C. J. Howard
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62bf7e4642
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Update README.md
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4 years ago |
C. J. Howard
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a833bedf71
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Update README.md
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4 years ago |
C. J. Howard
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5a2d886113
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Move dependencies to superbuild repo
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4 years ago |
C. J. Howard
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c9779bf766
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Replace old repo contents with new repo contents
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4 years ago |
C. J. Howard
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87c0edcbdc
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Remove old state machine code from Game class
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5 years ago |
C. J. Howard
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1caa468dd1
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Add a camera and focus entity and fix camera transform in render system
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5 years ago |
C. J. Howard
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6028963584
|
Re-add camera component, remove the camera system, and add a constraint system
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5 years ago |
C. J. Howard
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03e58efbbf
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Remove camera component and use the camera system directly
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5 years ago |
C. J. Howard
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499f5ce211
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Disable old sandbox state in preparation to completely switching to the FSM system
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5 years ago |
C. J. Howard
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d2c379feea
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Stop using SDL's fullscreen mode and just use a borderless window
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5 years ago |
C. J. Howard
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e3b9d143ce
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Move parameter dict to emergent
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5 years ago |
C. J. Howard
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a16b51c90b
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Add window movement events
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5 years ago |
C. J. Howard
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a382f68189
|
Make game use parameter dict for settings instead of a string table
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5 years ago |
C. J. Howard
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d22d2b0cc2
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Add parameter dict class and support for loading parameter dicts
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5 years ago |
C. J. Howard
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ef8c21ee2d
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Add setTransform, translate, rotate, and scale functions for entities
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5 years ago |
C. J. Howard
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64a917b880
|
Fix fullscreen toggling when initially starting in fullscreen mode.
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5 years ago |
C. J. Howard
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d5da920528
|
Add settings saving functionality
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5 years ago |
C. J. Howard
|
b18e983499
|
Fix DPI scaling on Windows
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5 years ago |
C. J. Howard
|
b7369ac43e
|
Fix menu selector positioning
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5 years ago |
C. J. Howard
|
e9f6018038
|
Add a language selection state for first runs
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5 years ago |
C. J. Howard
|
02494d4691
|
Add prefixes, postfixes, and colors to the logger
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5 years ago |
C. J. Howard
|
6172c221cd
|
Add logger and support for querying CLI variables
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5 years ago |
C. J. Howard
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77b71c0144
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Make command interpreter detect invalid argument counts and add support for variable substitution
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5 years ago |
C. J. Howard
|
eff3c19950
|
Add debug console
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5 years ago |
C. J. Howard
|
396fbd8828
|
Rename CSVTable -> StringTable and make some improvements to the menu system
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5 years ago |
C. J. Howard
|
ac946660dc
|
Make Windows build copy DLLs to output directory
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5 years ago |
C. J. Howard
|
336372ede0
|
Remove obsolete game-states.hpp
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5 years ago |
C. J. Howard
|
4328e12e7c
|
Begin revising state machine architecture and add a menu system with control remapping support
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5 years ago |
C. J. Howard
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1c555d2aea
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Fix Linux build and re-add DEBUG and NDEBUG compile definitions
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5 years ago |
C. J. Howard
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bd1f831963
|
Put data into data folder and setup basic logging to file on release builds
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5 years ago |
C. J. Howard
|
e2ac176fba
|
Fix MSVC build
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5 years ago |
C. J. Howard
|
55cac0b7af
|
Revise control scheme
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5 years ago |
C. J. Howard
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ce4973b9a1
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Add initial terrain system and terrain patch component
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5 years ago |
C. J. Howard
|
eb17ea611f
|
Wrap scancode names in quotation marks to support the comma key
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5 years ago |
C. J. Howard
|
781b4a4971
|
Add support for saving resources and added the CSV table saving function
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5 years ago |
C. J. Howard
|
79f9a119c9
|
Add input events for when gamepads are connected or disconnected
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5 years ago |
C. J. Howard
|
824784af2e
|
Merge the Scene and SceneLayer classes
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5 years ago |
C. J. Howard
|
b6eb293844
|
Revise input -> control mapping
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5 years ago |
C. J. Howard
|
3b7aadb6de
|
Add basic settings loading from CSV file functionality
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5 years ago |
C. J. Howard
|
534552077e
|
Fix .gitignore
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5 years ago |
C. J. Howard
|
80d4e310d9
|
Fix files that were incorrectly merged from another repository
|
5 years ago |
C. J. Howard
|
ed68549170
|
Fix link in README again
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5 years ago |
C. J. Howard
|
174f6d01a0
|
Fix link in README
|
5 years ago |
C. J. Howard
|
061c01328a
|
Update outdated license notice
|
5 years ago |
C. J. Howard
|
7410a2ea85
|
Make this repository a submodule of a superbuild repository. And countless changes and updates to the game, including converting gameplay code to ECS-based
|
5 years ago |
C. J. Howard
|
df8405f4e8
|
Fix some linux-windows compilation compatibility issues
|
6 years ago |
C. J. Howard
|
cc39de6646
|
Add support for translucency and selective shadow casting via material flags
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6 years ago |
C. J. Howard
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014e6070b8
|
Revise shader-material system
|
6 years ago |
C. J. Howard
|
631de3eba8
|
Reconsolidate PSSM code
|
6 years ago |
C. J. Howard
|
120ca183a3
|
Fix PSSM
|
6 years ago |