
-
- void flush()
- {
- {
- std::lock_guard<std::mutex> _{mPacketMutex};
- mFinished = true;
-
- mPackets.clear();
- mTotalSize = 0;
- }
- mPacketCond.notify_one();
- }
-
- bool put(const AVPacket *pkt)
- {
- {
- std::unique_lock<std::mutex> lock{mPacketMutex};
- if(mTotalSize >= SizeLimit || mFinished)
- return false;
-
- mPackets.push_back(AVPacketPtr{av_packet_alloc()});
- if(av_packet_ref(mPackets.back().get(), pkt) != 0)
- {
- mPackets.pop_back();
- return true;
- }
-
- mTotalSize += static_cast<unsigned int>(mPackets.back()->size);
- }
- mPacketCond.notify_one();
- return true;
- }
- };
-
-
- struct MovieState;
-
- struct AudioState {
- MovieState &mMovie;
-
- AVStream *mStream{nullptr};
- AVCodecCtxPtr mCodecCtx;
-
- DataQueue<2*1024*1024> mQueue;
-
- /* Used for clock difference average computation */
- seconds_d64 mClockDiffAvg{0};
-
- /* Time of the next sample to be buffered */
- nanoseconds mCurrentPts{0};
-
- /* Device clock time that the stream started at. */
- nanoseconds mDeviceStartTime{nanoseconds::min()};
-
- /* Decompressed sample frame, and swresample context for conversion */
- AVFramePtr mDecodedFrame;
- SwrContextPtr mSwresCtx;
-
- /* Conversion format, for what gets fed to OpenAL */
- uint64_t mDstChanLayout{0};
- AVSampleFormat mDstSampleFmt{AV_SAMPLE_FMT_NONE};
-
- /* Storage of converted samples */
- uint8_t *mSamples{nullptr};
- int mSamplesLen{0}; /* In samples */
- int mSamplesPos{0};
- int mSamplesMax{0};
-
- std::unique_ptr<uint8_t[]> mBufferData;
- size_t mBufferDataSize{0};
- std::atomic<size_t> mReadPos{0};
- std::atomic<size_t> mWritePos{0};
-
- /* OpenAL format */
- ALenum mFormat{AL_NONE};
- ALuint mFrameSize{0};
-
- std::mutex mSrcMutex;
- std::condition_variable mSrcCond;
- std::atomic_flag mConnected;
- ALuint mSource{0};
- std::array<ALuint,AudioBufferCount> mBuffers{};
- ALuint mBufferIdx{0};
-
- AudioState(MovieState &movie) : mMovie(movie)
- { mConnected.test_and_set(std::memory_order_relaxed); }
- ~AudioState()
- {
- if(mSource)
- alDeleteSources(1, &mSource);
- if(mBuffers[0])
- alDeleteBuffers(static_cast<ALsizei>(mBuffers.size()), mBuffers.data());
-
- av_freep(&mSamples);
- }
-
- static void AL_APIENTRY eventCallbackC(ALenum eventType, ALuint object, ALuint param,
- ALsizei length, const ALchar *message, void *userParam)
- { static_cast<AudioState*>(userParam)->eventCallback(eventType, object, param, length, message); }
- void eventCallback(ALenum eventType, ALuint object, ALuint param, ALsizei length,
- const ALchar *message);
-
- static ALsizei AL_APIENTRY bufferCallbackC(void *userptr, void *data, ALsizei size)
- { return static_cast<AudioState*>(userptr)->bufferCallback(data, size); }
- ALsizei bufferCallback(void *data, ALsizei size);
-
- nanoseconds getClockNoLock();
- nanoseconds getClock()
- {
- std::lock_guard<std::mutex> lock{mSrcMutex};
- return getClockNoLock();
- }
-
- bool startPlayback();
-
- int getSync();
- int decodeFrame();
- bool readAudio(uint8_t *samples, unsigned int length, int &sample_skip);
- bool readAudio(int sample_skip);
-
- int handler();
- };
-
- struct VideoState {
- MovieState &mMovie;
-
- AVStream *mStream{nullptr};
- AVCodecCtxPtr mCodecCtx;
-
- DataQueue<14*1024*1024> mQueue;
-
- /* The pts of the currently displayed frame, and the time (av_gettime) it
- * was last updated - used to have running video pts
- */
- nanoseconds mDisplayPts{0};
- microseconds mDisplayPtsTime{microseconds::min()};
- std::mutex mDispPtsMutex;
-
- /* Swscale context for format conversion */
- SwsContextPtr mSwscaleCtx;
-
- struct Picture {
- AVFramePtr mFrame{};
- nanoseconds mPts{nanoseconds::min()};
- };
- std::array<Picture,VIDEO_PICTURE_QUEUE_SIZE> mPictQ;
- std::atomic<size_t> mPictQRead{0u}, mPictQWrite{1u};
- std::mutex mPictQMutex;
- std::condition_variable mPictQCond;
-
- SDL_Texture *mImage{nullptr};
- int mWidth{0}, mHeight{0}; /* Full texture size */
- bool mFirstUpdate{true};
-
- std::atomic<bool> mEOS{false};
- std::atomic<bool> mFinalUpdate{false};
-
- VideoState(MovieState &movie) : mMovie(movie) { }
- ~VideoState()
- {
- if(mImage)
- SDL_DestroyTexture(mImage);
- mImage = nullptr;
- }
-
- nanoseconds getClock();
-
- void display(SDL_Window *screen, SDL_Renderer *renderer, AVFrame *frame);
- void updateVideo(SDL_Window *screen, SDL_Renderer *renderer, bool redraw);
- int handler();
- };
-
- struct MovieState {
- AVIOContextPtr mIOContext;
- AVFormatCtxPtr mFormatCtx;
-
- SyncMaster mAVSyncType{SyncMaster::Default};
-
- microseconds mClockBase{microseconds::min()};
-
- std::atomic<bool> mQuit{false};
-
- AudioState mAudio;
- VideoState mVideo;
-
- std::mutex mStartupMutex;
- std::condition_variable mStartupCond;
- bool mStartupDone{false};
-
- std::thread mParseThread;
- std::thread mAudioThread;
- std::thread mVideoThread;
-
- std::string mFilename;
-
- MovieState(std::string fname)
- : mAudio(*this), mVideo(*this), mFilename(std::move(fname))
- { }
- ~MovieState()
- {
- stop();
- if(mParseThread.joinable())
- mParseThread.join();
- }
-
- static int decode_interrupt_cb(void *ctx);
- bool prepare();
- void setTitle(SDL_Window *window);
- void stop();
-
- nanoseconds getClock();
-
- nanoseconds getMasterClock();
-
- nanoseconds getDuration();
-
- int streamComponentOpen(unsigned int stream_index);
- int parse_handler();
- };
-
-
- nanoseconds AudioState::getClockNoLock()
- {
- // The audio clock is the timestamp of the sample currently being heard.
- if(alcGetInteger64vSOFT)
- {
- // If device start time = min, we aren't playing yet.
- if(mDeviceStartTime == nanoseconds::min())
- return nanoseconds::zero();
-
- // Get the current device clock time and latency.
- auto device = alcGetContextsDevice(alcGetCurrentContext());
- ALCint64SOFT devtimes[2]{0,0};
- alcGetInteger64vSOFT(device, ALC_DEVICE_CLOCK_LATENCY_SOFT, 2, devtimes);
- auto latency = nanoseconds{devtimes[1]};
- auto device_time = nanoseconds{devtimes[0]};
-
- // The clock is simply the current device time relative to the recorded
- // start time. We can also subtract the latency to get more a accurate
- // position of where the audio device actually is in the output stream.
- return device_time - mDeviceStartTime - latency;
- }
-
- if(mBufferDataSize > 0)
- {
- if(mDeviceStartTime == nanoseconds::min())
- return nanoseconds::zero();
-
- /* With a callback buffer and no device clock, mDeviceStartTime is
- * actually the timestamp of the first sample frame played. The audio
- * clock, then, is that plus the current source offset.
- */
- ALint64SOFT offset[2];
- if(alGetSourcei64vSOFT)
- alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset);
- else
- {
- ALint ioffset;
- alGetSourcei(mSource, AL_SAMPLE_OFFSET, &ioffset);
- offset[0] = ALint64SOFT{ioffset} << 32;
- offset[1] = 0;
- }
- /* NOTE: The source state must be checked last, in case an underrun
- * occurs and the source stops between getting the state and retrieving
- * the offset+latency.
