C. J. Howard
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d7660503f5
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Add luminance cubemap filtering to light probe stage
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1 year ago |
C. J. Howard
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74e8d126fc
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Improve sky pass. Add light probes.
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1 year ago |
C. J. Howard
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1a6cfa65ff
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Add rectangle area light. Replace sphere light with point light. Improve interface of all light classes
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1 year ago |
C. J. Howard
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3ce188c876
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Improve 3D transform struct
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1 year ago |
C. J. Howard
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8d0610649d
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Improve subframe interpolation. Remove tweens from scene objects. Clean up scene object classes
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1 year ago |
C. J. Howard
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a0657d8d4c
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Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component.
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1 year ago |
C. J. Howard
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329812382b
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Add missing explicit keyword to some classes with single argument constructors
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1 year ago |
C. J. Howard
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f1d46e10da
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Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
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1 year ago |
C. J. Howard
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a1aea5f075
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Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
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1 year ago |
C. J. Howard
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a615ef7cf1
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Add i18n namespace. Switch to using hash strings for localized strings. Change settings to be dict-based. Improve path finding on windows. Improve window management. Add serializer and deserializer template classes
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1 year ago |
C. J. Howard
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a37f7c0f5f
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Revise events, input, and logging
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1 year ago |
C. J. Howard
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4c2993b3fe
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Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates.
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1 year ago |
C. J. Howard
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ee0cef6162
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Improve bloom
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1 year ago |
C. J. Howard
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93cd6400ea
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Update copyright year
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1 year ago |
C. J. Howard
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b6b28dcb0c
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Minor fixes and improvements to the linear algebra structs
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2 years ago |
C. J. Howard
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c753b8182c
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Improve and consolidate quaternion struct. Add more quaternion operators
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2 years ago |
C. J. Howard
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d344db6297
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Improve matrix and vector functions. Add more matrix operators.
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2 years ago |
C. J. Howard
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1d1795217b
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Improve and consolidate matrix type
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2 years ago |
C. J. Howard
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c222b87f25
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Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
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2 years ago |
C. J. Howard
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e8b5693fb1
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Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes.
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2 years ago |
C. J. Howard
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e2ab1a99f2
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Add transmittance LUT generation step to sky pass
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2 years ago |
C. J. Howard
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57b0c9ebe8
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Move atmosphere-related functions out of the astronomy system and into the atmosphere system
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2 years ago |
C. J. Howard
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514137241f
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Add ozone to atmosphere
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2 years ago |
C. J. Howard
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e1d5b6b3cf
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Add ephemeris loader and change orbit system to be ephemeris-based
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2 years ago |
C. J. Howard
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86308e2b90
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Improve photometric and astronomic calculations
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2 years ago |
C. J. Howard
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f9579a1588
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Improve calculations of orbits and celestial body orientations.
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2 years ago |
C. J. Howard
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77c418b7a8
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Add infinite ground render pass. Move camera exposure normaliztion factor into render context
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2 years ago |
C. J. Howard
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d339153bd5
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Improve camera exposure functions
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2 years ago |
C. J. Howard
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4c564d2ee0
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Add pause menu state. Remove loading state
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2 years ago |
C. J. Howard
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54d9c199f5
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Put classes related to high-level rendering into render namespace
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3 years ago |
C. J. Howard
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1e7328c1aa
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Separate render context into a render context and render queue. Change signature of render pass render functions. Pass time variables to render context. Add a visitor pattern render function to scene objects. Add a refresh function for text objects. Remove obsolete time tweens.
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3 years ago |
C. J. Howard
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8de74d2e1b
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Revise vertex buffer and vertex attribute classes, add text scene object class
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3 years ago |
C. J. Howard
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402a75265e
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Add brood state, rename play state to forage state, revise and reorganize camera compositors
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3 years ago |
C. J. Howard
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0ea68f5fe5
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Move fixed stars generation from sky pass to loading state, fix bug related to loaded matrial property tweening
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3 years ago |
C. J. Howard
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4459d51367
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Add more blackbody-related functions, add functions related to refraction, improve blackbody and atmosphere-related calculations in the astronomy system
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3 years ago |
C. J. Howard
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882e0dd787
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Improve angular radius calculation in astronomy system
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3 years ago |
C. J. Howard
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f26552c3ad
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Improve sky pass, improve parameterization of atmospheric scattering, add more atmospheric scattering-related functions to the physics::atmosphere namespace
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3 years ago |
C. J. Howard
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272c871d15
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Integrate blackbody lighting with atmospheric scattering
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3 years ago |
C. J. Howard
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9b7fe1b438
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Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2
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3 years ago |
C. J. Howard
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7477552eea
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Add physics namespace, move orbit-related functions into orbit namespace within physics namespace, add physics reference frame class, add functions to construct orbital reference frames
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3 years ago |
C. J. Howard
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7f93f132cd
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Revise coordinate transformation functions and move into own namespace hierarchy
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3 years ago |
C. J. Howard
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ee5a9746da
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Add more color-related functions, deconstruct blackbody function into separate color functions, move B-V color index function to color index namespace
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3 years ago |
C. J. Howard
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81d7a863a8
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Add color namespace, improve colorspace conversion functions, move colorspace and gamma functions from utility folder to new color namespace
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3 years ago |
C. J. Howard
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30225a84c0
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Fix error in lux_to_vmag function
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3 years ago |
C. J. Howard
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832da4d38d
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Add blue noise to final render pass, apply luminance correction to scaled color of star catalog stars
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3 years ago |
C. J. Howard
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78a0422913
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Add ACES colorspace conversion and luminance functions. Closes #13
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3 years ago |
C. J. Howard
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0b7e344dac
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Add star catalog loading and render to sky pass
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3 years ago |
C. J. Howard
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cdde99b948
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Add configurable exposure to camera class
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3 years ago |
C. J. Howard
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62fab1a866
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Add scalar type to tween template parameters
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3 years ago |
C. J. Howard
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bf51b4ae1d
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Fix sky pass and time tweening issues
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3 years ago |