💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEPER_GL_FRAMEBUFFER_USAGE_BITS_HPP
  20. #define ANTKEEPER_GL_FRAMEBUFFER_USAGE_BITS_HPP
  21. #include <cstdint>
  22. namespace gl {
  23. /// Framebuffer attachment usage bits.
  24. enum: std::uint8_t
  25. {
  26. /// Framebuffer color attachment.
  27. color_attachment_bit = 0b001,
  28. /// Framebuffer depth attachment.
  29. depth_attachment_bit = 0b010,
  30. /// Framebuffer stencil attachment.
  31. stencil_attachment_bit = 0b100,
  32. /// Framebuffer depth/stencil attachment.
  33. depth_stencil_attachment_bits = 0b110,
  34. };
  35. } // namespace gl
  36. #endif // ANTKEEPER_GL_FRAMEBUFFER_USAGE_BITS_HPP