10 Commits (4b7ad311805e2738c192eae97644ef10fc2b134c)

Author SHA1 Message Date
  C. J. Howard 4b7ad31180 Add more vector and quaternion functions. Improve mesh collider. Rename cocoon gene to pupa gene. Add more parameters to various genes. Improve numeric spring class. Improve camera and ant controls. Rename orbit camera to spring arm. 1 year ago
  C. J. Howard 46de558337 Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 2 years ago
  C. J. Howard 3ce188c876 Improve 3D transform struct 2 years ago
  C. J. Howard a0657d8d4c Re-add support for relative mouse mode. Revise and optimize renderer and render operations. Rename model_instance to static_mesh. Replace model_component and light_component with scene_component. Add physics system and component. 2 years ago
  C. J. Howard 4a96033376 Fix all W3 warnings 2 years ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 2 years ago
  C. J. Howard 93cd6400ea Update copyright year 2 years ago
  C. J. Howard c753b8182c Improve and consolidate quaternion struct. Add more quaternion operators 2 years ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 2 years ago
  C. J. Howard c222b87f25 Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system 2 years ago
  C. J. Howard 8bc2811081 Add spring system. Improve orbit cam and first person cam 2 years ago
  C. J. Howard 75a983e97d Fix nuptial flight camera jumping on state enter 2 years ago
  C. J. Howard 6c26a61379 Add picking support to nuptial flight state. Add more constraint types. Improve nuptial flight camera. 2 years ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard 76291c5612 Add more constraints and constraint and control callback-based camera controls 3 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 4 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 4 years ago
  C. J. Howard 2c4e237276 Update copyright date 4 years ago
  C. J. Howard bca1201e6c Add parent component, spatial system, and make transform components support parent-child relationships 4 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 4 years ago
  C. J. Howard 0a5a7035d8 Integrate previously separate unpublished VMQ math library directly into Antkeeper source 4 years ago
  C. J. Howard d6022e7d82 Add constraint system 5 years ago