- */
- ALint status;
- alGetSourcei(mSource, AL_SOURCE_STATE, &status);
-
- nanoseconds pts{};
- if(status == AL_PLAYING || status == AL_PAUSED)
- pts = mDeviceStartTime - nanoseconds{offset[1]} +
- duration_cast<nanoseconds>(fixed32{offset[0] / mCodecCtx->sample_rate});
- else
- {
- /* If the source is stopped, the pts of the next sample to be heard
- * is the pts of the next sample to be buffered, minus the amount
- * already in the buffer ready to play.
- */
- const size_t woffset{mWritePos.load(std::memory_order_acquire)};
- const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
- const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) -
- roffset};
-
- pts = mCurrentPts - nanoseconds{seconds{readable/mFrameSize}}/mCodecCtx->sample_rate;
- }
-
- return pts;
- }
-
- /* The source-based clock is based on 4 components:
- * 1 - The timestamp of the next sample to buffer (mCurrentPts)
- * 2 - The length of the source's buffer queue
- * (AudioBufferTime*AL_BUFFERS_QUEUED)
- * 3 - The offset OpenAL is currently at in the source (the first value
- * from AL_SAMPLE_OFFSET_LATENCY_SOFT)
- * 4 - The latency between OpenAL and the DAC (the second value from
- * AL_SAMPLE_OFFSET_LATENCY_SOFT)
- *
- * Subtracting the length of the source queue from the next sample's
- * timestamp gives the timestamp of the sample at the start of the source
- * queue. Adding the source offset to that results in the timestamp for the
- * sample at OpenAL's current position, and subtracting the source latency
- * from that gives the timestamp of the sample currently at the DAC.
- */
- nanoseconds pts{mCurrentPts};
- if(mSource)
- {
- ALint64SOFT offset[2];
- if(alGetSourcei64vSOFT)
- alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_LATENCY_SOFT, offset);
- else
- {
- ALint ioffset;
- alGetSourcei(mSource, AL_SAMPLE_OFFSET, &ioffset);
- offset[0] = ALint64SOFT{ioffset} << 32;
- offset[1] = 0;
- }
- ALint queued, status;
- alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
- alGetSourcei(mSource, AL_SOURCE_STATE, &status);
-
- /* If the source is AL_STOPPED, then there was an underrun and all
- * buffers are processed, so ignore the source queue. The audio thread
- * will put the source into an AL_INITIAL state and clear the queue
- * when it starts recovery.
- */
- if(status != AL_STOPPED)
- {
- pts -= AudioBufferTime*queued;
- pts += duration_cast<nanoseconds>(fixed32{offset[0] / mCodecCtx->sample_rate});
- }
- /* Don't offset by the latency if the source isn't playing. */
- if(status == AL_PLAYING)
- pts -= nanoseconds{offset[1]};
- }
-
- return std::max(pts, nanoseconds::zero());
- }
-
- bool AudioState::startPlayback()
- {
- const size_t woffset{mWritePos.load(std::memory_order_acquire)};
- const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
- const size_t readable{((woffset >= roffset) ? woffset : (mBufferDataSize+woffset)) -
- roffset};
-
- if(mBufferDataSize > 0)
- {
- if(readable == 0)
- return false;
- if(!alcGetInteger64vSOFT)
- mDeviceStartTime = mCurrentPts -
- nanoseconds{seconds{readable/mFrameSize}}/mCodecCtx->sample_rate;
- }
- else
- {
- ALint queued{};
- alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
- if(queued == 0) return false;
- }
-
- alSourcePlay(mSource);
- if(alcGetInteger64vSOFT)
- {
- /* Subtract the total buffer queue time from the current pts to get the
- * pts of the start of the queue.
- */
- int64_t srctimes[2]{0,0};
- alGetSourcei64vSOFT(mSource, AL_SAMPLE_OFFSET_CLOCK_SOFT, srctimes);
- auto device_time = nanoseconds{srctimes[1]};
- auto src_offset = duration_cast<nanoseconds>(fixed32{srctimes[0]}) /
- mCodecCtx->sample_rate;
-
- /* The mixer may have ticked and incremented the device time and sample
- * offset, so subtract the source offset from the device time to get
- * the device time the source started at. Also subtract startpts to get
- * the device time the stream would have started at to reach where it
- * is now.
- */
- if(mBufferDataSize > 0)
- {
- nanoseconds startpts{mCurrentPts -
- nanoseconds{seconds{readable/mFrameSize}}/mCodecCtx->sample_rate};
- mDeviceStartTime = device_time - src_offset - startpts;
- }
- else
- {
- nanoseconds startpts{mCurrentPts - AudioBufferTotalTime};
- mDeviceStartTime = device_time - src_offset - startpts;
- }
- }
- return true;
- }
-
- int AudioState::getSync()
- {
- if(mMovie.mAVSyncType == SyncMaster::Audio)
- return 0;
-
- auto ref_clock = mMovie.getMasterClock();
- auto diff = ref_clock - getClockNoLock();
-
- if(!(diff < AVNoSyncThreshold && diff > -AVNoSyncThreshold))
- {
- /* Difference is TOO big; reset accumulated average */
- mClockDiffAvg = seconds_d64::zero();
- return 0;
- }
-
- /* Accumulate the diffs */
- mClockDiffAvg = mClockDiffAvg*AudioAvgFilterCoeff + diff;
- auto avg_diff = mClockDiffAvg*(1.0 - AudioAvgFilterCoeff);
- if(avg_diff < AudioSyncThreshold/2.0 && avg_diff > -AudioSyncThreshold)
- return 0;
-
- /* Constrain the per-update difference to avoid exceedingly large skips */
- diff = std::min<nanoseconds>(diff, AudioSampleCorrectionMax);
- return static_cast<int>(duration_cast<seconds>(diff*mCodecCtx->sample_rate).count());
- }
-
- int AudioState::decodeFrame()
- {
- do {
- while(int ret{mQueue.receiveFrame(mCodecCtx.get(), mDecodedFrame.get())})
- {
- if(ret == AVErrorEOF) return 0;
- std::cerr<< "Failed to receive frame: "<<ret <<std::endl;
- }
- } while(mDecodedFrame->nb_samples <= 0);
-
- /* If provided, update w/ pts */
- if(mDecodedFrame->best_effort_timestamp != AVNoPtsValue)
- mCurrentPts = duration_cast<nanoseconds>(seconds_d64{av_q2d(mStream->time_base) *
- static_cast<double>(mDecodedFrame->best_effort_timestamp)});
-
- if(mDecodedFrame->nb_samples > mSamplesMax)
- {
- av_freep(&mSamples);
- av_samples_alloc(&mSamples, nullptr, mCodecCtx->channels, mDecodedFrame->nb_samples,
- mDstSampleFmt, 0);
- mSamplesMax = mDecodedFrame->nb_samples;
- }
- /* Return the amount of sample frames converted */
- int data_size{swr_convert(mSwresCtx.get(), &mSamples, mDecodedFrame->nb_samples,
- const_cast<const uint8_t**>(mDecodedFrame->data), mDecodedFrame->nb_samples)};
-
- av_frame_unref(mDecodedFrame.get());
- return data_size;
- }
-
- /* Duplicates the sample at in to out, count times. The frame size is a
- * multiple of the template type size.
- */
- template<typename T>
- static void sample_dup(uint8_t *out, const uint8_t *in, size_t count, size_t frame_size)
- {
- auto *sample = reinterpret_cast<const T*>(in);
- auto *dst = reinterpret_cast<T*>(out);
- if(frame_size == sizeof(T))
- std::fill_n(dst, count, *sample);
- else
- {
- /* NOTE: frame_size is a multiple of sizeof(T). */
- size_t type_mult{frame_size / sizeof(T)};
- size_t i{0};
- std::generate_n(dst, count*type_mult,
- [sample,type_mult,&i]() -> T
- {
- T ret = sample[i];
- i = (i+1)%type_mult;
- return ret;
- }
- );
- }
- }
-
-
- bool AudioState::readAudio(uint8_t *samples, unsigned int length, int &sample_skip)
- {
- unsigned int audio_size{0};
-
- /* Read the next chunk of data, refill the buffer, and queue it
- * on the source */
- length /= mFrameSize;
- while(mSamplesLen > 0 && audio_size < length)
- {
- unsigned int rem{length - audio_size};
- if(mSamplesPos >= 0)
- {
- const auto len = static_cast<unsigned int>(mSamplesLen - mSamplesPos);
- if(rem > len) rem = len;
- std::copy_n(mSamples + static_cast<unsigned int>(mSamplesPos)*mFrameSize,
- rem*mFrameSize, samples);
- }
- else
- {
- rem = std::min(rem, static_cast<unsigned int>(-mSamplesPos));
-
- /* Add samples by copying the first sample */
- if((mFrameSize&7) == 0)
- sample_dup<uint64_t>(samples, mSamples, rem, mFrameSize);
- else if((mFrameSize&3) == 0)
- sample_dup<uint32_t>(samples, mSamples, rem, mFrameSize);
- else if((mFrameSize&1) == 0)
- sample_dup<uint16_t>(samples, mSamples, rem, mFrameSize);
- else
- sample_dup<uint8_t>(samples, mSamples, rem, mFrameSize);
- }
-
- mSamplesPos += rem;
- mCurrentPts += nanoseconds{seconds{rem}} / mCodecCtx->sample_rate;
- samples += rem*mFrameSize;
- audio_size += rem;
-
- while(mSamplesPos >= mSamplesLen)
- {
- mSamplesLen = decodeFrame();
- mSamplesPos = std::min(mSamplesLen, sample_skip);
- if(mSamplesLen <= 0) break;
-
- sample_skip -= mSamplesPos;
-
- // Adjust the device start time and current pts by the amount we're
- // skipping/duplicating, so that the clock remains correct for the
- // current stream position.
- auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate;
- mDeviceStartTime -= skip;
- mCurrentPts += skip;
- continue;
- }
- }
- if(audio_size <= 0)
- return false;
-
- if(audio_size < length)
- {
- const unsigned int rem{length - audio_size};
- std::fill_n(samples, rem*mFrameSize,
- (mDstSampleFmt == AV_SAMPLE_FMT_U8) ? 0x80 : 0x00);
- mCurrentPts += nanoseconds{seconds{rem}} / mCodecCtx->sample_rate;
- }
- return true;
- }
-
- bool AudioState::readAudio(int sample_skip)
- {
- size_t woffset{mWritePos.load(std::memory_order_acquire)};
- while(mSamplesLen > 0)
- {
- const size_t roffset{mReadPos.load(std::memory_order_relaxed)};
-
- if(mSamplesPos < 0)
- {
- size_t rem{(((roffset > woffset) ? roffset-1
- : ((roffset == 0) ? mBufferDataSize-1
- : mBufferDataSize)) - woffset) / mFrameSize};
- rem = std::min<size_t>(rem, static_cast<ALuint>(-mSamplesPos));
- if(rem == 0) break;
-
- auto *splout{&mBufferData[woffset]};
- if((mFrameSize&7) == 0)
- sample_dup<uint64_t>(splout, mSamples, rem, mFrameSize);
- else if((mFrameSize&3) == 0)
- sample_dup<uint32_t>(splout, mSamples, rem, mFrameSize);
- else if((mFrameSize&1) == 0)
- sample_dup<uint16_t>(splout, mSamples, rem, mFrameSize);
- else
- sample_dup<uint8_t>(splout, mSamples, rem, mFrameSize);
- woffset += rem * mFrameSize;
- if(woffset == mBufferDataSize)
- woffset = 0;
- mWritePos.store(woffset, std::memory_order_release);
- mSamplesPos += static_cast<int>(rem);
- mCurrentPts += nanoseconds{seconds{rem}} / mCodecCtx->sample_rate;
- continue;
- }
-
- const size_t boffset{static_cast<ALuint>(mSamplesPos) * size_t{mFrameSize}};
- const size_t nbytes{static_cast<ALuint>(mSamplesLen)*size_t{mFrameSize} -
- boffset};
- if(roffset > woffset)
- {
- const size_t writable{roffset-woffset-1};
- if(writable < nbytes) break;
-
- memcpy(&mBufferData[woffset], mSamples+boffset, nbytes);
- woffset += nbytes;
- }
- else
- {
- const size_t writable{mBufferDataSize+roffset-woffset-1};
- if(writable < nbytes) break;
-
- const size_t todo1{std::min<size_t>(nbytes, mBufferDataSize-woffset)};
- const size_t todo2{nbytes - todo1};
-
- memcpy(&mBufferData[woffset], mSamples+boffset, todo1);
- woffset += todo1;
- if(woffset == mBufferDataSize)
- {
- woffset = 0;
- if(todo2 > 0)
- {
- memcpy(&mBufferData[woffset], mSamples+boffset+todo1, todo2);
- woffset += todo2;
- }
- }
- }
- mWritePos.store(woffset, std::memory_order_release);
- mCurrentPts += nanoseconds{seconds{mSamplesLen-mSamplesPos}} / mCodecCtx->sample_rate;
-
- do {
- mSamplesLen = decodeFrame();
- mSamplesPos = std::min(mSamplesLen, sample_skip);
- if(mSamplesLen <= 0) return false;
-
- sample_skip -= mSamplesPos;
-
- auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate;
- mDeviceStartTime -= skip;
- mCurrentPts += skip;
- } while(mSamplesPos >= mSamplesLen);
- }
-
- return true;
- }
-
-
- void AL_APIENTRY AudioState::eventCallback(ALenum eventType, ALuint object, ALuint param,
- ALsizei length, const ALchar *message)
- {
- if(eventType == AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT)
- {
- /* Temporarily lock the source mutex to ensure it's not between
- * checking the processed count and going to sleep.
- */
- std::unique_lock<std::mutex>{mSrcMutex}.unlock();
- mSrcCond.notify_one();
- return;
- }
-
- std::cout<< "\n---- AL Event on AudioState "<<this<<" ----\nEvent: ";
- switch(eventType)
- {
- case AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT: std::cout<< "Buffer completed"; break;
- case AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT: std::cout<< "Source state changed"; break;
- case AL_EVENT_TYPE_DISCONNECTED_SOFT: std::cout<< "Disconnected"; break;
- default:
- std::cout<< "0x"<<std::hex<<std::setw(4)<<std::setfill('0')<<eventType<<std::dec<<
- std::setw(0)<<std::setfill(' '); break;
- }
- std::cout<< "\n"
- "Object ID: "<<object<<"\n"
- "Parameter: "<<param<<"\n"
- "Message: "<<std::string{message, static_cast<ALuint>(length)}<<"\n----"<<
- std::endl;
-
- if(eventType == AL_EVENT_TYPE_DISCONNECTED_SOFT)
- {
- {
- std::lock_guard<std::mutex> lock{mSrcMutex};
- mConnected.clear(std::memory_order_release);
- }
- mSrcCond.notify_one();
- }
- }
-
- ALsizei AudioState::bufferCallback(void *data, ALsizei size)
- {
- ALsizei got{0};
-
- size_t roffset{mReadPos.load(std::memory_order_acquire)};
- while(got < size)
- {
- const size_t woffset{mWritePos.load(std::memory_order_relaxed)};
- if(woffset == roffset) break;
-
- size_t todo{((woffset < roffset) ? mBufferDataSize : woffset) - roffset};
- todo = std::min<size_t>(todo, static_cast<ALuint>(size-got));
-
- memcpy(data, &mBufferData[roffset], todo);
- data = static_cast<ALbyte*>(data) + todo;
- got += static_cast<ALsizei>(todo);
-
- roffset += todo;
- if(roffset == mBufferDataSize)
- roffset = 0;
- }
- mReadPos.store(roffset, std::memory_order_release);
-
- return got;
- }
-
- int AudioState::handler()
- {
- std::unique_lock<std::mutex> srclock{mSrcMutex, std::defer_lock};
- milliseconds sleep_time{AudioBufferTime / 3};
-
- struct EventControlManager {
- const std::array<ALenum,3> evt_types{{
- AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT,
- AL_EVENT_TYPE_DISCONNECTED_SOFT}};
-
- EventControlManager(milliseconds &sleep_time)
- {
- if(alEventControlSOFT)
- {
- alEventControlSOFT(static_cast<ALsizei>(evt_types.size()), evt_types.data(),
- AL_TRUE);
- alEventCallbackSOFT(&AudioState::eventCallbackC, this);
- sleep_time = AudioBufferTotalTime;
- }
- }
- ~EventControlManager()
- {
- if(alEventControlSOFT)
- {
- alEventControlSOFT(static_cast<ALsizei>(evt_types.size()), evt_types.data(),
- AL_FALSE);
- alEventCallbackSOFT(nullptr, nullptr);
- }
- }
- };
- EventControlManager event_controller{sleep_time};
-
- const bool has_bfmt_ex{alIsExtensionPresent("AL_SOFT_bformat_ex") != AL_FALSE};
- ALenum ambi_layout{AL_FUMA_SOFT};
- ALenum ambi_scale{AL_FUMA_SOFT};
-
- std::unique_ptr<uint8_t[]> samples;
- ALsizei buffer_len{0};
-
- /* Find a suitable format for OpenAL. */
- mDstChanLayout = 0;
- mFormat = AL_NONE;
- if((mCodecCtx->sample_fmt == AV_SAMPLE_FMT_FLT || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_FLTP
- || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_DBL
- || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_DBLP
- || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S32
- || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S32P
- || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S64
- || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S64P)
- && alIsExtensionPresent("AL_EXT_FLOAT32"))
- {
- mDstSampleFmt = AV_SAMPLE_FMT_FLT;
- mFrameSize = 4;
- if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
- {
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_7POINT1)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 8;
- mFormat = alGetEnumValue("AL_FORMAT_71CHN32");
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1
- || mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 6;
- mFormat = alGetEnumValue("AL_FORMAT_51CHN32");
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_QUAD)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 4;
- mFormat = alGetEnumValue("AL_FORMAT_QUAD32");
- }
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 1;
- mFormat = AL_FORMAT_MONO_FLOAT32;
- }
- /* Assume 3D B-Format (ambisonics) if the channel layout is blank and
- * there's 4 or more channels. FFmpeg/libavcodec otherwise seems to
- * have no way to specify if the source is actually B-Format (let alone
- * if it's 2D or 3D).
