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antkeeper
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Code
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8
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Activity
410
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18 MiB
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c222b87f25
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Commit Graph
30 Commits (c222b87f259af6e20f58016b74219f3efcd1c9f1)
Author
SHA1
Message
Date
C. J. Howard
c222b87f25
Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
1 year ago
C. J. Howard
8bc2811081
Add spring system. Improve orbit cam and first person cam
1 year ago
C. J. Howard
75a983e97d
Fix nuptial flight camera jumping on state enter
1 year ago
C. J. Howard
9ac47d2fe0
Add logarithmic zoom to nuptial flight cam
1 year ago
C. J. Howard
6c26a61379
Add picking support to nuptial flight state. Add more constraint types. Improve nuptial flight camera.
1 year ago
C. J. Howard
ce5c8b6743
Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3
1 year ago
C. J. Howard
96c678e5fc
Move game-related components and systems out of entity namespace and into game namespace
1 year ago
C. J. Howard
e8b5693fb1
Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes.
1 year ago
C. J. Howard
e2ab1a99f2
Add transmittance LUT generation step to sky pass
1 year ago
C. J. Howard
514137241f
Add ozone to atmosphere
1 year ago
C. J. Howard
7a8edd9a5a
Add UTC offset function
1 year ago
C. J. Howard
a402e70a90
Improve world creation functions with added exception handling, add colors to logger on Windows
1 year ago
C. J. Howard
fc3167e431
Add 3D wander steering behavior, remove obsolete game state files, restructure behavior tree files
1 year ago
C. J. Howard
289b579131
Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices
1 year ago
C. J. Howard
e1d5b6b3cf
Add ephemeris loader and change orbit system to be ephemeris-based
1 year ago
C. J. Howard
86308e2b90
Improve photometric and astronomic calculations
1 year ago
C. J. Howard
f9579a1588
Improve calculations of orbits and celestial body orientations.
1 year ago
C. J. Howard
f77cfde13e
Add 1D and 3D texture types. Add support for loading 1D textures
1 year ago
C. J. Howard
95f18215e6
Revise skeletal animation-related types
1 year ago
C. J. Howard
6854bea920
Make morphogenesis function support ocelli
1 year ago
C. J. Howard
bd9e335a4f
Add skeleton and bone classes. Add support for procedurally building ant models from individual body parts
1 year ago
C. J. Howard
c9b7a11e04
Add new biome loading function. Add more ant traits. Add ant trait loaders.
1 year ago
C. J. Howard
b175a924ef
Allow ground pass to write to depth buffer
1 year ago
C. J. Howard
2c3827f403
Improve OpenEXR image loading
1 year ago
C. J. Howard
972d75b72c
Add function for converting visual magnitude to relative brightness. Pass relative brightness to star geometry
1 year ago
C. J. Howard
77c418b7a8
Add infinite ground render pass. Move camera exposure normaliztion factor into render context
1 year ago
C. J. Howard
595990a6f8
Rename configuration.hpp to config.hpp and move more constants into config.hpp
1 year ago
C. J. Howard
d339153bd5
Improve camera exposure functions
1 year ago
C. J. Howard
6c55aceff5
Improve state change transitions
1 year ago
C. J. Howard
a2ee4f2a56
Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path
1 year ago