20 Commits (df8405f4e83febb81a5ce8f772bd7f5b9e9b6036)

Author SHA1 Message Date
  C. J. Howard df8405f4e8
Fix some linux-windows compilation compatibility issues 5 years ago
  C. J. Howard cc39de6646 Add support for translucency and selective shadow casting via material flags 6 years ago
  C. J. Howard 014e6070b8 Revise shader-material system 6 years ago
  C. J. Howard 631de3eba8 Reconsolidate PSSM code 6 years ago
  C. J. Howard 120ca183a3 Fix PSSM 6 years ago
  C. J. Howard b00f4cc101 Add spotlight to lens tool 6 years ago
  C. J. Howard b49d872e30 Add blur shader and improve tool tweening 6 years ago
  C. J. Howard c7eaf9b00e Improve menu system and add DPI aware manifest for Windows 6 years ago
  C. J. Howard 645832d67b Improve shadow mapping and image-based lighting 6 years ago
  C. J. Howard 5902f9f05c Add initial support for shadow mapping 6 years ago
  C. J. Howard 3d007b6dff Add lens tool 6 years ago
  C. J. Howard 37e109db4d Add support for loading and rendering skinned meshes 6 years ago
  C. J. Howard 157abcd052 Add pie menu and skybox rendering 6 years ago
  C. J. Howard 88243f4c31 Add pause and play buttons 6 years ago
  C. J. Howard 66c7f0335b Fix the timestep 6 years ago
  C. J. Howard 5b7ce2f672 Add support for biome and level loading 6 years ago
  C. J. Howard 17844309e2 Add foundation of navmesh steering 7 years ago
  C. J. Howard ddede4538d Initial PBR attempt 7 years ago
  C. J. Howard d2319fec12 Fix model loading 7 years ago
  C. J. Howard 429d7b642b Initial commit 7 years ago