C. J. Howard
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4a96033376
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Fix all W3 warnings
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2 years ago |
C. J. Howard
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f1d46e10da
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Revise resource management and resource loading. RAII-ify entire codebase. Improve materials and shaders. Optimize and improve all render passes. Make material pass use shader templates to support arbitrary numbers of lights. Add fnv1a data types
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2 years ago |
C. J. Howard
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a1aea5f075
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Split game and engine code into two separate parent directories. Fix bloom pass initialization bug
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2 years ago |
C. J. Howard
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a37f7c0f5f
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Revise events, input, and logging
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2 years ago |
C. J. Howard
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93cd6400ea
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Update copyright year
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2 years ago |
C. J. Howard
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a7e5aca4a0
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Improve ant trait definitions, trait loaders, and morphogenesis.
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2 years ago |
C. J. Howard
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32c53d7106
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Add structured binding support to math::matrix. Replace math::vector floating point static asserts with floating point concepts
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2 years ago |
C. J. Howard
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d1ac96e9e7
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Add structured binding support to math::vector
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2 years ago |
C. J. Howard
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ce4456f1ba
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Improve hyperoctree class
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2 years ago |
C. J. Howard
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ff4917825f
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Make source compatible with latest version of MSVC. Add compile-time math header
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2 years ago |
C. J. Howard
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c753b8182c
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Improve and consolidate quaternion struct. Add more quaternion operators
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2 years ago |
C. J. Howard
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444c46a226
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Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20
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2 years ago |
C. J. Howard
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c222b87f25
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Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
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2 years ago |
C. J. Howard
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ce5c8b6743
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Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3
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2 years ago |
C. J. Howard
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96c678e5fc
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Move game-related components and systems out of entity namespace and into game namespace
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2 years ago |
C. J. Howard
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e8b5693fb1
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Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes.
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2 years ago |
C. J. Howard
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e1d5b6b3cf
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Add ephemeris loader and change orbit system to be ephemeris-based
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2 years ago |
C. J. Howard
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54d9c199f5
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Put classes related to high-level rendering into render namespace
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3 years ago |
C. J. Howard
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8de74d2e1b
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Revise vertex buffer and vertex attribute classes, add text scene object class
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3 years ago |
C. J. Howard
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5721c05e3c
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Remove cart namespace, add more mesh-related functions, add initial test of quadsphere-based terrain LOD using quadtree faces
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3 years ago |
C. J. Howard
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ce645e3108
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Generalize octree class into N-dimensional hyperoctree, begin revision of terrain system
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3 years ago |
C. J. Howard
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7ec19ab5be
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Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace
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3 years ago |
C. J. Howard
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5f8669bc1e
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Make material loader support new JSON-based material format
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4 years ago |
C. J. Howard
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02cdab009e
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Move cart namespace out of game folder
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4 years ago |
C. J. Howard
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ccbbd08b32
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Rename rasterizer folder to gl and put all files in the gl folder into the gl namespace
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4 years ago |
C. J. Howard
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d16167586c
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Rename geometry folder to geom and move all code in the geom folder into the geom namespace
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4 years ago |
C. J. Howard
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9de00878ac
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Move components and systems to ecs namespace
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4 years ago |
C. J. Howard
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2c4e237276
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Update copyright date
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4 years ago |
C. J. Howard
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e16de75386
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Add solar system
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4 years ago |
C. J. Howard
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7ed065ac16
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Add smooth tangent calculator to mesh functions, and make terain system generate UVs and tangents
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4 years ago |
C. J. Howard
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bca1201e6c
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Add parent component, spatial system, and make transform components support parent-child relationships
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4 years ago |
C. J. Howard
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924cde00e5
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Refactor application to split into application class and separate game bootloader
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4 years ago |
C. J. Howard
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0a5a7035d8
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Integrate previously separate unpublished VMQ math library directly into Antkeeper source
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4 years ago |
C. J. Howard
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2ac6ba2f3b
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Generalize model_system to render_system and add support for specifying scene layers for model components
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4 years ago |
C. J. Howard
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5a2d886113
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Move dependencies to superbuild repo
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4 years ago |
C. J. Howard
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c9779bf766
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Replace old repo contents with new repo contents
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4 years ago |