9 Commits (d7660503f5e463a772c40824941f1bfd59ad9217)

Author SHA1 Message Date
  C. J. Howard d7660503f5 Add luminance cubemap filtering to light probe stage 1 year ago
  C. J. Howard 74e8d126fc Improve sky pass. Add light probes. 1 year ago
  C. J. Howard 1a6cfa65ff Add rectangle area light. Replace sphere light with point light. Improve interface of all light classes 1 year ago
  C. J. Howard 3ce188c876 Improve 3D transform struct 1 year ago
  C. J. Howard 8d0610649d Improve subframe interpolation. Remove tweens from scene objects. Clean up scene object classes 1 year ago
  C. J. Howard a0657d8d4c Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component. 1 year ago
  C. J. Howard 329812382b Add missing explicit keyword to some classes with single argument constructors 1 year ago
  C. J. Howard f1d46e10da Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types 1 year ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
  C. J. Howard a615ef7cf1 Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes 1 year ago
  C. J. Howard a37f7c0f5f Revise events, input, and logging 1 year ago
  C. J. Howard 4c2993b3fe Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates. 1 year ago
  C. J. Howard ee0cef6162 Improve bloom 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard b6b28dcb0c Minor fixes and improvements to the linear algebra structs 2 years ago
  C. J. Howard c753b8182c Improve and consolidate quaternion struct. Add more quaternion operators 2 years ago
  C. J. Howard d344db6297 Improve matrix and vector functions. Add more matrix operators. 2 years ago
  C. J. Howard 1d1795217b Improve and consolidate matrix type 2 years ago
  C. J. Howard c222b87f25 Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system 2 years ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 2 years ago
  C. J. Howard e2ab1a99f2 Add transmittance LUT generation step to sky pass 2 years ago
  C. J. Howard 57b0c9ebe8 Move atmosphere-related functions out of the astronomy system and into the atmosphere system 2 years ago
  C. J. Howard 514137241f Add ozone to atmosphere 2 years ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 2 years ago
  C. J. Howard 86308e2b90 Improve photometric and astronomic calculations 2 years ago
  C. J. Howard f9579a1588 Improve calculations of orbits and celestial body orientations. 2 years ago
  C. J. Howard 77c418b7a8 Add infinite ground render pass. Move camera exposure normaliztion factor into render context 2 years ago
  C. J. Howard d339153bd5 Improve camera exposure functions 2 years ago
  C. J. Howard 4c564d2ee0 Add pause menu state. Remove loading state 2 years ago
  C. J. Howard 54d9c199f5 Put classes related to high-level rendering into render namespace 3 years ago
  C. J. Howard 1e7328c1aa Separate render context into a render context and render queue. Change signature of render pass render functions. Pass time variables to render context. Add a visitor pattern render function to scene objects. Add a refresh function for text objects. Remove obsolete time tweens. 3 years ago
  C. J. Howard 8de74d2e1b Revise vertex buffer and vertex attribute classes, add text scene object class 3 years ago
  C. J. Howard 402a75265e Add brood state, rename play state to forage state, revise and reorganize camera compositors 3 years ago
  C. J. Howard 0ea68f5fe5 Move fixed stars generation from sky pass to loading state, fix bug related to loaded matrial property tweening 3 years ago
  C. J. Howard 4459d51367 Add more blackbody-related functions, add functions related to refraction, improve blackbody and atmosphere-related calculations in the astronomy system 3 years ago
  C. J. Howard 882e0dd787 Improve angular radius calculation in astronomy system 3 years ago
  C. J. Howard f26552c3ad Improve sky pass, improve parameterization of atmospheric scattering, add more atmospheric scattering-related functions to the physics::atmosphere namespace 3 years ago
  C. J. Howard 272c871d15 Integrate blackbody lighting with atmospheric scattering 3 years ago
  C. J. Howard 9b7fe1b438 Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2 3 years ago
  C. J. Howard 7477552eea Add physics namespace, move orbit-related functions into orbit namespace within physics namespace, add physics reference frame class, add functions to construct orbital reference frames 3 years ago
  C. J. Howard 7f93f132cd Revise coordinate transformation functions and move into own namespace hierarchy 3 years ago
  C. J. Howard ee5a9746da Add more color-related functions, deconstruct blackbody function into separate color functions, move B-V color index function to color index namespace 3 years ago
  C. J. Howard 81d7a863a8 Add color namespace, improve colorspace conversion functions, move colorspace and gamma functions from utility folder to new color namespace 3 years ago
  C. J. Howard 30225a84c0 Fix error in lux_to_vmag function 3 years ago
  C. J. Howard 832da4d38d Add blue noise to final render pass, apply luminance correction to scaled color of star catalog stars 3 years ago
  C. J. Howard 78a0422913 Add ACES colorspace conversion and luminance functions. Closes #13 3 years ago
  C. J. Howard 0b7e344dac Add star catalog loading and render to sky pass 3 years ago
  C. J. Howard cdde99b948 Add configurable exposure to camera class 3 years ago
  C. J. Howard 62fab1a866 Add scalar type to tween template parameters 3 years ago
  C. J. Howard bf51b4ae1d Fix sky pass and time tweening issues 3 years ago