471 Commits (127c1aa490c797ebc25678043a917cdec4e94d4b)
 

Author SHA1 Message Date
  C. J. Howard c0460b31c6 Move vector and matrix operators into the math::operators namespace for documentation purposes 2 years ago
  C. J. Howard d344db6297 Improve matrix and vector functions. Add more matrix operators. 2 years ago
  C. J. Howard a768d52b3a Remove dependencies on math.hpp, remove some obsolete systems 2 years ago
  C. J. Howard 1d1795217b Improve and consolidate matrix type 2 years ago
  C. J. Howard 444c46a226 Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20 2 years ago
  C. J. Howard 9d98906cb6 Fix simplex noise documentation 2 years ago
  C. J. Howard 94d9142ebf Simplify noise function signatures and provide default parameter values 2 years ago
  C. J. Howard b5295e01ab Tweak documentation for hash functions 2 years ago
  C. J. Howard a211967a45 Improve hash functions 2 years ago
  C. J. Howard 36ff675d4e Make Voronoi functions n-dimensional 2 years ago
  C. J. Howard b5839b537b Add Voronoi F1, F2, and edge functions 2 years ago
  C. J. Howard c222b87f25 Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system 2 years ago
  C. J. Howard 8bc2811081 Add spring system. Improve orbit cam and first person cam 2 years ago
  C. J. Howard 75a983e97d Fix nuptial flight camera jumping on state enter 2 years ago
  C. J. Howard 9ac47d2fe0 Add logarithmic zoom to nuptial flight cam 2 years ago
  C. J. Howard 6c26a61379 Add picking support to nuptial flight state. Add more constraint types. Improve nuptial flight camera. 2 years ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard e8b5693fb1 Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes. 2 years ago
  C. J. Howard e2ab1a99f2 Add transmittance LUT generation step to sky pass 2 years ago
  C. J. Howard 57b0c9ebe8 Move atmosphere-related functions out of the astronomy system and into the atmosphere system 2 years ago
  C. J. Howard 514137241f Add ozone to atmosphere 2 years ago
  C. J. Howard 7a8edd9a5a Add UTC offset function 2 years ago
  C. J. Howard a402e70a90 Improve world creation functions with added exception handling, add colors to logger on Windows 2 years ago
  C. J. Howard fc3167e431 Add 3D wander steering behavior, remove obsolete game state files, restructure behavior tree files 2 years ago
  C. J. Howard 289b579131 Add wander, seek, and flee steering behaviors, improve conversions between quaternions and matrices 2 years ago
  C. J. Howard fca16ba46f Fix typo 2 years ago
  C. J. Howard c5668714d2 Add CONTRIBUTING.md 2 years ago
  C. J. Howard 3be0096615 Optimize ephemeris position calculations, calculate starlight illuminance from catalog 2 years ago
  C. J. Howard fa4215bfd5 Move unicode conversion function to correct namespace 2 years ago
  C. J. Howard e1d5b6b3cf Add ephemeris loader and change orbit system to be ephemeris-based 2 years ago
  C. J. Howard dafcae4fa8 Add Chebychev polynomial approximation and evaluation functions 2 years ago
  C. J. Howard d4f3ada0d0 Add Horner's method for polynomial evaluation 2 years ago
  C. J. Howard 86308e2b90 Improve photometric and astronomic calculations 2 years ago
  C. J. Howard f9579a1588 Improve calculations of orbits and celestial body orientations. 2 years ago
  C. J. Howard f77cfde13e Add 1D and 3D texture types. Add support for loading 1D textures 2 years ago
  C. J. Howard 68bfb4258c Add mesh skinning support to renderer and material pass 2 years ago
  C. J. Howard 95f18215e6 Revise skeletal animation-related types 2 years ago
  C. J. Howard 6854bea920 Make morphogenesis function support ocelli 2 years ago
  C. J. Howard bd9e335a4f Add skeleton and bone classes. Add support for procedurally building ant models from individual body parts 2 years ago
  C. J. Howard c9b7a11e04 Add new biome loading function. Add more ant traits. Add ant trait loaders. 2 years ago
  C. J. Howard b175a924ef Allow ground pass to write to depth buffer 2 years ago
  C. J. Howard 2c3827f403 Improve OpenEXR image loading 2 years ago
  C. J. Howard 972d75b72c Add function for converting visual magnitude to relative brightness. Pass relative brightness to star geometry 2 years ago
  C. J. Howard 66f114dbf7 Add support for loading OpenEXR images 2 years ago
  C. J. Howard 77c418b7a8 Add infinite ground render pass. Move camera exposure normaliztion factor into render context 2 years ago
  C. J. Howard 595990a6f8 Rename configuration.hpp to config.hpp and move more constants into config.hpp 2 years ago
  C. J. Howard e7bda66406 Change data package filename 2 years ago
  C. J. Howard d339153bd5 Improve camera exposure functions 2 years ago
  C. J. Howard 6c55aceff5 Improve state change transitions 2 years ago