C. J. Howard
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a37f7c0f5f
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Revise events, input, and logging
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1 year ago |
C. J. Howard
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870ccc2030
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Add ping method to signal class. Remove some obsolete systems
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1 year ago |
C. J. Howard
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849043dd5c
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Add signal and connection-based event handling
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1 year ago |
C. J. Howard
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0b41ff3def
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Add render stage base class and culling stage class
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1 year ago |
C. J. Howard
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4c2993b3fe
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Add support for loading shader templates. Begin to phase out direct loading of shader programs in favor of shader templates.
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1 year ago |
C. J. Howard
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f4d46b0ca7
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Add support for FXAA
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1 year ago |
C. J. Howard
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127c48ab06
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Remove texel size calculation from bloom pass
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1 year ago |
C. J. Howard
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ee0cef6162
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Improve bloom
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1 year ago |
C. J. Howard
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e2b31a9ed2
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Improve shadow map quantization
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1 year ago |
C. J. Howard
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915c5582c5
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Improve shadow map pass
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1 year ago |
C. J. Howard
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407f62a6bc
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Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights
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1 year ago |
C. J. Howard
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4b3ebf3e7e
|
Add audio setup and shutdown to boot state
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1 year ago |
C. J. Howard
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a0007b7698
|
Fix sting morphogenesis
|
2 years ago |
C. J. Howard
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93cd6400ea
|
Update copyright year
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2 years ago |
C. J. Howard
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f54989f5d7
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Rename biome to ecoregion. Add ecoregion loader.
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2 years ago |
C. J. Howard
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b38971c9a8
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Split traits into genes and phenes. Add genome and phenome structs. Add cladogenesis function.
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2 years ago |
C. J. Howard
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a7e5aca4a0
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Improve ant trait definitions, trait loaders, and morphogenesis.
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2 years ago |
C. J. Howard
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7b5dbcbdf6
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Fix Voronoi tiling again
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2 years ago |
C. J. Howard
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fda82c163d
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Fix Voronoi tiling
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2 years ago |
C. J. Howard
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32c53d7106
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Add structured binding support to math::matrix. Replace math::vector floating point static asserts with floating point concepts
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2 years ago |
C. J. Howard
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eba7579de6
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Fix documentation issues
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2 years ago |
C. J. Howard
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d1ac96e9e7
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Add structured binding support to math::vector
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2 years ago |
C. J. Howard
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ce4456f1ba
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Improve hyperoctree class
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2 years ago |
C. J. Howard
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ff4917825f
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Make source compatible with latest version of MSVC. Add compile-time math header
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2 years ago |
C. J. Howard
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b6b28dcb0c
|
Minor fixes and improvements to the linear algebra structs
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2 years ago |
C. J. Howard
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c753b8182c
|
Improve and consolidate quaternion struct. Add more quaternion operators
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2 years ago |
C. J. Howard
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c0460b31c6
|
Move vector and matrix operators into the math::operators namespace for documentation purposes
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2 years ago |
C. J. Howard
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d344db6297
|
Improve matrix and vector functions. Add more matrix operators.
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2 years ago |
C. J. Howard
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a768d52b3a
|
Remove dependencies on math.hpp, remove some obsolete systems
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2 years ago |
C. J. Howard
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1d1795217b
|
Improve and consolidate matrix type
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2 years ago |
C. J. Howard
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444c46a226
|
Add new geometric primitive types. Improve terrain mesh calculation. Update C++ version to C++20
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2 years ago |
C. J. Howard
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9d98906cb6
|
Fix simplex noise documentation
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2 years ago |
C. J. Howard
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94d9142ebf
|
Simplify noise function signatures and provide default parameter values
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2 years ago |
C. J. Howard
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b5295e01ab
|
Tweak documentation for hash functions
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2 years ago |
C. J. Howard
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a211967a45
|
Improve hash functions
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2 years ago |
C. J. Howard
|
36ff675d4e
|
Make Voronoi functions n-dimensional
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2 years ago |
C. J. Howard
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b5839b537b
|
Add Voronoi F1, F2, and edge functions
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2 years ago |
C. J. Howard
|
c222b87f25
|
Improve vector class. Add simplex noise, fBm, and hash functions. Start to revise terrain system
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2 years ago |
C. J. Howard
|
8bc2811081
|
Add spring system. Improve orbit cam and first person cam
|
2 years ago |
C. J. Howard
|
75a983e97d
|
Fix nuptial flight camera jumping on state enter
|
2 years ago |
C. J. Howard
|
9ac47d2fe0
|
Add logarithmic zoom to nuptial flight cam
|
2 years ago |
C. J. Howard
|
6c26a61379
|
Add picking support to nuptial flight state. Add more constraint types. Improve nuptial flight camera.
|
2 years ago |
C. J. Howard
|
ce5c8b6743
|
Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3
|
2 years ago |
C. J. Howard
|
96c678e5fc
|
Move game-related components and systems out of entity namespace and into game namespace
|
2 years ago |
C. J. Howard
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e8b5693fb1
|
Add sky illuminance lut to sky pass. Improve calculation of atmospheric scattering coefficients. Revise color namespace. Improve vector and matrix classes.
|
2 years ago |
C. J. Howard
|
e2ab1a99f2
|
Add transmittance LUT generation step to sky pass
|
2 years ago |
C. J. Howard
|
57b0c9ebe8
|
Move atmosphere-related functions out of the astronomy system and into the atmosphere system
|
2 years ago |
C. J. Howard
|
514137241f
|
Add ozone to atmosphere
|
2 years ago |
C. J. Howard
|
7a8edd9a5a
|
Add UTC offset function
|
2 years ago |
C. J. Howard
|
a402e70a90
|
Improve world creation functions with added exception handling, add colors to logger on Windows
|
2 years ago |