- */
- if(mCodecCtx->channel_layout == 0 && mCodecCtx->channels >= 4
- && alIsExtensionPresent("AL_EXT_BFORMAT"))
- {
- /* Calculate what should be the ambisonic order from the number of
- * channels, and confirm that's the number of channels. Opus allows
- * an optional non-diegetic stereo stream with the B-Format stream,
- * which we can ignore, so check for that too.
- */
- auto order = static_cast<int>(std::sqrt(mCodecCtx->channels)) - 1;
- int channels{(order+1) * (order+1)};
- if(channels == mCodecCtx->channels || channels+2 == mCodecCtx->channels)
- {
- /* OpenAL only supports first-order with AL_EXT_BFORMAT, which
- * is 4 channels for 3D buffers.
- */
- mFrameSize *= 4;
- mFormat = alGetEnumValue("AL_FORMAT_BFORMAT3D_FLOAT32");
- }
- }
- if(!mFormat || mFormat == -1)
- {
- mDstChanLayout = AV_CH_LAYOUT_STEREO;
- mFrameSize *= 2;
- mFormat = FormatStereo32F;
- }
- }
- if(mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8 || mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8P)
- {
- mDstSampleFmt = AV_SAMPLE_FMT_U8;
- mFrameSize = 1;
- if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
- {
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_7POINT1)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 8;
- mFormat = alGetEnumValue("AL_FORMAT_71CHN8");
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1
- || mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 6;
- mFormat = alGetEnumValue("AL_FORMAT_51CHN8");
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_QUAD)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 4;
- mFormat = alGetEnumValue("AL_FORMAT_QUAD8");
- }
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 1;
- mFormat = AL_FORMAT_MONO8;
- }
- if(mCodecCtx->channel_layout == 0 && mCodecCtx->channels >= 4
- && alIsExtensionPresent("AL_EXT_BFORMAT"))
- {
- auto order = static_cast<int>(std::sqrt(mCodecCtx->channels)) - 1;
- int channels{(order+1) * (order+1)};
- if(channels == mCodecCtx->channels || channels+2 == mCodecCtx->channels)
- {
- mFrameSize *= 4;
- mFormat = alGetEnumValue("AL_FORMAT_BFORMAT3D_8");
- }
- }
- if(!mFormat || mFormat == -1)
- {
- mDstChanLayout = AV_CH_LAYOUT_STEREO;
- mFrameSize *= 2;
- mFormat = FormatStereo8;
- }
- }
- if(!mFormat || mFormat == -1)
- {
- mDstSampleFmt = AV_SAMPLE_FMT_S16;
- mFrameSize = 2;
- if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
- {
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_7POINT1)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 8;
- mFormat = alGetEnumValue("AL_FORMAT_71CHN16");
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1
- || mCodecCtx->channel_layout == AV_CH_LAYOUT_5POINT1_BACK)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 6;
- mFormat = alGetEnumValue("AL_FORMAT_51CHN16");
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_QUAD)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 4;
- mFormat = alGetEnumValue("AL_FORMAT_QUAD16");
- }
- }
- if(mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
- {
- mDstChanLayout = mCodecCtx->channel_layout;
- mFrameSize *= 1;
- mFormat = AL_FORMAT_MONO16;
- }
- if(mCodecCtx->channel_layout == 0 && mCodecCtx->channels >= 4
- && alIsExtensionPresent("AL_EXT_BFORMAT"))
- {
- auto order = static_cast<int>(std::sqrt(mCodecCtx->channels)) - 1;
- int channels{(order+1) * (order+1)};
- if(channels == mCodecCtx->channels || channels+2 == mCodecCtx->channels)
- {
- mFrameSize *= 4;
- mFormat = alGetEnumValue("AL_FORMAT_BFORMAT3D_16");
- }
- }
- if(!mFormat || mFormat == -1)
- {
- mDstChanLayout = AV_CH_LAYOUT_STEREO;
- mFrameSize *= 2;
- mFormat = FormatStereo16;
- }
- }
-
- mSamples = nullptr;
- mSamplesMax = 0;
- mSamplesPos = 0;
- mSamplesLen = 0;
-
- mDecodedFrame.reset(av_frame_alloc());
- if(!mDecodedFrame)
- {
- std::cerr<< "Failed to allocate audio frame" <<std::endl;
- return 0;
- }
-
- if(!mDstChanLayout)
- {
- /* OpenAL only supports first-order ambisonics with AL_EXT_BFORMAT, so
- * we have to drop any extra channels.
- */
- mSwresCtx.reset(swr_alloc_set_opts(nullptr,
- (1_i64<<4)-1, mDstSampleFmt, mCodecCtx->sample_rate,
- (1_i64<<mCodecCtx->channels)-1, mCodecCtx->sample_fmt, mCodecCtx->sample_rate,
- 0, nullptr));
-
- /* Note that ffmpeg/libavcodec has no method to check the ambisonic
- * channel order and normalization, so we can only assume AmbiX as the
- * defacto-standard. This is not true for .amb files, which use FuMa.
- */
- std::vector<double> mtx(64*64, 0.0);
- ambi_layout = AL_ACN_SOFT;
- ambi_scale = AL_SN3D_SOFT;
- if(has_bfmt_ex)
- {
- /* An identity matrix that doesn't remix any channels. */
- std::cout<< "Found AL_SOFT_bformat_ex" <<std::endl;
- mtx[0 + 0*64] = 1.0;
- mtx[1 + 1*64] = 1.0;
- mtx[2 + 2*64] = 1.0;
- mtx[3 + 3*64] = 1.0;
- }
- else
- {
- std::cout<< "Found AL_EXT_BFORMAT" <<std::endl;
- /* Without AL_SOFT_bformat_ex, OpenAL only supports FuMa channel
- * ordering and normalization, so a custom matrix is needed to
- * scale and reorder the source from AmbiX.
