18 Commits (fc3167e431f7722b1173bc63e18f1a3a4536e692)

Author SHA1 Message Date
  C. J. Howard fc3167e431 Add 3D wander steering behavior, remove obsolete game state files, restructure behavior tree files 1 year ago
  C. J. Howard 289b579131 Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices 1 year ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 1 year ago
  C. J. Howard 86308e2b90 Improve photometric and astronomic calculations 1 year ago
  C. J. Howard f9579a1588 Improve calculations of orbits and celestial body orientations. 1 year ago
  C. J. Howard f77cfde13e Add 1D and 3D texture types. Add support for loading 1D textures 1 year ago
  C. J. Howard 95f18215e6 Revise skeletal animation-related types 1 year ago
  C. J. Howard 6854bea920 Make morphogenesis function support ocelli 1 year ago
  C. J. Howard bd9e335a4f Add skeleton and bone classes. Add support for procedurally building ant models from individual body parts 1 year ago
  C. J. Howard c9b7a11e04 Add new biome loading function. Add more ant traits. Add ant trait loaders. 1 year ago
  C. J. Howard b175a924ef Allow ground pass to write to depth buffer 1 year ago
  C. J. Howard 2c3827f403 Improve OpenEXR image loading 1 year ago
  C. J. Howard 972d75b72c Add function for converting visual magnitude to relative brightness. Pass relative brightness to star geometry 1 year ago
  C. J. Howard 77c418b7a8 Add infinite ground render pass. Move camera exposure normaliztion factor into render context 1 year ago
  C. J. Howard 595990a6f8 Rename configuration.hpp to config.hpp and move more constants into config.hpp 1 year ago
  C. J. Howard d339153bd5 Improve camera exposure functions 1 year ago
  C. J. Howard 6c55aceff5 Improve state change transitions 1 year ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 1 year ago