1 Commits (0a458353f2d9fba1a1317b25c1db386ff3a3a68d)

Author SHA1 Message Date
  C. J. Howard 0a458353f2 Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls. 1 year ago
  C. J. Howard 4a96033376 Fix all W3 warnings 1 year ago
  C. J. Howard 329812382b Add missing explicit keyword to some classes with single argument constructors 1 year ago
  C. J. Howard a1aea5f075 Split game and engine code into two separate parent directories. Fix bloom pass initialization bug 1 year ago
  C. J. Howard 407f62a6bc Move some material flags to material parameters. Remove shadow mapping parameters from shadow map pass and add them to directional lights 1 year ago
  C. J. Howard 93cd6400ea Update copyright year 1 year ago
  C. J. Howard ce5c8b6743 Improve constraint system and add more constraint types. Improve nuptial flight camera. Improve spatial system and atmosphere system. Update EnTT to version 3.10.3 2 years ago
  C. J. Howard 96c678e5fc Move game-related components and systems out of entity namespace and into game namespace 2 years ago
  C. J. Howard 7ec19ab5be Rename ecs namespace to entity, move components to entity::component namespace, move systems into entity::system namespace 3 years ago
  C. J. Howard 9de00878ac Move components and systems to ecs namespace 3 years ago
  C. J. Howard 2c4e237276 Update copyright date 3 years ago
  C. J. Howard 924cde00e5 Refactor application to split into application class and separate game bootloader 4 years ago
  C. J. Howard 5a2d886113 Move dependencies to superbuild repo 4 years ago
  C. J. Howard c9779bf766 Replace old repo contents with new repo contents 4 years ago