- */
- mtx[0 + 0*64] = std::sqrt(0.5);
- mtx[3 + 1*64] = 1.0;
- mtx[1 + 2*64] = 1.0;
- mtx[2 + 3*64] = 1.0;
- }
- swr_set_matrix(mSwresCtx.get(), mtx.data(), 64);
- }
- else
- mSwresCtx.reset(swr_alloc_set_opts(nullptr,
- static_cast<int64_t>(mDstChanLayout), mDstSampleFmt, mCodecCtx->sample_rate,
- mCodecCtx->channel_layout ? static_cast<int64_t>(mCodecCtx->channel_layout)
- : av_get_default_channel_layout(mCodecCtx->channels),
- mCodecCtx->sample_fmt, mCodecCtx->sample_rate,
- 0, nullptr));
- if(!mSwresCtx || swr_init(mSwresCtx.get()) != 0)
- {
- std::cerr<< "Failed to initialize audio converter" <<std::endl;
- return 0;
- }
-
- alGenBuffers(static_cast<ALsizei>(mBuffers.size()), mBuffers.data());
- alGenSources(1, &mSource);
-
- if(DirectOutMode)
- alSourcei(mSource, AL_DIRECT_CHANNELS_SOFT, DirectOutMode);
- if(EnableWideStereo)
- {
- const float angles[2]{static_cast<float>(M_PI / 3.0), static_cast<float>(-M_PI / 3.0)};
- alSourcefv(mSource, AL_STEREO_ANGLES, angles);
- }
- if(has_bfmt_ex)
- {
- for(ALuint bufid : mBuffers)
- {
- alBufferi(bufid, AL_AMBISONIC_LAYOUT_SOFT, ambi_layout);
- alBufferi(bufid, AL_AMBISONIC_SCALING_SOFT, ambi_scale);
- }
- }
- #ifdef AL_SOFT_UHJ
- if(EnableSuperStereo)
- alSourcei(mSource, AL_STEREO_MODE_SOFT, AL_SUPER_STEREO_SOFT);
- #endif
-
- if(alGetError() != AL_NO_ERROR)
- return 0;
-
- bool callback_ok{false};
- if(alBufferCallbackSOFT)
- {
- alBufferCallbackSOFT(mBuffers[0], mFormat, mCodecCtx->sample_rate, bufferCallbackC, this);
- alSourcei(mSource, AL_BUFFER, static_cast<ALint>(mBuffers[0]));
- if(alGetError() != AL_NO_ERROR)
- {
- fprintf(stderr, "Failed to set buffer callback\n");
- alSourcei(mSource, AL_BUFFER, 0);
- }
- else
- {
- mBufferDataSize = static_cast<size_t>(duration_cast<seconds>(mCodecCtx->sample_rate *
- AudioBufferTotalTime).count()) * mFrameSize;
- mBufferData = std::make_unique<uint8_t[]>(mBufferDataSize);
- std::fill_n(mBufferData.get(), mBufferDataSize, uint8_t{});
-
- mReadPos.store(0, std::memory_order_relaxed);
- mWritePos.store(mBufferDataSize/mFrameSize/2*mFrameSize, std::memory_order_relaxed);
-
- ALCint refresh{};
- alcGetIntegerv(alcGetContextsDevice(alcGetCurrentContext()), ALC_REFRESH, 1, &refresh);
- sleep_time = milliseconds{seconds{1}} / refresh;
- callback_ok = true;
- }
- }
- if(!callback_ok)
- buffer_len = static_cast<int>(duration_cast<seconds>(mCodecCtx->sample_rate *
- AudioBufferTime).count() * mFrameSize);
- if(buffer_len > 0)
- samples = std::make_unique<uint8_t[]>(static_cast<ALuint>(buffer_len));
-
- /* Prefill the codec buffer. */
- auto packet_sender = [this]()
- {
- while(1)
- {
- const int ret{mQueue.sendPacket(mCodecCtx.get())};
- if(ret == AVErrorEOF) break;
- }
- };
- auto sender = std::async(std::launch::async, packet_sender);
-
- srclock.lock();
- if(alcGetInteger64vSOFT)
- {
- int64_t devtime{};
- alcGetInteger64vSOFT(alcGetContextsDevice(alcGetCurrentContext()), ALC_DEVICE_CLOCK_SOFT,
- 1, &devtime);
- mDeviceStartTime = nanoseconds{devtime} - mCurrentPts;
- }
-
- mSamplesLen = decodeFrame();
- if(mSamplesLen > 0)
- {
- mSamplesPos = std::min(mSamplesLen, getSync());
-
- auto skip = nanoseconds{seconds{mSamplesPos}} / mCodecCtx->sample_rate;
- mDeviceStartTime -= skip;
- mCurrentPts += skip;
- }
-
- while(1)
- {
- ALenum state;
- if(mBufferDataSize > 0)
- {
- alGetSourcei(mSource, AL_SOURCE_STATE, &state);
- /* If mQuit is set, don't actually quit until we can't get more
- * audio, indicating we've reached the flush packet and the packet
- * sender will also quit.
- *
- * If mQuit is not set, don't quit even if there's no more audio,
- * so what's buffered has a chance to play to the real end.
- */
- if(!readAudio(getSync()) && mMovie.mQuit.load(std::memory_order_relaxed))
- goto finish;
- }
- else
- {
- ALint processed, queued;
-
- /* First remove any processed buffers. */
- alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
- while(processed > 0)
- {
- ALuint bid;
- alSourceUnqueueBuffers(mSource, 1, &bid);
- --processed;
- }
-
- /* Refill the buffer queue. */
- int sync_skip{getSync()};
- alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
- while(static_cast<ALuint>(queued) < mBuffers.size())
- {
- /* Read the next chunk of data, filling the buffer, and queue
- * it on the source.
- */
- const bool got_audio{readAudio(samples.get(), static_cast<ALuint>(buffer_len),
- sync_skip)};
- if(!got_audio)
- {
- if(mMovie.mQuit.load(std::memory_order_relaxed))
- goto finish;
- break;
- }
-
- const ALuint bufid{mBuffers[mBufferIdx]};
- mBufferIdx = static_cast<ALuint>((mBufferIdx+1) % mBuffers.size());
-
- alBufferData(bufid, mFormat, samples.get(), buffer_len, mCodecCtx->sample_rate);
- alSourceQueueBuffers(mSource, 1, &bufid);
- ++queued;
- }
-
- /* Check that the source is playing. */
- alGetSourcei(mSource, AL_SOURCE_STATE, &state);
- if(state == AL_STOPPED)
- {
- /* AL_STOPPED means there was an underrun. Clear the buffer
- * queue since this likely means we're late, and rewind the
- * source to get it back into an AL_INITIAL state.
- */
- alSourceRewind(mSource);
- alSourcei(mSource, AL_BUFFER, 0);
- if(alcGetInteger64vSOFT)
- {
- /* Also update the device start time with the current
- * device clock, so the decoder knows we're running behind.
- */
- int64_t devtime{};
- alcGetInteger64vSOFT(alcGetContextsDevice(alcGetCurrentContext()),
- ALC_DEVICE_CLOCK_SOFT, 1, &devtime);
- mDeviceStartTime = nanoseconds{devtime} - mCurrentPts;
- }
- continue;
- }
- }
-
- /* (re)start the source if needed, and wait for a buffer to finish */
- if(state != AL_PLAYING && state != AL_PAUSED)
- {
- if(!startPlayback())
- break;
- }
- if(ALenum err{alGetError()})
- std::cerr<< "Got AL error: 0x"<<std::hex<<err<<std::dec
- << " ("<<alGetString(err)<<")" <<std::endl;
-
- mSrcCond.wait_for(srclock, sleep_time);
- }
- finish:
-
- alSourceRewind(mSource);
- alSourcei(mSource, AL_BUFFER, 0);
- srclock.unlock();
-
- return 0;
- }
-
-
- nanoseconds VideoState::getClock()
- {
- /* NOTE: This returns incorrect times while not playing. */
- std::lock_guard<std::mutex> _{mDispPtsMutex};
- if(mDisplayPtsTime == microseconds::min())
- return nanoseconds::zero();
- auto delta = get_avtime() - mDisplayPtsTime;
- return mDisplayPts + delta;
- }
-
- /* Called by VideoState::updateVideo to display the next video frame. */
- void VideoState::display(SDL_Window *screen, SDL_Renderer *renderer, AVFrame *frame)
- {
- if(!mImage)
- return;
-
- double aspect_ratio;
- int win_w, win_h;
- int w, h, x, y;
-
- int frame_width{frame->width - static_cast<int>(frame->crop_left + frame->crop_right)};
- int frame_height{frame->height - static_cast<int>(frame->crop_top + frame->crop_bottom)};
- if(frame->sample_aspect_ratio.num == 0)
- aspect_ratio = 0.0;
- else
- {
- aspect_ratio = av_q2d(frame->sample_aspect_ratio) * frame_width /
- frame_height;
- }
- if(aspect_ratio <= 0.0)
- aspect_ratio = static_cast<double>(frame_width) / frame_height;
-
- SDL_GetWindowSize(screen, &win_w, &win_h);
- h = win_h;
- w = (static_cast<int>(std::rint(h * aspect_ratio)) + 3) & ~3;
- if(w > win_w)
- {
- w = win_w;
- h = (static_cast<int>(std::rint(w / aspect_ratio)) + 3) & ~3;
- }
- x = (win_w - w) / 2;
- y = (win_h - h) / 2;
-
- SDL_Rect src_rect{ static_cast<int>(frame->crop_left), static_cast<int>(frame->crop_top),
- frame_width, frame_height };
- SDL_Rect dst_rect{ x, y, w, h };
- SDL_RenderCopy(renderer, mImage, &src_rect, &dst_rect);
- SDL_RenderPresent(renderer);
- }
-
- /* Called regularly on the main thread where the SDL_Renderer was created. It
- * handles updating the textures of decoded frames and displaying the latest
- * frame.
