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3 Commits (0a458353f2d9fba1a1317b25c1db386ff3a3a68d)

Author SHA1 Message Date
  C. J. Howard 0a458353f2 Improve navmesh traversal. Improve locomotion system. Improve camera system. Add reproductive system. Improve vertex normal calculation. Refactor game controls. 1 year ago
  C. J. Howard 13134f99cb Add functions to convert between Euler angles and quaternions. Improve Euler IK constraint. Add gait and step classes to animation module. Improve locomotion system 1 year ago
  C. J. Howard 1b9cd1960d Add traverse_navmesh method 1 year ago
  C. J. Howard 46de558337 Replace mesh class with new brep_mesh class. Add initial bvh class. Revise vector, matrix, and quaternion type naming conventions. 2 years ago
  C. J. Howard 74e8d126fc Improve sky pass. Add light probes. 2 years ago
  C. J. Howard a1f3b60e5b Add support for cube map loading 2 years ago
  C. J. Howard 1a6cfa65ff Add rectangle area light. Replace sphere light with point light. Improve interface of all light classes 2 years ago
  C. J. Howard 11a42b4af3 Improve sphere light interface 2 years ago
  C. J. Howard c0af8b7155 Replace point light with sphere area light 2 years ago
  C. J. Howard a3188f3b9f Improve camera controls, remove custom attenuation factors for point and spot lights 2 years ago
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