💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEPER_PHYSICS_PLANE_COLLIDER_HPP
#define ANTKEEPER_PHYSICS_PLANE_COLLIDER_HPP
#include <engine/physics/kinematics/collider.hpp>
#include <engine/geom/primitives/plane.hpp>
namespace physics {
/**
* Plane collision object.
*/
class plane_collider: public collider
{
public:
/// Plane type.
using plane_type = geom::plane<float>;
[[nodiscard]] inline constexpr collider_type type() const noexcept override
{
return collider_type::plane;
}
/**
* Constructs a plane collider from a plane.
*
* @param plane Plane shape.
*/
inline constexpr explicit plane_collider(const plane_type& plane) noexcept:
m_plane{plane}
{}
/**
* Constructs a plane collider from a normal and constant.
*
* @param normal Plane normal, in object space.
* @param constant Plane constant.
*/
/// @{
inline constexpr plane_collider(const math::fvec3& normal, float constant) noexcept:
m_plane{normal, constant}
{}
inline constexpr explicit plane_collider(const math::fvec3& normal) noexcept:
m_plane{normal, 0.0f}
{}
constexpr plane_collider() noexcept = default;
/// @}
/**
* Constructs a plane collider from a normal and offset.
*
* @param normal Plane normal, in object space.
* @param offset Offset from the origin, in object space.
*/
inline constexpr plane_collider(const math::fvec3& normal, const math::fvec3& offset) noexcept:
m_plane(normal, offset)
{}
/**
* Sets the collider's plane.
*
* @param plane Plane shape.
*/
inline constexpr void set_plane(const plane_type& plane) noexcept
{
m_plane = plane;
}
/**
* Sets the plane normal.
*
* @param normal Plane normal, in object space.
*/
inline constexpr void set_normal(const math::fvec3& normal) noexcept
{
m_plane.normal = normal;
}
/**
* Sets the plane constant.
*
* @param constant Plane constant.
*/
inline constexpr void set_constant(float constant) noexcept
{
m_plane.constant = constant;
}
/// Returns the plane shape.
[[nodiscard]] inline constexpr const plane_type& get_plane() const noexcept
{
return m_plane;
}
/// Returns the plane normal, in object space.
[[nodiscard]] inline constexpr const math::fvec3& get_normal() const noexcept
{
return m_plane.normal;
}
/// Returns the plane constant.
[[nodiscard]] inline constexpr float get_constant() const noexcept
{
return m_plane.constant;
}
private:
plane_type m_plane{};
};
} // namespace physics
#endif // ANTKEEPER_PHYSICS_PLANE_COLLIDER_HPP