- */
- void VideoState::updateVideo(SDL_Window *screen, SDL_Renderer *renderer, bool redraw)
- {
- size_t read_idx{mPictQRead.load(std::memory_order_relaxed)};
- Picture *vp{&mPictQ[read_idx]};
-
- auto clocktime = mMovie.getMasterClock();
- bool updated{false};
- while(1)
- {
- size_t next_idx{(read_idx+1)%mPictQ.size()};
- if(next_idx == mPictQWrite.load(std::memory_order_acquire))
- break;
- Picture *nextvp{&mPictQ[next_idx]};
- if(clocktime < nextvp->mPts && !mMovie.mQuit.load(std::memory_order_relaxed))
- {
- /* For the first update, ensure the first frame gets shown. */
- if(!mFirstUpdate || updated)
- break;
- }
-
- vp = nextvp;
- updated = true;
- read_idx = next_idx;
- }
- if(mMovie.mQuit.load(std::memory_order_relaxed))
- {
- if(mEOS)
- mFinalUpdate = true;
- mPictQRead.store(read_idx, std::memory_order_release);
- std::unique_lock<std::mutex>{mPictQMutex}.unlock();
- mPictQCond.notify_one();
- return;
- }
-
- AVFrame *frame{vp->mFrame.get()};
- if(updated)
- {
- mPictQRead.store(read_idx, std::memory_order_release);
- std::unique_lock<std::mutex>{mPictQMutex}.unlock();
- mPictQCond.notify_one();
-
- /* allocate or resize the buffer! */
- bool fmt_updated{false};
- if(!mImage || mWidth != frame->width || mHeight != frame->height)
- {
- fmt_updated = true;
- if(mImage)
- SDL_DestroyTexture(mImage);
- mImage = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING,
- frame->width, frame->height);
- if(!mImage)
- std::cerr<< "Failed to create YV12 texture!" <<std::endl;
- mWidth = frame->width;
- mHeight = frame->height;
- }
-
- int frame_width{frame->width - static_cast<int>(frame->crop_left + frame->crop_right)};
- int frame_height{frame->height - static_cast<int>(frame->crop_top + frame->crop_bottom)};
- if(mFirstUpdate && frame_width > 0 && frame_height > 0)
- {
- /* For the first update, set the window size to the video size. */
- mFirstUpdate = false;
-
- if(frame->sample_aspect_ratio.den != 0)
- {
- double aspect_ratio = av_q2d(frame->sample_aspect_ratio);
- if(aspect_ratio >= 1.0)
- frame_width = static_cast<int>(frame_width*aspect_ratio + 0.5);
- else if(aspect_ratio > 0.0)
- frame_height = static_cast<int>(frame_height/aspect_ratio + 0.5);
- }
- SDL_SetWindowSize(screen, frame_width, frame_height);
- }
-
- if(mImage)
- {
- void *pixels{nullptr};
- int pitch{0};
-
- if(mCodecCtx->pix_fmt == AV_PIX_FMT_YUV420P)
- SDL_UpdateYUVTexture(mImage, nullptr,
- frame->data[0], frame->linesize[0],
- frame->data[1], frame->linesize[1],
- frame->data[2], frame->linesize[2]
- );
- else if(SDL_LockTexture(mImage, nullptr, &pixels, &pitch) != 0)
- std::cerr<< "Failed to lock texture" <<std::endl;
- else
- {
- // Convert the image into YUV format that SDL uses
- int w{frame->width};
- int h{frame->height};
- if(!mSwscaleCtx || fmt_updated)
- {
- mSwscaleCtx.reset(sws_getContext(
- w, h, mCodecCtx->pix_fmt,
- w, h, AV_PIX_FMT_YUV420P, 0,
- nullptr, nullptr, nullptr
- ));
- }
-
- /* point pict at the queue */
- uint8_t *pict_data[3];
- pict_data[0] = static_cast<uint8_t*>(pixels);
- pict_data[1] = pict_data[0] + w*h;
- pict_data[2] = pict_data[1] + w*h/4;
-
- int pict_linesize[3];
- pict_linesize[0] = pitch;
- pict_linesize[1] = pitch / 2;
- pict_linesize[2] = pitch / 2;
-
- sws_scale(mSwscaleCtx.get(), reinterpret_cast<uint8_t**>(frame->data), frame->linesize,
- 0, h, pict_data, pict_linesize);
- SDL_UnlockTexture(mImage);
- }
-
- redraw = true;
- }
- }
-
- if(redraw)
- {
- /* Show the picture! */
- display(screen, renderer, frame);
- }
-
- if(updated)
- {
- auto disp_time = get_avtime();
-
- std::lock_guard<std::mutex> _{mDispPtsMutex};
- mDisplayPts = vp->mPts;
- mDisplayPtsTime = disp_time;
- }
- if(mEOS.load(std::memory_order_acquire))
- {
- if((read_idx+1)%mPictQ.size() == mPictQWrite.load(std::memory_order_acquire))
- {
- mFinalUpdate = true;
- std::unique_lock<std::mutex>{mPictQMutex}.unlock();
- mPictQCond.notify_one();
- }
- }
- }
-
- int VideoState::handler()
- {
- std::for_each(mPictQ.begin(), mPictQ.end(),
- [](Picture &pict) -> void
- { pict.mFrame = AVFramePtr{av_frame_alloc()}; });
-
- /* Prefill the codec buffer. */
- auto packet_sender = [this]()
- {
- while(1)
- {
- const int ret{mQueue.sendPacket(mCodecCtx.get())};
- if(ret == AVErrorEOF) break;
- }
- };
- auto sender = std::async(std::launch::async, packet_sender);
-
- {
- std::lock_guard<std::mutex> _{mDispPtsMutex};
- mDisplayPtsTime = get_avtime();
- }
-
- auto current_pts = nanoseconds::zero();
- while(1)
- {
- size_t write_idx{mPictQWrite.load(std::memory_order_relaxed)};
- Picture *vp{&mPictQ[write_idx]};
-
- /* Retrieve video frame. */
- AVFrame *decoded_frame{vp->mFrame.get()};
- while(int ret{mQueue.receiveFrame(mCodecCtx.get(), decoded_frame)})
- {
- if(ret == AVErrorEOF) goto finish;
- std::cerr<< "Failed to receive frame: "<<ret <<std::endl;
- }
-
- /* Get the PTS for this frame. */
- if(decoded_frame->best_effort_timestamp != AVNoPtsValue)
- current_pts = duration_cast<nanoseconds>(seconds_d64{av_q2d(mStream->time_base) *
- static_cast<double>(decoded_frame->best_effort_timestamp)});
- vp->mPts = current_pts;
-
- /* Update the video clock to the next expected PTS. */
- auto frame_delay = av_q2d(mCodecCtx->time_base);
- frame_delay += decoded_frame->repeat_pict * (frame_delay * 0.5);
- current_pts += duration_cast<nanoseconds>(seconds_d64{frame_delay});
-
- /* Put the frame in the queue to be loaded into a texture and displayed
- * by the rendering thread.
- */
- write_idx = (write_idx+1)%mPictQ.size();
- mPictQWrite.store(write_idx, std::memory_order_release);
-
- if(write_idx == mPictQRead.load(std::memory_order_acquire))
- {
- /* Wait until we have space for a new pic */
- std::unique_lock<std::mutex> lock{mPictQMutex};
- while(write_idx == mPictQRead.load(std::memory_order_acquire))
- mPictQCond.wait(lock);
- }
- }
- finish:
- mEOS = true;
-
- std::unique_lock<std::mutex> lock{mPictQMutex};
- while(!mFinalUpdate) mPictQCond.wait(lock);
-
- return 0;
- }
-
-
- int MovieState::decode_interrupt_cb(void *ctx)
- {
- return static_cast<MovieState*>(ctx)->mQuit.load(std::memory_order_relaxed);
- }
-
- bool MovieState::prepare()
- {
- AVIOContext *avioctx{nullptr};
- AVIOInterruptCB intcb{decode_interrupt_cb, this};
- if(avio_open2(&avioctx, mFilename.c_str(), AVIO_FLAG_READ, &intcb, nullptr))
- {
- std::cerr<< "Failed to open "<<mFilename <<std::endl;
- return false;
- }
- mIOContext.reset(avioctx);
-
- /* Open movie file. If avformat_open_input fails it will automatically free
- * this context, so don't set it onto a smart pointer yet.
