💿🐜 Antkeeper source code https://antkeeper.com
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C. J. Howard df8405f4e8
Fix some linux-windows compilation compatibility issues
6 years ago
bin Add SDL library source and improve build system 7 years ago
build Add SDL library source and improve build system 7 years ago
data@0ed0baf703 Add support for translucency and selective shadow casting via material flags 7 years ago
dist Add SDL library source and improve build system 7 years ago
lib Fix some linux-windows compilation compatibility issues 6 years ago
src Fix some linux-windows compilation compatibility issues 6 years ago
.gitignore Fix some linux-windows compilation compatibility issues 6 years ago
.gitmodules Migrate dirent to Git submodule 7 years ago
CMakeLists.txt Fix some linux-windows compilation compatibility issues 6 years ago
COPYING Initial commit 7 years ago
README.md Remove PLATFORM option from README 7 years ago

README.md

Antkeeper

Antkeeper is an ant colony simulation game. This repository contains all of the source code to Antkeeper. The game data, however, is proprietary and resides in a closed-source Git submodule.

Download

Use Git to download the antkeeper repository and its submodules:

git clone --recursive https://github.com/cjhoward/antkeeper.git antkeeper

Configuration & Building

CMake is required to configure and build the application. Depending on the target build platform, CMake should be invoked from one of the following directories:

build/linux32 // 32-bit GNU/Linux application
build/linux64 // 64-bit GNU/Linux application
build/win32   // 32-bit Windows application
build/win64   // 64-bit Windows application

The following arguments may be passed to CMake during configuration:

-DCMAKE_BUILD_TYPE // [Debug, Release]
-DLANGUAGE         // [en-us, zh-cn]
-DSTANDALONE       // [OFF, ON]

GNU/Linux

Building on GNU/Linux requires CMake, GCC, G++, and GNU Make. Open a terminal in the project root directory and run the following commands:

cd build/linux64
cmake ../.. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=...
cmake --build .

Windows

Building on Windows requires CMake and Visual Studio 2017. Additionally, NSIS is required if you want to build a distributable installer program. In order to correctly build for your target architecture, you must use the x86 Native Tools Command Prompt or the x64 Native Tools Command Prompt for 32-bit and 64-bit applications, respectively. Then navigate to the project root directory and run the following commands:

cd build\win64
cmake ..\.. -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=...
cmake --build .

Testing

After building, a standalone version of the application will be located somewhere in the bin directory according to the build type, build platform, and version string. This application can be executed with the following command:

cmake --build . --target run

Distribution

The built application can be packaged into a distributable format with the following command:

cmake --build . --target package

The resulting package will be located in the dist directory.

Contributing

If any changes have been made to the submodules, commit those first. Each submodule can then be updated to their latest commits with the following command:

git submodule update --recursive --remote

License

The source code for Antkeeper is licensed under the GNU General Public License, version 3. See COPYING for details.