46 Commits (ebe1722daaaaaec14045c415f617928db39a7bd8)

Author SHA1 Message Date
  C. J. Howard ebe1722daa Improve UI resizing 1 year ago
  C. J. Howard b7b012f90a Fix menu controls 1 year ago
  C. J. Howard df0e3e2531 Revise input mapper. Separate input events into separate headers 1 year ago
  C. J. Howard 272378911d Replace performance sampler with moving average 1 year ago
  C. J. Howard f86fc143ff Fix key repeat input bindings. Start to fix menu controls that were broken changes to the input and event systems. Add Windows version resource file. Enable UTF-8 console output on Windows. 1 year ago
  C. J. Howard 7f9eba6cda Rename input events 1 year ago
  C. J. Howard 1f7b88f1cf Make input manager handle quit events. Improve command-line option parsing 1 year ago
  C. J. Howard c9ecc15246 Improve display management 1 year ago
  C. J. Howard ffda59dea6 Split application class into a window manager, a window, and an input manager 1 year ago
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard 3b3c5a1a31 Add nodiscard attribute to math functions. Add more math constants. Improve debug log setup. Fix material pass comparator 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 870ccc2030 Add ping method to signal class. Remove some obsolete systems 1 year ago
  C. J. Howard 4c2993b3fe Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates. 1 year ago
  C. J. Howard f4d46b0ca7 Add support for FXAA 1 year ago
  C. J. Howard ee0cef6162 Improve bloom 1 year ago
  C. J. Howard e2b31a9ed2 Improve shadow map quantization 1 year ago
  C. J. Howard 407f62a6bc Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights 1 year ago
  C. J. Howard 4b3ebf3e7e Add audio setup and shutdown to boot state 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard f54989f5d7 Rename biome to ecoregion. Add ecoregion loader. 1 year ago
  C. J. Howard a7e5aca4a0 Improve ant trait definitions, trait loaders, and morphogenesis. 1 year ago
  C. J. Howard d1ac96e9e7 Add structured binding support to math::vector 2 years ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 2 years ago
  C. J. Howard 444c46a226 Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20 2 years ago
  C. J. Howard c222b87f25 Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system 2 years ago
  C. J. Howard 8bc2811081 Add spring system. Improve orbit cam and first person cam 2 years ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 2 years ago
  C. J. Howard 57b0c9ebe8 Move atmosphere-related functions out of the astronomy system and into the atmosphere system 2 years ago
  C. J. Howard 514137241f Add ozone to atmosphere 2 years ago
  C. J. Howard fc3167e431 Add 3D wander steering behavior, remove obsolete game state files, restructure behavior tree files 2 years ago
  C. J. Howard 289b579131 Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices 2 years ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 2 years ago
  C. J. Howard 86308e2b90 Improve photometric and astronomic calculations 2 years ago
  C. J. Howard c9b7a11e04 Add new biome loading function. Add more ant traits. Add ant trait loaders. 2 years ago
  C. J. Howard b175a924ef Allow ground pass to write to depth buffer 2 years ago
  C. J. Howard 66f114dbf7 Add support for loading OpenEXR images 2 years ago
  C. J. Howard 77c418b7a8 Add infinite ground render pass. Move camera exposure normaliztion factor into render context 2 years ago
  C. J. Howard 595990a6f8 Rename configuration.hpp to config.hpp and move more constants into config.hpp 2 years ago
  C. J. Howard e7bda66406 Change data package filename 2 years ago
  C. J. Howard 6c55aceff5 Improve state change transitions 2 years ago
  C. J. Howard 61234452e0 Move some state specific variables out of game context and into their respective states 2 years ago
  C. J. Howard c5c9b80eae Move splash screen-specific variables out of game context and into splash state 2 years ago
  C. J. Howard a2ee4f2a56 Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path 2 years ago