83 Commits (d09de68cd836ef0e4d178a4273624b8dd7d013ce)

Author SHA1 Message Date
  C. J. Howard d09de68cd8 Add FreeType implementation of the typeface class, add FreeType typeface loader. Closes #4. 2 years ago
  C. J. Howard ddab8b2021 Remove obsolete tracking system and dead code 2 years ago
  C. J. Howard 22ea65727c Add camera tool 2 years ago
  C. J. Howard 0f96744def Add support for loading and saving gamepad calibration files 2 years ago
  C. J. Howard 695a14a406 Rename game_controller to gamepad 2 years ago
  C. J. Howard 3fbe38973a Add tilt and pan inversion support 2 years ago
  C. J. Howard 3c78e5a99b Add support for loading mouse motion bindings 2 years ago
  C. J. Howard 68ef139df4 Add parallel processes to game context 2 years ago
  C. J. Howard 30d68648be Revise tool component and remove tool system 2 years ago
  C. J. Howard 04c98dac95 Replace config file class and loader with JSON file and loader 2 years ago
  C. J. Howard fc9d4f1b76 Replace hard-coded controls with string-mapped controls 2 years ago
  C. J. Howard 5af597d9bc Remove obsolete pheromone matrix class, nest class, and nest system 2 years ago
  C. J. Howard c2b1058f55 Remove obsolete control system 2 years ago
  C. J. Howard 0944cd50bb Add 3DOF constraint directly to underground camera, reduce input delay 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 2 years ago
  C. J. Howard 402a75265e Add brood state, rename play state to forage state, revise and reorganize camera compositors 2 years ago
  C. J. Howard 62273786e6 Revise game states 2 years ago
  C. J. Howard c3fc332113 Add proteome system, along with genome component and proteome component 2 years ago
  C. J. Howard 5721c05e3c Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces 2 years ago
  C. J. Howard ce645e3108 Generalize octree class into N-dimensional hyperoctree, begin revision of terrain system 2 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 2 years ago
  C. J. Howard b0b3cd3235 Parameterize RGB wavelengths 2 years ago
  C. J. Howard 6f4d7471f2 Separate atmospheric scattering-related functions out of astronomy system and into new atmosphere system 2 years ago
  C. J. Howard bfcd5f14e2 Re-add celestial body component, separate blackbody functionality out of astronomy system into new blackbody system 2 years ago
  C. J. Howard f26552c3ad Improve sky pass, improve parameterization of atmospheric scattering, add more atmospheric scattering-related functions to the physics::atmosphere namespace 2 years ago
  C. J. Howard 9b7fe1b438 Rename solar system to orbit system, make orbit and astronomy system use new orbital mechanics functions. Fixes #2 2 years ago
  C. J. Howard 7f93f132cd Revise coordinate transformation functions and move into own namespace hierarchy 3 years ago
  C. J. Howard 832da4d38d Add blue noise to final render pass, apply luminance correction to scaled color of star catalog stars 3 years ago
  C. J. Howard 0b7e344dac Add star catalog loading and render to sky pass 3 years ago
  C. J. Howard cdde99b948 Add configurable exposure to camera class 3 years ago
  C. J. Howard bf51b4ae1d Fix sky pass and time tweening issues 3 years ago
  C. J. Howard aaa303d20b Add prefix to material shader inputs, pre-expose lights in material pass 3 years ago
  C. J. Howard 6a09b97e29 Rename spotlight class to spot_light 3 years ago
  C. J. Howard 3023e75cf5 Apply temporary fix to astronomy system and sun position calculation 3 years ago
  C. J. Howard b1b1dbd62f Add loader for JSON texture data 3 years ago
  C. J. Howard 288012a4ef Make runnable again after multiple data module updates 3 years ago
  C. J. Howard 2db97b5d53 Add files in the input folder to the input namespace 3 years ago
  C. J. Howard ccbbd08b32 Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace 3 years ago
  C. J. Howard 2528a37e36 Move console commands from cc namespace to debug::cc namespace 3 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 3 years ago
  C. J. Howard 978ad7add6 Rename scene class to collection and move all scene-related classes into the scene namespace 3 years ago
  C. J. Howard 692d0f71ee Move code in debug folder into new debug namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard e16de75386 Add solar system 3 years ago
  C. J. Howard f83f659439 Rename solar system -> astronomy system, improve calculations of orbital positions 3 years ago
  C. J. Howard 82fe0eee40 Attempt to fix potential compatibility issues, and re-enabled some previously disable functionality 3 years ago
  C. J. Howard a2377af35a Add solar system to game context 3 years ago
  C. J. Howard 1f8c73f13c Switch sky pass back to using horizon and zenith colors for interpolation, improve palette loading in weather system 3 years ago
  C. J. Howard de96e99c67 Make camera use reverse z projection for increased depth testing accuracy 3 years ago
  C. J. Howard a11bca4ce2 Add half z matrix projection functions 3 years ago