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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2009 by Chris Robinson.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
-
- #include "config.h"
-
- #include <algorithm>
- #include <array>
- #include <cstdlib>
- #include <iterator>
- #include <tuple>
-
- #include "alc/effects/base.h"
- #include "almalloc.h"
- #include "alnumeric.h"
- #include "alspan.h"
- #include "core/bufferline.h"
- #include "core/context.h"
- #include "core/devformat.h"
- #include "core/device.h"
- #include "core/effectslot.h"
- #include "core/filters/biquad.h"
- #include "core/mixer.h"
- #include "intrusive_ptr.h"
- #include "opthelpers.h"
- #include "vector.h"
-
-
- namespace {
-
- using uint = unsigned int;
-
- constexpr float LowpassFreqRef{5000.0f};
-
- struct EchoState final : public EffectState {
- al::vector<float,16> mSampleBuffer;
-
- // The echo is two tap. The delay is the number of samples from before the
- // current offset
- struct {
- size_t delay{0u};
- } mTap[2];
- size_t mOffset{0u};
-
- /* The panning gains for the two taps */
- struct {
- float Current[MAX_OUTPUT_CHANNELS]{};
- float Target[MAX_OUTPUT_CHANNELS]{};
- } mGains[2];
-
- BiquadFilter mFilter;
- float mFeedGain{0.0f};
-
- alignas(16) float mTempBuffer[2][BufferLineSize];
-
- void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override;
- void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
- const EffectTarget target) override;
- void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
- const al::span<FloatBufferLine> samplesOut) override;
-
- DEF_NEWDEL(EchoState)
- };
-
- void EchoState::deviceUpdate(const DeviceBase *Device, const Buffer&)
- {
- const auto frequency = static_cast<float>(Device->Frequency);
-
- // Use the next power of 2 for the buffer length, so the tap offsets can be
- // wrapped using a mask instead of a modulo
- const uint maxlen{NextPowerOf2(float2uint(EchoMaxDelay*frequency + 0.5f) +
- float2uint(EchoMaxLRDelay*frequency + 0.5f))};
- if(maxlen != mSampleBuffer.size())
- al::vector<float,16>(maxlen).swap(mSampleBuffer);
-
- std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f);
- for(auto &e : mGains)
- {
- std::fill(std::begin(e.Current), std::end(e.Current), 0.0f);
- std::fill(std::begin(e.Target), std::end(e.Target), 0.0f);
- }
- }
-
- void EchoState::update(const ContextBase *context, const EffectSlot *slot,
- const EffectProps *props, const EffectTarget target)
- {
- const DeviceBase *device{context->mDevice};
- const auto frequency = static_cast<float>(device->Frequency);
-
- mTap[0].delay = maxu(float2uint(props->Echo.Delay*frequency + 0.5f), 1);
- mTap[1].delay = float2uint(props->Echo.LRDelay*frequency + 0.5f) + mTap[0].delay;
-
- const float gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */
- mFilter.setParamsFromSlope(BiquadType::HighShelf, LowpassFreqRef/frequency, gainhf, 1.0f);
-
- mFeedGain = props->Echo.Feedback;
-
- /* Convert echo spread (where 0 = center, +/-1 = sides) to angle. */
- const float angle{std::asin(props->Echo.Spread)};
-
- const auto coeffs0 = CalcAngleCoeffs(-angle, 0.0f, 0.0f);
- const auto coeffs1 = CalcAngleCoeffs( angle, 0.0f, 0.0f);
-
- mOutTarget = target.Main->Buffer;
- ComputePanGains(target.Main, coeffs0.data(), slot->Gain, mGains[0].Target);
- ComputePanGains(target.Main, coeffs1.data(), slot->Gain, mGains[1].Target);
- }
-
- void EchoState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
- {
- const size_t mask{mSampleBuffer.size()-1};
- float *RESTRICT delaybuf{mSampleBuffer.data()};
- size_t offset{mOffset};
- size_t tap1{offset - mTap[0].delay};
- size_t tap2{offset - mTap[1].delay};
- float z1, z2;
-
- ASSUME(samplesToDo > 0);
-
- const BiquadFilter filter{mFilter};
- std::tie(z1, z2) = mFilter.getComponents();
- for(size_t i{0u};i < samplesToDo;)
- {
- offset &= mask;
- tap1 &= mask;
- tap2 &= mask;
-
- size_t td{minz(mask+1 - maxz(offset, maxz(tap1, tap2)), samplesToDo-i)};
- do {
- /* Feed the delay buffer's input first. */
- delaybuf[offset] = samplesIn[0][i];
-
- /* Get delayed output from the first and second taps. Use the
- * second tap for feedback.
- */
- mTempBuffer[0][i] = delaybuf[tap1++];
- mTempBuffer[1][i] = delaybuf[tap2++];
- const float feedb{mTempBuffer[1][i++]};
-
- /* Add feedback to the delay buffer with damping and attenuation. */
- delaybuf[offset++] += filter.processOne(feedb, z1, z2) * mFeedGain;
- } while(--td);
- }
- mFilter.setComponents(z1, z2);
- mOffset = offset;
-
- for(size_t c{0};c < 2;c++)
- MixSamples({mTempBuffer[c], samplesToDo}, samplesOut, mGains[c].Current, mGains[c].Target,
- samplesToDo, 0);
- }
-
-
- struct EchoStateFactory final : public EffectStateFactory {
- al::intrusive_ptr<EffectState> create() override
- { return al::intrusive_ptr<EffectState>{new EchoState{}}; }
- };
-
- } // namespace
-
- EffectStateFactory *EchoStateFactory_getFactory()
- {
- static EchoStateFactory EchoFactory{};
- return &EchoFactory;
- }
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