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C. J. Howard c753b8182c Improve and consolidate quaternion struct. Add more quaternion operators 1 year ago
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ambient-light.hpp Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
billboard.cpp Rename configuration.hpp to config.hpp and move more constants into config.hpp 1 year ago
billboard.hpp Put classes related to high-level rendering into render namespace 2 years ago
camera.cpp Improve and consolidate quaternion struct. Add more quaternion operators 1 year ago
camera.hpp Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20 1 year ago
collection.cpp Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
collection.hpp Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
directional-light.cpp Improve and consolidate quaternion struct. Add more quaternion operators 1 year ago
directional-light.hpp Add support for directional light textures 3 years ago
light.cpp Add functions for getting both local and world space bounds from scene objects 2 years ago
light.hpp Add functions for getting both local and world space bounds from scene objects 2 years ago
lod-group.cpp Add functions for getting both local and world space bounds from scene objects 2 years ago
lod-group.hpp Add functions for getting both local and world space bounds from scene objects 2 years ago
model-instance.cpp Add mesh skinning support to renderer and material pass 1 year ago
model-instance.hpp Add mesh skinning support to renderer and material pass 1 year ago
object.cpp Remove dependencies on math.hpp, remove some obsolete systems 1 year ago
object.hpp Improve and consolidate quaternion struct. Add more quaternion operators 1 year ago
point-light.cpp Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
point-light.hpp Apply temporary fix to astronomy system and sun position calculation 3 years ago
scene.hpp Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database. 1 year ago
spot-light.cpp Improve and consolidate quaternion struct. Add more quaternion operators 1 year ago
spot-light.hpp Rename spotlight class to spot_light 3 years ago
text.cpp Improve matrix and vector functions. Add more matrix operators. 1 year ago
text.hpp Put classes related to high-level rendering into render namespace 2 years ago