💿🐜 Antkeeper source code https://antkeeper.com
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  1. /*
  2. * Copyright (C) 2023 Christopher J. Howard
  3. *
  4. * This file is part of Antkeeper source code.
  5. *
  6. * Antkeeper source code is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Antkeeper source code is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Antkeeper source code. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef ANTKEEER_GAME_CONTROL_PROFILE_HPP
  20. #define ANTKEEER_GAME_CONTROL_PROFILE_HPP
  21. #include <engine/input/mapping.hpp>
  22. #include <engine/utility/dict.hpp>
  23. #include <engine/utility/hash/fnv1a.hpp>
  24. #include <map>
  25. #include <memory>
  26. struct control_profile
  27. {
  28. public:
  29. /// Input mappings.
  30. std::multimap<hash::fnv1a32_t, std::unique_ptr<input::mapping>> mappings;
  31. /// Profile-specific settings.
  32. dict<hash::fnv1a32_t> settings;
  33. };
  34. #endif // ANTKEEER_GAME_CONTROL_PROFILE_HPP