|
/**
|
|
* OpenAL cross platform audio library
|
|
* Copyright (C) 2009 by Chris Robinson.
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <algorithm>
|
|
#include <array>
|
|
#include <cstdlib>
|
|
#include <iterator>
|
|
#include <tuple>
|
|
|
|
#include "alc/effects/base.h"
|
|
#include "almalloc.h"
|
|
#include "alnumeric.h"
|
|
#include "alspan.h"
|
|
#include "core/bufferline.h"
|
|
#include "core/context.h"
|
|
#include "core/devformat.h"
|
|
#include "core/device.h"
|
|
#include "core/effectslot.h"
|
|
#include "core/filters/biquad.h"
|
|
#include "core/mixer.h"
|
|
#include "intrusive_ptr.h"
|
|
#include "opthelpers.h"
|
|
#include "vector.h"
|
|
|
|
|
|
namespace {
|
|
|
|
using uint = unsigned int;
|
|
|
|
constexpr float LowpassFreqRef{5000.0f};
|
|
|
|
struct EchoState final : public EffectState {
|
|
al::vector<float,16> mSampleBuffer;
|
|
|
|
// The echo is two tap. The delay is the number of samples from before the
|
|
// current offset
|
|
struct {
|
|
size_t delay{0u};
|
|
} mTap[2];
|
|
size_t mOffset{0u};
|
|
|
|
/* The panning gains for the two taps */
|
|
struct {
|
|
float Current[MAX_OUTPUT_CHANNELS]{};
|
|
float Target[MAX_OUTPUT_CHANNELS]{};
|
|
} mGains[2];
|
|
|
|
BiquadFilter mFilter;
|
|
float mFeedGain{0.0f};
|
|
|
|
alignas(16) float mTempBuffer[2][BufferLineSize];
|
|
|
|
void deviceUpdate(const DeviceBase *device, const Buffer &buffer) override;
|
|
void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
|
|
const EffectTarget target) override;
|
|
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
|
|
const al::span<FloatBufferLine> samplesOut) override;
|
|
|
|
DEF_NEWDEL(EchoState)
|
|
};
|
|
|
|
void EchoState::deviceUpdate(const DeviceBase *Device, const Buffer&)
|
|
{
|
|
const auto frequency = static_cast<float>(Device->Frequency);
|
|
|
|
// Use the next power of 2 for the buffer length, so the tap offsets can be
|
|
// wrapped using a mask instead of a modulo
|
|
const uint maxlen{NextPowerOf2(float2uint(EchoMaxDelay*frequency + 0.5f) +
|
|
float2uint(EchoMaxLRDelay*frequency + 0.5f))};
|
|
if(maxlen != mSampleBuffer.size())
|
|
al::vector<float,16>(maxlen).swap(mSampleBuffer);
|
|
|
|
std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f);
|
|
for(auto &e : mGains)
|
|
{
|
|
std::fill(std::begin(e.Current), std::end(e.Current), 0.0f);
|
|
std::fill(std::begin(e.Target), std::end(e.Target), 0.0f);
|
|
}
|
|
}
|
|
|
|
void EchoState::update(const ContextBase *context, const EffectSlot *slot,
|
|
const EffectProps *props, const EffectTarget target)
|
|
{
|
|
const DeviceBase *device{context->mDevice};
|
|
const auto frequency = static_cast<float>(device->Frequency);
|
|
|
|
mTap[0].delay = maxu(float2uint(props->Echo.Delay*frequency + 0.5f), 1);
|
|
mTap[1].delay = float2uint(props->Echo.LRDelay*frequency + 0.5f) + mTap[0].delay;
|
|
|
|
const float gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */
|
|
mFilter.setParamsFromSlope(BiquadType::HighShelf, LowpassFreqRef/frequency, gainhf, 1.0f);
|
|
|
|
mFeedGain = props->Echo.Feedback;
|
|
|
|
/* Convert echo spread (where 0 = center, +/-1 = sides) to angle. */
|
|
const float angle{std::asin(props->Echo.Spread)};
|
|
|
|
const auto coeffs0 = CalcAngleCoeffs(-angle, 0.0f, 0.0f);
|
|
const auto coeffs1 = CalcAngleCoeffs( angle, 0.0f, 0.0f);
|
|
|
|
mOutTarget = target.Main->Buffer;
|
|
ComputePanGains(target.Main, coeffs0.data(), slot->Gain, mGains[0].Target);
|
|
ComputePanGains(target.Main, coeffs1.data(), slot->Gain, mGains[1].Target);
|
|
}
|
|
|
|
void EchoState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
|
|
{
|
|
const size_t mask{mSampleBuffer.size()-1};
|
|
float *RESTRICT delaybuf{mSampleBuffer.data()};
|
|
size_t offset{mOffset};
|
|
size_t tap1{offset - mTap[0].delay};
|
|
size_t tap2{offset - mTap[1].delay};
|
|
float z1, z2;
|
|
|
|
ASSUME(samplesToDo > 0);
|
|
|
|
const BiquadFilter filter{mFilter};
|
|
std::tie(z1, z2) = mFilter.getComponents();
|
|
for(size_t i{0u};i < samplesToDo;)
|
|
{
|
|
offset &= mask;
|
|
tap1 &= mask;
|
|
tap2 &= mask;
|
|
|
|
size_t td{minz(mask+1 - maxz(offset, maxz(tap1, tap2)), samplesToDo-i)};
|
|
do {
|
|
/* Feed the delay buffer's input first. */
|
|
delaybuf[offset] = samplesIn[0][i];
|
|
|
|
/* Get delayed output from the first and second taps. Use the
|
|
* second tap for feedback.
|
|
*/
|
|
mTempBuffer[0][i] = delaybuf[tap1++];
|
|
mTempBuffer[1][i] = delaybuf[tap2++];
|
|
const float feedb{mTempBuffer[1][i++]};
|
|
|
|
/* Add feedback to the delay buffer with damping and attenuation. */
|
|
delaybuf[offset++] += filter.processOne(feedb, z1, z2) * mFeedGain;
|
|
} while(--td);
|
|
}
|
|
mFilter.setComponents(z1, z2);
|
|
mOffset = offset;
|
|
|
|
for(size_t c{0};c < 2;c++)
|
|
MixSamples({mTempBuffer[c], samplesToDo}, samplesOut, mGains[c].Current, mGains[c].Target,
|
|
samplesToDo, 0);
|
|
}
|
|
|
|
|
|
struct EchoStateFactory final : public EffectStateFactory {
|
|
al::intrusive_ptr<EffectState> create() override
|
|
{ return al::intrusive_ptr<EffectState>{new EchoState{}}; }
|
|
};
|
|
|
|
} // namespace
|
|
|
|
EffectStateFactory *EchoStateFactory_getFactory()
|
|
{
|
|
static EchoStateFactory EchoFactory{};
|
|
return &EchoFactory;
|
|
}
|