- */
- AVFormatContext *fmtctx{avformat_alloc_context()};
- fmtctx->pb = mIOContext.get();
- fmtctx->interrupt_callback = intcb;
- if(avformat_open_input(&fmtctx, mFilename.c_str(), nullptr, nullptr) != 0)
- {
- std::cerr<< "Failed to open "<<mFilename <<std::endl;
- return false;
- }
- mFormatCtx.reset(fmtctx);
-
- /* Retrieve stream information */
- if(avformat_find_stream_info(mFormatCtx.get(), nullptr) < 0)
- {
- std::cerr<< mFilename<<": failed to find stream info" <<std::endl;
- return false;
- }
-
- /* Dump information about file onto standard error */
- av_dump_format(mFormatCtx.get(), 0, mFilename.c_str(), 0);
-
- mParseThread = std::thread{std::mem_fn(&MovieState::parse_handler), this};
-
- std::unique_lock<std::mutex> slock{mStartupMutex};
- while(!mStartupDone) mStartupCond.wait(slock);
- return true;
- }
-
- void MovieState::setTitle(SDL_Window *window)
- {
- auto pos1 = mFilename.rfind('/');
- auto pos2 = mFilename.rfind('\\');
- auto fpos = ((pos1 == std::string::npos) ? pos2 :
- (pos2 == std::string::npos) ? pos1 :
- std::max(pos1, pos2)) + 1;
- SDL_SetWindowTitle(window, (mFilename.substr(fpos)+" - "+AppName).c_str());
- }
-
- nanoseconds MovieState::getClock()
- {
- if(mClockBase == microseconds::min())
- return nanoseconds::zero();
- return get_avtime() - mClockBase;
- }
-
- nanoseconds MovieState::getMasterClock()
- {
- if(mAVSyncType == SyncMaster::Video && mVideo.mStream)
- return mVideo.getClock();
- if(mAVSyncType == SyncMaster::Audio && mAudio.mStream)
- return mAudio.getClock();
- return getClock();
- }
-
- nanoseconds MovieState::getDuration()
- { return std::chrono::duration<int64_t,std::ratio<1,AV_TIME_BASE>>(mFormatCtx->duration); }
-
- int MovieState::streamComponentOpen(unsigned int stream_index)
- {
- if(stream_index >= mFormatCtx->nb_streams)
- return -1;
-
- /* Get a pointer to the codec context for the stream, and open the
- * associated codec.
- */
- AVCodecCtxPtr avctx{avcodec_alloc_context3(nullptr)};
- if(!avctx) return -1;
-
- if(avcodec_parameters_to_context(avctx.get(), mFormatCtx->streams[stream_index]->codecpar))
- return -1;
-
- const AVCodec *codec{avcodec_find_decoder(avctx->codec_id)};
- if(!codec || avcodec_open2(avctx.get(), codec, nullptr) < 0)
- {
- std::cerr<< "Unsupported codec: "<<avcodec_get_name(avctx->codec_id)
- << " (0x"<<std::hex<<avctx->codec_id<<std::dec<<")" <<std::endl;
- return -1;
- }
-
- /* Initialize and start the media type handler */
- switch(avctx->codec_type)
- {
- case AVMEDIA_TYPE_AUDIO:
- mAudio.mStream = mFormatCtx->streams[stream_index];
- mAudio.mCodecCtx = std::move(avctx);
- break;
-
- case AVMEDIA_TYPE_VIDEO:
- mVideo.mStream = mFormatCtx->streams[stream_index];
- mVideo.mCodecCtx = std::move(avctx);
- break;
-
- default:
- return -1;
- }
-
- return static_cast<int>(stream_index);
- }
-
- int MovieState::parse_handler()
- {
- auto &audio_queue = mAudio.mQueue;
- auto &video_queue = mVideo.mQueue;
-
- int video_index{-1};
- int audio_index{-1};
-
- /* Find the first video and audio streams */
- for(unsigned int i{0u};i < mFormatCtx->nb_streams;i++)
- {
- auto codecpar = mFormatCtx->streams[i]->codecpar;
- if(codecpar->codec_type == AVMEDIA_TYPE_VIDEO && !DisableVideo && video_index < 0)
- video_index = streamComponentOpen(i);
- else if(codecpar->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0)
- audio_index = streamComponentOpen(i);
- }
-
- {
- std::unique_lock<std::mutex> slock{mStartupMutex};
- mStartupDone = true;
- }
- mStartupCond.notify_all();
-
- if(video_index < 0 && audio_index < 0)
- {
- std::cerr<< mFilename<<": could not open codecs" <<std::endl;
- mQuit = true;
- }
-
- /* Set the base time 750ms ahead of the current av time. */
- mClockBase = get_avtime() + milliseconds{750};
-
- if(audio_index >= 0)
- mAudioThread = std::thread{std::mem_fn(&AudioState::handler), &mAudio};
- if(video_index >= 0)
- mVideoThread = std::thread{std::mem_fn(&VideoState::handler), &mVideo};
-
- /* Main packet reading/dispatching loop */
- AVPacketPtr packet{av_packet_alloc()};
- while(!mQuit.load(std::memory_order_relaxed))
- {
- if(av_read_frame(mFormatCtx.get(), packet.get()) < 0)
- break;
-
- /* Copy the packet into the queue it's meant for. */
- if(packet->stream_index == video_index)
- {
- while(!mQuit.load(std::memory_order_acquire) && !video_queue.put(packet.get()))
- std::this_thread::sleep_for(milliseconds{100});
- }
- else if(packet->stream_index == audio_index)
- {
- while(!mQuit.load(std::memory_order_acquire) && !audio_queue.put(packet.get()))
- std::this_thread::sleep_for(milliseconds{100});
- }
-
- av_packet_unref(packet.get());
- }
- /* Finish the queues so the receivers know nothing more is coming. */
- video_queue.setFinished();
- audio_queue.setFinished();
-
- /* all done - wait for it */
- if(mVideoThread.joinable())
- mVideoThread.join();
- if(mAudioThread.joinable())
- mAudioThread.join();
-
- mVideo.mEOS = true;
- std::unique_lock<std::mutex> lock{mVideo.mPictQMutex};
- while(!mVideo.mFinalUpdate)
- mVideo.mPictQCond.wait(lock);
- lock.unlock();
-
- SDL_Event evt{};
- evt.user.type = FF_MOVIE_DONE_EVENT;
- SDL_PushEvent(&evt);
-
- return 0;
- }
-
- void MovieState::stop()
- {
- mQuit = true;
- mAudio.mQueue.flush();
- mVideo.mQueue.flush();
- }
-
-
- // Helper class+method to print the time with human-readable formatting.
