💿🐜 Antkeeper source code https://antkeeper.com
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/*
* Copyright (C) 2023 Christopher J. Howard
*
* This file is part of Antkeeper source code.
*
* Antkeeper source code is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Antkeeper source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANTKEEER_GAME_CONTROL_PROFILE_HPP
#define ANTKEEER_GAME_CONTROL_PROFILE_HPP
#include <engine/input/mapping.hpp>
#include <engine/utility/dict.hpp>
#include <engine/utility/hash/fnv1a.hpp>
#include <map>
#include <memory>
struct control_profile
{
public:
/// Input mappings.
std::multimap<hash::fnv1a32_t, std::unique_ptr<input::mapping>> mappings;
/// Profile-specific settings.
dict<hash::fnv1a32_t> settings;
};
#endif // ANTKEEER_GAME_CONTROL_PROFILE_HPP