C. J. Howard
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11586ff2bd
|
Remove obsolete biome class and biome loader
|
3 years ago |
C. J. Howard
|
0171ed56ef
|
Compartmentalize tool entity generation functions
|
3 years ago |
C. J. Howard
|
0f96744def
|
Add support for loading and saving gamepad calibration files
|
3 years ago |
C. J. Howard
|
695a14a406
|
Rename game_controller to gamepad
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3 years ago |
C. J. Howard
|
30d68648be
|
Revise tool component and remove tool system
|
3 years ago |
C. J. Howard
|
5af597d9bc
|
Remove obsolete pheromone matrix class, nest class, and nest system
|
3 years ago |
C. J. Howard
|
402a75265e
|
Add brood state, rename play state to forage state, revise and reorganize camera compositors
|
3 years ago |
C. J. Howard
|
62273786e6
|
Revise game states
|
3 years ago |
C. J. Howard
|
c3fc332113
|
Add proteome system, along with genome component and proteome component
|
3 years ago |
C. J. Howard
|
6f4d7471f2
|
Separate atmospheric scattering-related functions out of astronomy system and into new atmosphere system
|
3 years ago |
C. J. Howard
|
bfcd5f14e2
|
Re-add celestial body component, separate blackbody functionality out of astronomy system into new blackbody system
|
3 years ago |
C. J. Howard
|
9b7fe1b438
|
Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2
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3 years ago |
C. J. Howard
|
7f93f132cd
|
Revise coordinate transformation functions and move into own namespace hierarchy
|
3 years ago |
C. J. Howard
|
ee5a9746da
|
Add more color-related functions, deconstruct blackbody function into separate color functions, move B-V color index function to color index namespace
|
3 years ago |
C. J. Howard
|
b8b1c33d08
|
Add utility function to convert between visual magnitude and lux
|
3 years ago |
C. J. Howard
|
5547960119
|
Move shader template class into render folder
|
3 years ago |
C. J. Howard
|
f35a6fa7c7
|
Add shader_template class and revise the shader program loader
|
3 years ago |
C. J. Howard
|
49431013b9
|
Rename shader class to shader_object, as well as extend its functionality and improve error handling
|
3 years ago |
C. J. Howard
|
6a09b97e29
|
Rename spotlight class to spot_light
|
3 years ago |
C. J. Howard
|
b1b1dbd62f
|
Add loader for JSON texture data
|
3 years ago |
C. J. Howard
|
02cdab009e
|
Move cart namespace out of game folder
|
3 years ago |
C. J. Howard
|
2db97b5d53
|
Add files in the input folder to the input namespace
|
3 years ago |
C. J. Howard
|
ccbbd08b32
|
Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace
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3 years ago |
C. J. Howard
|
7add3f54cf
|
Move behavior tree to new ai namespace, move entity behavior tree to ecs namespace
|
3 years ago |
C. J. Howard
|
2528a37e36
|
Move console commands from cc namespace to debug::cc namespace
|
3 years ago |
C. J. Howard
|
db5fb5ac3b
|
Try to get commit contributions to work on Gitea and try again to close #7
|
3 years ago |
C. J. Howard
|
b1da7c91d4
|
Re-attempt to close #7
|
3 years ago |
C. J. Howard
|
d261feab3a
|
Revise Morton location code functions to be templated, closes #7
|
3 years ago |
C. J. Howard
|
d16167586c
|
Rename geometry folder to geom and move all code in the geom folder into the geom namespace
|
3 years ago |
C. J. Howard
|
60238e95be
|
Rename ast namespace to astro, move astro namespace out of game folder, rename files in the astro namespace
|
3 years ago |
C. J. Howard
|
9de00878ac
|
Move components and systems to ecs namespace
|
3 years ago |
C. J. Howard
|
978ad7add6
|
Rename scene class to collection and move all scene-related classes into the scene namespace
|
3 years ago |
C. J. Howard
|
461e864c49
|
Move genetics folder out of game folder, document subnamespaces of genetics namespace, move genetics::translation_table to genetics::codon::table
|
3 years ago |
C. J. Howard
|
e16de75386
|
Add solar system
|
3 years ago |
C. J. Howard
|
f83f659439
|
Rename solar system -> astronomy system, improve calculations of orbital positions
|
4 years ago |
C. J. Howard
|
6c4eea2cca
|
Only compile with exe icon if icon file exists
|
4 years ago |
C. J. Howard
|
e777f5c63c
|
Add functions for solving Kepler's equation, add solar system class
|
4 years ago |
C. J. Howard
|
1ef5ff08b0
|
Add celestial time functions
|
4 years ago |
C. J. Howard
|
9da628488a
|
Add functions to generate celestial coordinate conversion matrices, and improve astronomical calculations
|
4 years ago |
C. J. Howard
|
7222deeb56
|
Add weather system
|
4 years ago |
C. J. Howard
|
50f2832db1
|
Add biome loader
|
4 years ago |
C. J. Howard
|
6aa655f3f1
|
Add painting system
|
4 years ago |
C. J. Howard
|
6840e8c9d2
|
Add tool events and tracking system
|
4 years ago |
C. J. Howard
|
bca1201e6c
|
Add parent component, spatial system, and make transform components support parent-child relationships
|
4 years ago |
C. J. Howard
|
6ad5c0764c
|
Make splash screen skipable and add tool equip hotkeys
|
4 years ago |
C. J. Howard
|
752991b0f5
|
Add outline pass
|
4 years ago |
C. J. Howard
|
37f95a087d
|
Improve orbit cam springing
|
4 years ago |
C. J. Howard
|
2c951cf418
|
Export NvOptimusEnablement global variable to signal Nvidia drivers to use high-performance graphics
|
4 years ago |
C. J. Howard
|
7e8aeac971
|
Fix fullscreen toggling
|
4 years ago |
C. J. Howard
|
924cde00e5
|
Refactor application to split into application class and separate game bootloader
|
4 years ago |