- struct PrettyTime {
- seconds mTime;
- };
- std::ostream &operator<<(std::ostream &os, const PrettyTime &rhs)
- {
- using hours = std::chrono::hours;
- using minutes = std::chrono::minutes;
-
- seconds t{rhs.mTime};
- if(t.count() < 0)
- {
- os << '-';
- t *= -1;
- }
-
- // Only handle up to hour formatting
- if(t >= hours{1})
- os << duration_cast<hours>(t).count() << 'h' << std::setfill('0') << std::setw(2)
- << (duration_cast<minutes>(t).count() % 60) << 'm';
- else
- os << duration_cast<minutes>(t).count() << 'm' << std::setfill('0');
- os << std::setw(2) << (duration_cast<seconds>(t).count() % 60) << 's' << std::setw(0)
- << std::setfill(' ');
- return os;
- }
-
- } // namespace
-
-
- int main(int argc, char *argv[])
- {
- std::unique_ptr<MovieState> movState;
-
- if(argc < 2)
- {
- std::cerr<< "Usage: "<<argv[0]<<" [-device <device name>] [-direct] <files...>" <<std::endl;
- return 1;
- }
- /* Register all formats and codecs */
- #if !(LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100))
- av_register_all();
- #endif
- /* Initialize networking protocols */
- avformat_network_init();
-
- if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS))
- {
- std::cerr<< "Could not initialize SDL - <<"<<SDL_GetError() <<std::endl;
- return 1;
- }
-
- /* Make a window to put our video */
- SDL_Window *screen{SDL_CreateWindow(AppName.c_str(), 0, 0, 640, 480, SDL_WINDOW_RESIZABLE)};
- if(!screen)
- {
- std::cerr<< "SDL: could not set video mode - exiting" <<std::endl;
- return 1;
- }
- /* Make a renderer to handle the texture image surface and rendering. */
- Uint32 render_flags{SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC};
- SDL_Renderer *renderer{SDL_CreateRenderer(screen, -1, render_flags)};
- if(renderer)
- {
- SDL_RendererInfo rinf{};
- bool ok{false};
-
- /* Make sure the renderer supports IYUV textures. If not, fallback to a
- * software renderer. */
- if(SDL_GetRendererInfo(renderer, &rinf) == 0)
- {
- for(Uint32 i{0u};!ok && i < rinf.num_texture_formats;i++)
- ok = (rinf.texture_formats[i] == SDL_PIXELFORMAT_IYUV);
- }
- if(!ok)
- {
- std::cerr<< "IYUV pixelformat textures not supported on renderer "<<rinf.name <<std::endl;
- SDL_DestroyRenderer(renderer);
- renderer = nullptr;
- }
- }
- if(!renderer)
- {
- render_flags = SDL_RENDERER_SOFTWARE | SDL_RENDERER_PRESENTVSYNC;
- renderer = SDL_CreateRenderer(screen, -1, render_flags);
- }
- if(!renderer)
- {
- std::cerr<< "SDL: could not create renderer - exiting" <<std::endl;
- return 1;
- }
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
- SDL_RenderFillRect(renderer, nullptr);
- SDL_RenderPresent(renderer);
-
- /* Open an audio device */
- ++argv; --argc;
- if(InitAL(&argv, &argc))
- {
- std::cerr<< "Failed to set up audio device" <<std::endl;
- return 1;
- }
-
- {
- auto device = alcGetContextsDevice(alcGetCurrentContext());
- if(alcIsExtensionPresent(device, "ALC_SOFT_device_clock"))
- {
- std::cout<< "Found ALC_SOFT_device_clock" <<std::endl;
- alcGetInteger64vSOFT = reinterpret_cast<LPALCGETINTEGER64VSOFT>(
- alcGetProcAddress(device, "alcGetInteger64vSOFT")
- );
- }
- }
-
- if(alIsExtensionPresent("AL_SOFT_source_latency"))
- {
- std::cout<< "Found AL_SOFT_source_latency" <<std::endl;
- alGetSourcei64vSOFT = reinterpret_cast<LPALGETSOURCEI64VSOFT>(
- alGetProcAddress("alGetSourcei64vSOFT")
- );
- }
- if(alIsExtensionPresent("AL_SOFT_events"))
- {
- std::cout<< "Found AL_SOFT_events" <<std::endl;
- alEventControlSOFT = reinterpret_cast<LPALEVENTCONTROLSOFT>(
- alGetProcAddress("alEventControlSOFT"));
- alEventCallbackSOFT = reinterpret_cast<LPALEVENTCALLBACKSOFT>(
- alGetProcAddress("alEventCallbackSOFT"));
- }
- if(alIsExtensionPresent("AL_SOFT_callback_buffer"))
- {
- std::cout<< "Found AL_SOFT_callback_buffer" <<std::endl;
- alBufferCallbackSOFT = reinterpret_cast<LPALBUFFERCALLBACKSOFT>(
- alGetProcAddress("alBufferCallbackSOFT"));
- }
-
- int fileidx{0};
- for(;fileidx < argc;++fileidx)
- {
- if(strcmp(argv[fileidx], "-direct") == 0)
- {
- if(alIsExtensionPresent("AL_SOFT_direct_channels_remix"))
- {
- std::cout<< "Found AL_SOFT_direct_channels_remix" <<std::endl;
- DirectOutMode = AL_REMIX_UNMATCHED_SOFT;
- }
- else if(alIsExtensionPresent("AL_SOFT_direct_channels"))
- {
- std::cout<< "Found AL_SOFT_direct_channels" <<std::endl;
- DirectOutMode = AL_DROP_UNMATCHED_SOFT;
- }
- else
- std::cerr<< "AL_SOFT_direct_channels not supported for direct output" <<std::endl;
- }
- else if(strcmp(argv[fileidx], "-wide") == 0)
- {
- if(!alIsExtensionPresent("AL_EXT_STEREO_ANGLES"))
- std::cerr<< "AL_EXT_STEREO_ANGLES not supported for wide stereo" <<std::endl;
- else
- {
- std::cout<< "Found AL_EXT_STEREO_ANGLES" <<std::endl;
- EnableWideStereo = true;
- }
- }
- else if(strcmp(argv[fileidx], "-uhj") == 0)
- {
- if(!alIsExtensionPresent("AL_SOFT_UHJ"))
- std::cerr<< "AL_SOFT_UHJ not supported for UHJ decoding" <<std::endl;
- else
- {
- std::cout<< "Found AL_SOFT_UHJ" <<std::endl;
- FormatStereo8 = AL_FORMAT_UHJ2CHN8_SOFT;
- FormatStereo16 = AL_FORMAT_UHJ2CHN16_SOFT;
- FormatStereo32F = AL_FORMAT_UHJ2CHN_FLOAT32_SOFT;
- }
- }
- else if(strcmp(argv[fileidx], "-superstereo") == 0)
- {
- if(!alIsExtensionPresent("AL_SOFT_UHJ"))
- std::cerr<< "AL_SOFT_UHJ not supported for Super Stereo decoding" <<std::endl;
- else
- {
- std::cout<< "Found AL_SOFT_UHJ (Super Stereo)" <<std::endl;
- EnableSuperStereo = true;
- }
- }
- else if(strcmp(argv[fileidx], "-novideo") == 0)
- DisableVideo = true;
- else
- break;
- }
-
- while(fileidx < argc && !movState)
- {
- movState = std::unique_ptr<MovieState>{new MovieState{argv[fileidx++]}};
- if(!movState->prepare()) movState = nullptr;
- }
- if(!movState)
- {
- std::cerr<< "Could not start a video" <<std::endl;
- return 1;
- }
- movState->setTitle(screen);
-
- /* Default to going to the next movie at the end of one. */
- enum class EomAction {
- Next, Quit
- } eom_action{EomAction::Next};
- seconds last_time{seconds::min()};
- while(1)
- {
- /* SDL_WaitEventTimeout is broken, just force a 10ms sleep. */
- std::this_thread::sleep_for(milliseconds{10});
-
- auto cur_time = std::chrono::duration_cast<seconds>(movState->getMasterClock());
- if(cur_time != last_time)
- {
- auto end_time = std::chrono::duration_cast<seconds>(movState->getDuration());
- std::cout<< " \r "<<PrettyTime{cur_time}<<" / "<<PrettyTime{end_time} <<std::flush;
- last_time = cur_time;
- }
-
- bool force_redraw{false};
- SDL_Event event{};
- while(SDL_PollEvent(&event) != 0)
- {
- switch(event.type)
- {
- case SDL_KEYDOWN:
- switch(event.key.keysym.sym)
- {
- case SDLK_ESCAPE:
- movState->stop();
- eom_action = EomAction::Quit;
- break;
-
- case SDLK_n:
- movState->stop();
- eom_action = EomAction::Next;
- break;
-
- default:
- break;
- }
- break;
-
- case SDL_WINDOWEVENT:
- switch(event.window.event)
- {
- case SDL_WINDOWEVENT_RESIZED:
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
- SDL_RenderFillRect(renderer, nullptr);
- force_redraw = true;
- break;
-
- case SDL_WINDOWEVENT_EXPOSED:
- force_redraw = true;
- break;
-
- default:
- break;
- }
- break;
-
- case SDL_QUIT:
- movState->stop();
- eom_action = EomAction::Quit;
- break;
-
- case FF_MOVIE_DONE_EVENT:
- std::cout<<'\n';
- last_time = seconds::min();
- if(eom_action != EomAction::Quit)
- {
- movState = nullptr;
- while(fileidx < argc && !movState)
- {
- movState = std::unique_ptr<MovieState>{new MovieState{argv[fileidx++]}};
- if(!movState->prepare()) movState = nullptr;
- }
- if(movState)
- {
- movState->setTitle(screen);
- break;
- }
- }
-
- /* Nothing more to play. Shut everything down and quit. */
- movState = nullptr;
-
- CloseAL();
-
- SDL_DestroyRenderer(renderer);
- renderer = nullptr;
- SDL_DestroyWindow(screen);
- screen = nullptr;
-
- SDL_Quit();
- exit(0);
-
- default:
- break;
- }
- }
-
- movState->mVideo.updateVideo(screen, renderer, force_redraw);
- }
-
- std::cerr<< "SDL_WaitEvent error - "<<SDL_GetError() <<std::endl;
- return 1;
- }
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