C. J. Howard
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870ccc2030
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Add ping method to signal class. Remove some obsolete systems
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1 year ago |
C. J. Howard
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849043dd5c
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Add signal and connection-based event handling
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1 year ago |
C. J. Howard
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4b3ebf3e7e
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Add audio setup and shutdown to boot state
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1 year ago |
C. J. Howard
|
93cd6400ea
|
Update copyright year
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1 year ago |
C. J. Howard
|
a2ee4f2a56
|
Revise game states and application class. Remove dirent. Replace path strings with std::filesystem::path
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2 years ago |
C. J. Howard
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3c26a6fe64
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Add support for adaptive v-sync. Add support for changing the render resolution. Move framebuffer creation, destruction, and resizing into dedicated functions
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2 years ago |
C. J. Howard
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a3c59ce1d7
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Add suport for mouse navigation in menus
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2 years ago |
C. J. Howard
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cdcba7e9be
|
Add graphics menu
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2 years ago |
C. J. Howard
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aef9db4c96
|
Add credits state and language menu state
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2 years ago |
C. J. Howard
|
3eddbefccc
|
Move bootloader function into a boot state. Add file buffer resource. Add support for loading SDL game controller mappings database.
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2 years ago |
C. J. Howard
|
695a14a406
|
Rename game_controller to gamepad
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3 years ago |
C. J. Howard
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62273786e6
|
Revise game states
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3 years ago |
C. J. Howard
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2db97b5d53
|
Add files in the input folder to the input namespace
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3 years ago |
C. J. Howard
|
ccbbd08b32
|
Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace
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3 years ago |
C. J. Howard
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692d0f71ee
|
Move code in debug folder into new debug namespace
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3 years ago |
C. J. Howard
|
2c4e237276
|
Update copyright date
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3 years ago |
C. J. Howard
|
6ad5c0764c
|
Make splash screen skipable and add tool equip hotkeys
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4 years ago |
C. J. Howard
|
f95819628d
|
Make orbit cam spring oscillation frequencie tunable, add hz<->rads conversion functions, and fix relative mouse movement cursor visibility bug
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4 years ago |
C. J. Howard
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db9b09ac98
|
Improve placement system and rename to snapping system, add spring constraint structure and helper function, improve camera easing via spring constraints
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4 years ago |
C. J. Howard
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1ce252b988
|
Fix memory leak in application::capture_frame()
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4 years ago |
C. J. Howard
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61242281f5
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Add screenshot hotkey
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4 years ago |
C. J. Howard
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924cde00e5
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Refactor application to split into application class and separate game bootloader
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4 years ago |
C. J. Howard
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0a5a7035d8
|
Integrate previously separate unpublished VMQ math library directly into Antkeeper source
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4 years ago |
C. J. Howard
|
03dda20c2b
|
Add command line options parsing
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4 years ago |
C. J. Howard
|
2ac6ba2f3b
|
Generalize model_system to render_system and add support for specifying scene layers for model components
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4 years ago |
C. J. Howard
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f44df4b7cc
|
Revise and expand easing functions, and reorganize some source file locations
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4 years ago |
C. J. Howard
|
d6022e7d82
|
Add constraint system
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4 years ago |
C. J. Howard
|
323823a1e2
|
Integrate PhysicsFS to read data from zipped archives and support mods
|
4 years ago |
C. J. Howard
|
b8ea878292
|
Get spiral navigation working and statically link to SDL2 and OpenAL
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4 years ago |
C. J. Howard
|
351d65dcbc
|
Add auto newline feature to logger
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4 years ago |
C. J. Howard
|
1346f0cac2
|
Add screen transition class
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4 years ago |
C. J. Howard
|
1c4759badb
|
Get animation system working
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4 years ago |
C. J. Howard
|
963823e452
|
Add a CLI to the application class
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4 years ago |
C. J. Howard
|
7195ca0ec6
|
Add simple_render_pass class and add task support to logger
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4 years ago |
C. J. Howard
|
5a2d886113
|
Move dependencies to superbuild repo
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4 years ago |
C. J. Howard
|
c9779bf766
|
Replace old repo contents with new repo contents
|
4 years ago |