💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_GL_FRAMEBUFFER_USAGE_BITS_HPP
#define ANTKEEPER_GL_FRAMEBUFFER_USAGE_BITS_HPP
#include <cstdint>
namespace gl {
/// Framebuffer attachment usage bits.
enum: std::uint8_t
{
/// Framebuffer color attachment.
color_attachment_bit = 0b001,
/// Framebuffer depth attachment.
depth_attachment_bit = 0b010,
/// Framebuffer stencil attachment.
stencil_attachment_bit = 0b100,
/// Framebuffer depth/stencil attachment.
depth_stencil_attachment_bits = 0b110,
};
} // namespace gl
#endif // ANTKEEPER_GL_FRAMEBUFFER_USAGE_BITS_HPP